P_177.cs 3.1 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. // Gigimon
  6. namespace DCGO.CardEffects.P
  7. {
  8. public class P_177 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OnDestroyedAnyone)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect("Return 1 card from trash to hand", CanUseCondition, card);
  17. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  18. activateClass.SetIsInheritedEffect(true);
  19. cardEffects.Add(activateClass);
  20. string EffectDiscription()
  21. => "[On Deletion] You may return 1 card with [Growlmon]/[Gallantmon] in its name from your trash to the hand.";
  22. bool CanSelectCardCondition(CardSource cardSource)
  23. => cardSource.ContainsCardName("Growlmon") || cardSource.ContainsCardName("Gallantmon");
  24. bool CanUseCondition(Hashtable hashtable)
  25. => CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
  26. bool CanActivateCondition(Hashtable hashtable)
  27. => CardEffectCommons.CanActivateOnDeletion(card, activateClass)
  28. && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
  29. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  30. {
  31. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  32. {
  33. int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardCondition));
  34. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  35. selectCardEffect.SetUp(
  36. canTargetCondition: CanSelectCardCondition,
  37. canTargetCondition_ByPreSelecetedList: null,
  38. canEndSelectCondition: null,
  39. canNoSelect: () => true,
  40. selectCardCoroutine: null,
  41. afterSelectCardCoroutine: null,
  42. message: "Select 1 card to add to your hand.",
  43. maxCount: maxCount,
  44. canEndNotMax: false,
  45. isShowOpponent: true,
  46. mode: SelectCardEffect.Mode.AddHand,
  47. root: SelectCardEffect.Root.Trash,
  48. customRootCardList: null,
  49. canLookReverseCard: true,
  50. selectPlayer: card.Owner,
  51. cardEffect: activateClass);
  52. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  53. }
  54. }
  55. }
  56. return cardEffects;
  57. }
  58. }
  59. }