EX8_066.cs 5.1 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. namespace DCGO.CardEffects.EX8
  4. {
  5. public class EX8_066 : CEntity_Effect
  6. {
  7. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  8. {
  9. List<ICardEffect> cardEffects = new List<ICardEffect>();
  10. #region Start of Main Phase
  11. if (timing == EffectTiming.OnStartMainPhase)
  12. {
  13. ActivateClass activateClass = new ActivateClass();
  14. activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
  15. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  16. cardEffects.Add(activateClass);
  17. string EffectDiscription()
  18. {
  19. return "[Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory.";
  20. }
  21. bool CanUseCondition(Hashtable hashtable)
  22. {
  23. if (CardEffectCommons.IsExistOnBattleArea(card))
  24. {
  25. if (CardEffectCommons.IsOwnerTurn(card))
  26. {
  27. return true;
  28. }
  29. }
  30. return false;
  31. }
  32. bool CanActivateCondition(Hashtable hashtable)
  33. {
  34. if (CardEffectCommons.IsExistOnBattleArea(card))
  35. {
  36. if (card.Owner.Enemy.GetBattleAreaDigimons().Count >= 1)
  37. {
  38. if (card.Owner.CanAddMemory(activateClass))
  39. {
  40. return true;
  41. }
  42. }
  43. }
  44. return false;
  45. }
  46. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  47. {
  48. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
  49. }
  50. }
  51. #endregion
  52. #region All Turns
  53. if (timing == EffectTiming.OnEnterFieldAnyone)
  54. {
  55. ActivateClass activateClass = new ActivateClass();
  56. activateClass.SetUpICardEffect("Trash any 1 digivolution card from opponents digimon", CanUseCondition, card);
  57. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  58. cardEffects.Add(activateClass);
  59. string EffectDiscription()
  60. {
  61. return "[All Turns] When one of your Digimon are played or digivolve, if any of them have the [Ice-Snow] trait, by suspending this Tamer, trash any 1 digivolution card from your opponent's Digimon.";
  62. }
  63. bool EnterFieldPermanent(Permanent permanent)
  64. {
  65. return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
  66. permanent.IsDigimon && permanent.TopCard.EqualsTraits("Ice-Snow");
  67. }
  68. bool OpponentsDigimon(Permanent permanent)
  69. {
  70. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  71. }
  72. bool CanSelectCardCondition(CardSource cardSource)
  73. {
  74. return !cardSource.CanNotTrashFromDigivolutionCards(activateClass);
  75. }
  76. bool CanUseCondition(Hashtable hashtable)
  77. {
  78. return (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, EnterFieldPermanent) || CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, EnterFieldPermanent))
  79. && CardEffectCommons.IsExistOnBattleArea(card);
  80. }
  81. bool CanActivateCondition(Hashtable hashtable)
  82. {
  83. return isExistOnField(card) &&
  84. CardEffectCommons.CanActivateSuspendCostEffect(card);
  85. }
  86. IEnumerator ActivateCoroutine(Hashtable hashtable)
  87. {
  88. yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
  89. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SelectTrashDigivolutionCards(
  90. permanentCondition: OpponentsDigimon,
  91. cardCondition: CanSelectCardCondition,
  92. maxCount: 1,
  93. canNoTrash: false,
  94. isFromOnly1Permanent: false,
  95. activateClass: activateClass
  96. ));
  97. }
  98. }
  99. #endregion
  100. if (timing == EffectTiming.SecuritySkill)
  101. {
  102. cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
  103. }
  104. return cardEffects;
  105. }
  106. }
  107. }