P_176.cs 4.4 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. // Dorimon
  4. namespace DCGO.CardEffects.P
  5. {
  6. public class P_176 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. if (timing == EffectTiming.OnAllyAttack)
  12. {
  13. ActivateClass activateClass = new ActivateClass();
  14. activateClass.SetUpICardEffect("Digivolve this Digimon into [Chronicle] Digimon", CanUseCondition, card);
  15. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
  16. activateClass.SetHashString("Digivolve_EX8_073");
  17. activateClass.SetIsInheritedEffect(true);
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. => "[When Attacking] [Once Per Turn] This Digimon may digivolve into a Digimon card with the [Chronicle] trait in the hand.";
  21. bool CanUseCondition(Hashtable hashtable)
  22. => CardEffectCommons.CanTriggerOnAttack(hashtable, card);
  23. bool CanActivateCondition(Hashtable hashtable)
  24. => CardEffectCommons.IsExistOnBattleArea(card)
  25. && card.Owner.HandCards.Count >= 1;
  26. bool CanSelectCardCondition(CardSource cardSource)
  27. => cardSource.HasChronicleTraits
  28. && cardSource.IsDigimon
  29. && CardEffectCommons.IsExistOnBattleArea(card)
  30. && cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, true, activateClass, root: SelectCardEffect.Root.Hand);
  31. IEnumerator ActivateCoroutine(Hashtable hashtable)
  32. {
  33. if (card.Owner.HandCards.Exists(CanSelectCardCondition))
  34. {
  35. List<CardSource> selectedCards = new List<CardSource>();
  36. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  37. selectHandEffect.SetUp(
  38. selectPlayer: card.Owner,
  39. canTargetCondition: CanSelectCardCondition,
  40. canTargetCondition_ByPreSelecetedList: null,
  41. canEndSelectCondition: null,
  42. maxCount: 1,
  43. canNoSelect: true,
  44. canEndNotMax: false,
  45. isShowOpponent: true,
  46. selectCardCoroutine: SelectCardCoroutine,
  47. afterSelectCardCoroutine: null,
  48. mode: SelectHandEffect.Mode.Custom,
  49. cardEffect: activateClass);
  50. selectHandEffect.SetUpCustomMessage("Select 1 card to digivolve.", "The opponent is selecting 1 card to digivolve.");
  51. selectHandEffect.SetUpCustomMessage_ShowCard("Selected card");
  52. yield return StartCoroutine(selectHandEffect.Activate());
  53. IEnumerator SelectCardCoroutine(CardSource cardSource)
  54. {
  55. selectedCards.Add(cardSource);
  56. yield return null;
  57. }
  58. if (selectedCards.Count >= 1)
  59. {
  60. CardSource selectedCard = selectedCards[0];
  61. if (CardEffectCommons.IsExistOnBattleArea(card))
  62. {
  63. yield return ContinuousController.instance.StartCoroutine(new PlayCardClass(
  64. cardSources: new List<CardSource>() { selectedCard },
  65. hashtable: CardEffectCommons.CardEffectHashtable(activateClass),
  66. payCost: true,
  67. targetPermanent: card.PermanentOfThisCard(),
  68. isTapped: false,
  69. root: SelectCardEffect.Root.Hand,
  70. activateETB: true).PlayCard());
  71. }
  72. }
  73. }
  74. }
  75. }
  76. return cardEffects;
  77. }
  78. }
  79. }