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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- public class P_048 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Return cards from trash to unsuspend this Digimon and your 1 Tamer", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] You may place 3 non-Digi-Egg cards from your trash at the bottom of your deck in any order to unsuspend this Digimon and 1 of your Tamers.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return !cardSource.IsDigiEgg;
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
- {
- if (permanent.IsTamer)
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.TrashCards.Count(CanSelectCardCondition) >= 3)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- bool returned = false;
- if (card.Owner.TrashCards.Count(CanSelectCardCondition) >= 3)
- {
- int maxCount = 3;
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: (cardSource) => CanSelectCardCondition(cardSource),
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AfterSelectCardCoroutine,
- message: "Select cards to place at the bottom of the deck\n(cards will be placed back to the bottom of the deck so that cards with lower numbers are on top).",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: false,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetNotShowCard();
- selectCardEffect.SetNotAddLog();
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (cardSources.Count == 3)
- {
- yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(cardSources));
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(cardSources, "Deck Bottom Cards", true, true));
- returned = true;
- }
- }
- }
- if (returned)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- Permanent selectedPermanent = card.PermanentOfThisCard();
- yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(new List<Permanent>() { selectedPermanent }, activateClass).Unsuspend());
- }
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.UnTap,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- }
- if (timing == EffectTiming.OnReturnCardsToLibraryFromTrash)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
- activateClass.SetHashString("Memory_P_048");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Your Turn][Once Per Turn] When a card is returned from your trash to your deck, gain 1 memory.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (CardEffectCommons.CanTriggerWhenOwnerCardsReturnToLibraryFromTrash(hashtable, null, card))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- return true;
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
- }
- }
- return cardEffects;
- }
- }
|