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- using System;
- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.LM
- {
- public class LM_012 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region On Play/When Digivolving Shared
-
- bool CanSelectSharedPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanSelectSharedUnsuspendCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- return HasNoUnsuspendDigimon();
- }
- return false;
- }
- bool HasNoUnsuspendDigimon()
- {
- foreach (Permanent permanent in card.Owner.Enemy.GetBattleAreaDigimons())
- {
- if (!permanent.IsSuspended)
- return false;
- }
- return true;
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Can't Unsuspend", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] Suspend 1 of your opponent's Digimon. Then, if they have no unsuspended Digimon, 1 of their Digimon can't unsuspend until the end of their turn.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectSharedPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectSharedPermanentCondition));
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectSharedPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to Suspend.", "The opponent is selecting 1 Digimon to Suspend.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectSharedUnsuspendCondition))
- {
- int blockerCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectSharedUnsuspendCondition));
- selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectSharedUnsuspendCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: blockerCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectBlockerPermanent,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that can't unsuspend.", "The opponent is selecting 1 Digimon that can't unsuspend.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectBlockerPermanent(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCantUnsuspendUntilOpponentTurnEnd(
- targetPermanent: permanent,
- activateClass: activateClass
- ));
- }
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Can't Unsuspend", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Suspend 1 of your opponent's Digimon. Then, if they have no unsuspended Digimon, 1 of their Digimon can't unsuspend until the end of their turn.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectSharedPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectSharedPermanentCondition));
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectSharedPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to Suspend.", "The opponent is selecting 1 Digimon to Suspend.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectSharedUnsuspendCondition))
- {
- int blockerCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectSharedUnsuspendCondition));
- selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectSharedUnsuspendCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: blockerCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectBlockerPermanent,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that can't unsuspend.", "The opponent is selecting 1 Digimon that can't unsuspend.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectBlockerPermanent(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCantUnsuspendUntilOpponentTurnEnd(
- targetPermanent: permanent,
- activateClass: activateClass
- ));
- }
- }
- }
- }
- #endregion
- #region All Turns - Trash Security - Inherited Effect
- if (timing == EffectTiming.OnEndBattle)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash the top card of opponent's security", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("TrashSecurity_LM_012");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[All Turns] [Once Per Turn] When one of your Digimon with [Angoramon] in their texts deletes an opponent's Digimon in battle, trash the top card of their security stack.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- bool WinnerCondition(Permanent permanent) => permanent.TopCard.HasText("Angoramon");
- bool LoserCondition(Permanent permanent) => CardEffectCommons.IsOpponentPermanent(permanent, card);
- if (CardEffectCommons.CanTriggerWhenDeleteOpponentDigimonByBattle(hashtable: hashtable, winnerCondition: WinnerCondition, loserCondition: LoserCondition, isOnlyWinnerSurvive: false))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- return true;
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner.Enemy,
- destroySecurityCount: 1,
- cardEffect: activateClass,
- fromTop: true).DestroySecurity());
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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