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- using System;
- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.EX9
- {
- public class EX9_029 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution Requirement
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.IsLevel3 &&
- targetPermanent.TopCard.EqualsTraits("DM");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region Training
- if (timing == EffectTiming.OnDeclaration)
- {
- cardEffects.Add(CardEffectFactory.TrainingEffect(card: card));
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place 1 digimon from hand as source for Recovery +1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
- activateClass.SetHashString("Recover_EX9-029");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[When Digivolving] [Once Per Turn] By placing 1 card in your hand face down as this Digimon's bottom digivolution card, if you have as many or fewer security cards as this Digimon has face-down digivolution cards, <Recovery +1 (Deck)> (Place the top card of your deck on top of your security stack).";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && card.Owner.HandCards.Count >= 1;
- }
- bool CanSelectHandCardCondition(CardSource cardSource)
- {
- return true;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- CardSource selectedCard = null;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectHandCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: false,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to place face-down on bottom of digivolution cards.", "The opponent is selecting 1 card to place face-down on bottom of digivolution cards.");
- yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCard = cardSource;
- yield return null;
- }
- if(selectedCard != null)
- {
- yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(selectedCard));
- yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(new List<CardSource>() { selectedCard }, activateClass, isFacedown: true));
- if (card.Owner.SecurityCards.Count <= card.PermanentOfThisCard().DigivolutionCards.Filter(x => x.IsFlipped).Count)
- yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
- }
- }
- }
- #endregion
- #region When Attacking
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place 1 digimon from hand as source for Recovery +1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
- activateClass.SetHashString("Recover_EX9-029");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[When Attacking] [Once Per Turn] By placing 1 card in your hand face down as this Digimon's bottom digivolution card, if you have as many or fewer security cards as this Digimon has face-down digivolution cards, <Recovery +1 (Deck)> (Place the top card of your deck on top of your security stack).";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- card.Owner.HandCards.Count >= 1 &&
- CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectHandCardCondition);
- }
- bool CanSelectHandCardCondition(CardSource cardSource)
- {
- return true;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- CardSource selectedCard = null;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectHandCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: false,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to place face-down on bottom of digivolution cards.",
- "The opponent is selecting 1 card to place face-down on bottom of digivolution cards.");
- yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCard = cardSource;
- yield return null;
- }
- if (selectedCard != null)
- {
- yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(selectedCard));
- yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(new List<CardSource>() { selectedCard }, activateClass, isFacedown: true));
- if (card.Owner.SecurityCards.Count <= card.PermanentOfThisCard().DigivolutionCards.Filter(x => x.IsFlipped).Count)
- yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
- }
- }
- }
- #endregion
- #region When Attacking - ESS
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("DP -2000", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("DP-2000_EX9-029");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[When Attacking][Once Per Turn] 1 of your opponent's Digimon gets -2000 DP for the turn.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect =
- GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -2000.",
- "The opponent is selecting 1 Digimon that will get DP -2000.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: permanent,
- changeValue: -2000,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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