P_157.cs 1.8 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. namespace DCGO.CardEffects.P
  4. {
  5. public class P_157 : CEntity_Effect
  6. {
  7. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  8. {
  9. List<ICardEffect> cardEffects = new List<ICardEffect>();
  10. if (timing == EffectTiming.OnDestroyedAnyone)
  11. {
  12. ActivateClass activateClass = new ActivateClass();
  13. activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
  14. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  15. activateClass.SetIsInheritedEffect(true);
  16. cardEffects.Add(activateClass);
  17. string EffectDiscription()
  18. {
  19. return "[On Deletion] If you have a black Tamer, <Draw 1>.";
  20. }
  21. bool HasTamer(Permanent permanent)
  22. {
  23. return permanent.IsTamer && permanent.TopCard.CardColors.Contains(CardColor.Black);
  24. }
  25. bool CanUseCondition(Hashtable hashtable)
  26. {
  27. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
  28. }
  29. bool CanActivateCondition(Hashtable hashtable)
  30. {
  31. return CardEffectCommons.CanActivateOnDeletion(card, activateClass) &&
  32. CardEffectCommons.HasMatchConditionOwnersPermanent(card, HasTamer);
  33. }
  34. IEnumerator ActivateCoroutine(Hashtable hashtable)
  35. {
  36. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner,1,activateClass).Draw());
  37. }
  38. }
  39. return cardEffects;
  40. }
  41. }
  42. }