EX8_036.cs 9.8 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. namespace DCGO.CardEffects.EX8
  4. {
  5. public class EX8_036 : CEntity_Effect
  6. {
  7. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  8. {
  9. List<ICardEffect> cardEffects = new List<ICardEffect>();
  10. #region Alternate Digivolution Conditions
  11. if (timing == EffectTiming.None)
  12. {
  13. bool PermanentCondition(Permanent targetPermanent)
  14. {
  15. if (targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 5)
  16. return targetPermanent.TopCard.EqualsTraits("NSo");
  17. return false;
  18. }
  19. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
  20. permanentCondition: PermanentCondition,
  21. digivolutionCost: 3,
  22. ignoreDigivolutionRequirement: false,
  23. card: card,
  24. condition: null)
  25. );
  26. }
  27. #endregion
  28. #region When Digivolving
  29. if (timing == EffectTiming.OnEnterFieldAnyone)
  30. {
  31. ActivateClass activateClass = new ActivateClass();
  32. activateClass.SetUpICardEffect("Play 1 NSo Digimon card with a play cost 5 or less from your hand or trash", CanUseCondition, card);
  33. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
  34. cardEffects.Add(activateClass);
  35. string EffectDescription()
  36. {
  37. return "[When Digivolving] You may play 1 [NSo] trait Digimon card with a play cost of 5 or less from your hand or trash without paying the cost.";
  38. }
  39. bool CanUseCondition(Hashtable hashtable)
  40. {
  41. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  42. }
  43. bool CanSelectCardCondition(CardSource cardSource)
  44. {
  45. return cardSource.IsDigimon &&
  46. cardSource.EqualsTraits("NSo") &&
  47. cardSource.HasPlayCost &&
  48. cardSource.GetCostItself <= 5;
  49. }
  50. bool CanActivateCondition(Hashtable hashtable)
  51. {
  52. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  53. (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition) ||
  54. CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition));
  55. }
  56. IEnumerator ActivateCoroutine(Hashtable hashtable)
  57. {
  58. bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
  59. bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
  60. if (canSelectHand || canSelectTrash)
  61. {
  62. if (canSelectHand && canSelectTrash)
  63. {
  64. List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
  65. {
  66. new(message: "From hand", value: true, spriteIndex: 0),
  67. new(message: "From trash", value: false, spriteIndex: 1),
  68. };
  69. string selectPlayerMessage = "From which area do you play a card?";
  70. string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
  71. GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements,
  72. selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
  73. notSelectPlayerMessage: notSelectPlayerMessage);
  74. }
  75. else
  76. {
  77. GManager.instance.userSelectionManager.SetBool(canSelectHand);
  78. }
  79. yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
  80. .WaitForEndSelect());
  81. bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
  82. List<CardSource> selectedCards = new List<CardSource>();
  83. IEnumerator SelectCardCoroutine(CardSource cardSource)
  84. {
  85. selectedCards.Add(cardSource);
  86. yield return null;
  87. }
  88. if (fromHand)
  89. {
  90. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  91. selectHandEffect.SetUp(
  92. selectPlayer: card.Owner,
  93. canTargetCondition: CanSelectCardCondition,
  94. canTargetCondition_ByPreSelecetedList: null,
  95. canEndSelectCondition: null,
  96. maxCount: 1,
  97. canNoSelect: true,
  98. canEndNotMax: false,
  99. isShowOpponent: true,
  100. selectCardCoroutine: SelectCardCoroutine,
  101. afterSelectCardCoroutine: null,
  102. mode: SelectHandEffect.Mode.Custom,
  103. cardEffect: activateClass);
  104. selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  105. selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
  106. yield return StartCoroutine(selectHandEffect.Activate());
  107. }
  108. else
  109. {
  110. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  111. selectCardEffect.SetUp(
  112. canTargetCondition: CanSelectCardCondition,
  113. canTargetCondition_ByPreSelecetedList: null,
  114. canEndSelectCondition: null,
  115. canNoSelect: () => true,
  116. selectCardCoroutine: SelectCardCoroutine,
  117. afterSelectCardCoroutine: null,
  118. message: "Select 1 card to play.",
  119. maxCount: 1,
  120. canEndNotMax: false,
  121. isShowOpponent: true,
  122. mode: SelectCardEffect.Mode.Custom,
  123. root: SelectCardEffect.Root.Trash,
  124. customRootCardList: null,
  125. canLookReverseCard: true,
  126. selectPlayer: card.Owner,
  127. cardEffect: activateClass);
  128. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  129. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  130. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  131. }
  132. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  133. cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false,
  134. root: fromHand ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash,
  135. activateETB: true));
  136. }
  137. }
  138. }
  139. #endregion
  140. #region On Deletion
  141. if (timing == EffectTiming.OnDestroyedAnyone)
  142. {
  143. ActivateClass activateClass = new ActivateClass();
  144. activateClass.SetUpICardEffect("Recovery +1", CanUseCondition, card);
  145. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
  146. cardEffects.Add(activateClass);
  147. string EffectDescription()
  148. {
  149. return "[On Deletion] <Recovery +1 (Deck)>.";
  150. }
  151. bool CanUseCondition(Hashtable hashtable)
  152. {
  153. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
  154. }
  155. bool CanActivateCondition(Hashtable hashtable)
  156. {
  157. if (CardEffectCommons.IsExistOnTrash(card))
  158. {
  159. if (card.Owner.LibraryCards.Count >= 1)
  160. {
  161. if (card.Owner.CanAddSecurity(activateClass))
  162. {
  163. return true;
  164. }
  165. }
  166. }
  167. return false;
  168. }
  169. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  170. {
  171. yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
  172. }
  173. }
  174. #endregion
  175. return cardEffects;
  176. }
  177. }
  178. }