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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- //Unique Emblem: Ragnarok Attainer
- namespace DCGO.CardEffects.P
- {
- public class P_244 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Main
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 [Vemmon]/[Zenith] from hand or trash for free, then place in battle area", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[Main] You may play 1 [Vemmon] or [Zenith] from your hand or trash without paying the cost. Then, place this card in the battle area.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return (cardSource.EqualsCardName("Vemmon")
- || cardSource.EqualsCardName("Zenith"))
- && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition)
- || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
- {
- bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
- bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
- if (canSelectHand || canSelectTrash)
- {
- #region Setup Location Selection
- if (canSelectHand && canSelectTrash)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
- new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
- };
- string selectPlayerMessage = "From which area do you select a card?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- }
- else
- {
- GManager.instance.userSelectionManager.SetBool(canSelectHand);
- }
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- #endregion
- SelectCardEffect.Root root = GManager.instance.userSelectionManager.SelectedBoolValue ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
- #region Hand/Trash Card Selection & Play
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayByEffect(
- canTargetCondition: CanSelectCardCondition,
- root,
- activateClass,
- payCost: false
- ));
- #endregion
- }
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
- }
- }
- #endregion
- #region Your turn - Delay
- if (timing == EffectTiming.OnAddDigivolutionCards)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Digivolve into a Digimon w/[Vemmon] in text for 3 less.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[Your Turn] When effects place [Vemmon] as any of your Digimon's digivolution cards, <Delay>.\r\n 1 of your Digimon with [Vemmon] in its text may digivolve into a Digimon card with [Vemmon] in its text in the hand or trash with the cost reduced by 3.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanDeclareOptionDelayEffect(card)
- && CardEffectCommons.IsOwnerTurn(card)
- && CardEffectCommons.CanTriggerOnAddDigivolutionCard(
- hashtable: hashtable,
- permanentCondition: TriggerPermanentCondition,
- cardEffectCondition: cardEffect => cardEffect.EffectSourceCard != null,
- cardCondition: cardSource => cardSource.EqualsCardName("Vemmon"));
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- bool TriggerPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
- && permanent.TopCard.HasText("Vemmon");
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.IsDigimon
- && cardSource.HasText("Vemmon");
- }
- bool ValidTarget(CardSource cardSource, SelectCardEffect.Root root, Permanent permanent)
- {
- return CanSelectCardCondition(cardSource)
- && cardSource.CanPlayCardTargetFrame(permanent.PermanentFrame, false, activateClass, root);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
- IEnumerator SuccessProcess()
- {
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanentCondition))
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to digivolve.", "The opponent is selecting 1 Digimon to return to digivolve.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- bool ValidCardInHand = card.Owner.HandCards.Any(cardSource => ValidTarget(cardSource, SelectCardEffect.Root.Hand, selectedPermanent));
- bool ValidCardInTrash = card.Owner.TrashCards.Any(cardSource => ValidTarget(cardSource, SelectCardEffect.Root.Trash, selectedPermanent));
- if (ValidCardInHand && ValidCardInTrash)
- {
- List<SelectionElement<bool>> selectionElements1 = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
- new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
- };
- string selectPlayerMessage1 = "From which area do you select a card?";
- string notSelectPlayerMessage1 = "The opponent is choosing from which area to select a card.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements1, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage1, notSelectPlayerMessage: notSelectPlayerMessage1);
- }
- else
- {
- GManager.instance.userSelectionManager.SetBool(ValidCardInHand);
- }
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- var fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
- selectedPermanent,
- CanSelectCardCondition,
- payCost: true,
- reduceCostTuple: (3, null),
- fixedCostTuple: null,
- ignoreDigivolutionRequirementFixedCost: -1,
- isHand: fromHand,
- activateClass,
- successProcess: null
- ));
- }
- }
- }
- }
- }
- #endregion
- #region Security Effect
- if (timing == EffectTiming.SecuritySkill)
- {
- CardEffectCommons.AddActivateMainOptionSecurityEffect(
- card: card,
- cardEffects: ref cardEffects,
- effectName: "Play 1 [Vemmon]/[Zenith] from hand or trash for free, then place in battle area");
- }
- #endregion
- return cardEffects;
- }
- }
- }
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