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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- public class P_027 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OnDeclaration)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Use 1 Option from hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Main] <Digi-Burst 2> (Trash 2 of this Digimon's digivolution cards to activate the effect below.) - Use a purple Option card with a memory cost of 7 or less in your hand without paying its memory cost.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.IsOption &&
- cardSource.HasCardColor(CardColor.Purple) &&
- cardSource.HasUseCost && cardSource.GetCostItself <= 7 &&
- !cardSource.CanNotPlayThisOption;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (new IDigiBurst(card.PermanentOfThisCard(), 2, activateClass).CanDigiBurst())
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new IDigiBurst(card.PermanentOfThisCard(), 2, activateClass).DigiBurst());
- if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- int maxCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.PlayOptionCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- root: SelectCardEffect.Root.Hand
- )
- );
- }
- }
- }
- return cardEffects;
- }
- }
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