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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using UnityEngine;
- namespace DCGO.CardEffects.LM
- {
- public class LM_013 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- //Counter - Blast Digivolve
- if (timing == EffectTiming.OnCounterTiming)
- {
- cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null));
- }
- #region On Play/When Digivolving Shared
-
- bool CanSelectSharedPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool HasNoUnsuspendDigimon()
- {
- if (card.Owner.Enemy.GetBattleAreaDigimons().Count == 0)
- {
- return true;
- }
- foreach (Permanent permanent in card.Owner.Enemy.GetBattleAreaDigimons())
- {
- if (!permanent.IsSuspended)
- return false;
- }
- return true;
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Gain Memory +2", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] Suspend 1 of your opponent's Digimon. Then, if they have no unsuspended Digimon, gain 2 memory.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectSharedPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectSharedPermanentCondition));
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectSharedPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to Suspend.", "The opponent is selecting 1 Digimon to Suspend.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- if (card.Owner.CanAddMemory(activateClass))
- {
- if (HasNoUnsuspendDigimon())
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(2, activateClass));
- }
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Gain Memory +2", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Suspend 1 of your opponent's Digimon. Then, if they have no unsuspended Digimon, gain 2 memory.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectSharedPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectSharedPermanentCondition));
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectSharedPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to Suspend.", "The opponent is selecting 1 Digimon to Suspend.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- if (card.Owner.CanAddMemory(activateClass))
- {
- if (HasNoUnsuspendDigimon())
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(2, activateClass));
- }
- }
- }
- }
- #endregion
- #region When Attacking
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 Digimon card with [Angoramon] in its name from hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- activateClass.SetHashString("PlayAngoramon_LM_013");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Attacking] You may play 1 Digimon card with [Angoramon] in its text from your hand without paying the cost. At the end of your opponents turn, return that Digimon to the hand.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.HasText("Angoramon"))
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.HandCards.Count >= 1)
- {
- if(card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- List<CardSource> selectedCards = new List<CardSource>();
- SelectCardEffect.Root root = SelectCardEffect.Root.Hand;
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root, activateETB: true));
- if (selectedCards.Count > 0)
- {
- Permanent selectedPermanent = selectedCards[0].PermanentOfThisCard();
- ActivateClass activateClass1 = new ActivateClass();
- activateClass1.SetUpICardEffect("Attack with this Digimon", CanUseCondition1, selectedPermanent.TopCard);
- activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1());
- activateClass1.SetEffectSourcePermanent(selectedPermanent);
- selectedPermanent.UntilOpponentTurnEndEffects.Add(GetCardEffect);
- if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
- {
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(selectedPermanent));
- }
- string EffectDiscription1()
- {
- return "[End of Opponent's Turn] Return this Digimon to the hand.";
- }
- bool CanUseCondition1(Hashtable hashtable1)
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
- {
- if (GManager.instance.turnStateMachine.gameContext.TurnPlayer != selectedPermanent.TopCard.Owner)
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition1(Hashtable hashtable1)
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
- {
- if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.BouncePeremanentAndProcessAccordingToResult(
- targetPermanents: new List<Permanent>() { selectedPermanent },
- activateClass: activateClass1,
- successProcess: null,
- failureProcess: null));
- }
- }
- ICardEffect GetCardEffect(EffectTiming _timing)
- {
- if (_timing == EffectTiming.OnEndTurn)
- {
- return activateClass1;
- }
- return null;
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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