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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- public class P_097 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place this Digimon under your Digimon's digivolution cards to reveal deck tops and to gain Memory +2", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] By placing this card under 1 of your other Digimon in play as its bottom digivolution card, reveal the top 3 cards of your deck. Place those cards at either the top or bottom of your deck in any order. Then, if you have a Digimon with the [Legend-Arms] trait in play, gain 2 memory.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent != card.PermanentOfThisCard())
- {
- if (!permanent.IsToken)
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- bool added = false;
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get a digivolution card.", "The opponent is selecting 1 Digimon that will get a digivolution card.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- Permanent selectedPermanent = permanent;
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(new IPlacePermanentToDigivolutionCards(new List<Permanent[]>() { new Permanent[] { card.PermanentOfThisCard(), selectedPermanent } }, false, activateClass).PlacePermanentToDigivolutionCards());
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (selectedPermanent.DigivolutionCards.Contains(card))
- {
- added = true;
- }
- }
- }
- }
- if (added)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.RevealDeckTopCardsAndProcessForAll(
- revealCount: 3,
- simplifiedSelectCardCondition:
- new SimplifiedSelectCardConditionClass(
- canTargetCondition: (cardSource) => false,
- message: "",
- mode: SelectCardEffect.Mode.Custom,
- maxCount: -1,
- selectCardCoroutine: null),
- remainingCardsPlace: RemainingCardsPlace.DeckTopOrBottom,
- activateClass: activateClass
- ));
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsDigimon && permanent.TopCard.CardTraits.Contains("Legend-Arms")))
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(2, activateClass));
- }
- }
- }
- }
- }
- if (timing == EffectTiming.OnAllyAttack)
- {
- bool Condition()
- {
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsDigimon && permanent.TopCard.CardColors.Contains(CardColor.Black) || permanent.TopCard.CardTraits.Contains("Legend-Arms")))
- {
- return true;
- }
- return false;
- }
- cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: true, card: card, condition: Condition));
- }
- return cardEffects;
- }
- }
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