P_043.cs 7.1 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class P_043 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OnEnterFieldAnyone)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect("Return 1 [Kentaurosmon] from trash to the bottom of deck to trigger Recovery +1 (Deck)", CanUseCondition, card);
  17. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "[On Play] You may return 1 [Kentaurosmon] from your trash to the bottom of your deck to trigger <Recovery +1 (Deck)>. (Place the top card of your deck on top of your security stack.)";
  22. }
  23. bool CanSelectCardCondition(CardSource cardSource)
  24. {
  25. return cardSource.CardNames.Contains("Kentaurosmon");
  26. }
  27. bool CanUseCondition(Hashtable hashtable)
  28. {
  29. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  30. }
  31. bool CanActivateCondition(Hashtable hashtable)
  32. {
  33. if (CardEffectCommons.IsExistOnBattleArea(card))
  34. {
  35. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  36. {
  37. return true;
  38. }
  39. }
  40. return false;
  41. }
  42. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  43. {
  44. bool returned = false;
  45. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  46. {
  47. int maxCount = 1;
  48. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  49. selectCardEffect.SetUp(
  50. canTargetCondition: (cardSource) => CanSelectCardCondition(cardSource),
  51. canTargetCondition_ByPreSelecetedList: null,
  52. canEndSelectCondition: null,
  53. canNoSelect: () => true,
  54. selectCardCoroutine: null,
  55. afterSelectCardCoroutine: AfterSelectCardCoroutine,
  56. message: "Select 1 [Kentaurosmon] to place at the bottom of the deck.",
  57. maxCount: maxCount,
  58. canEndNotMax: false,
  59. isShowOpponent: false,
  60. mode: SelectCardEffect.Mode.Custom,
  61. root: SelectCardEffect.Root.Trash,
  62. customRootCardList: null,
  63. canLookReverseCard: true,
  64. selectPlayer: card.Owner,
  65. cardEffect: activateClass);
  66. selectCardEffect.SetNotShowCard();
  67. selectCardEffect.SetNotAddLog();
  68. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  69. IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
  70. {
  71. if (cardSources.Count == 1)
  72. {
  73. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(cardSources));
  74. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect(cardSources, "Deck Bottom Cards", true, true));
  75. returned = true;
  76. }
  77. }
  78. }
  79. if (returned)
  80. {
  81. yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
  82. }
  83. }
  84. }
  85. if (timing == EffectTiming.OnDestroyedAnyone)
  86. {
  87. ActivateClass activateClass = new ActivateClass();
  88. activateClass.SetUpICardEffect("DP -1000", CanUseCondition, card);
  89. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  90. activateClass.SetIsInheritedEffect(true);
  91. cardEffects.Add(activateClass);
  92. string EffectDiscription()
  93. {
  94. return "[On Deletion] 1 of your opponent's Digimon gets -1000 DP for the turn.";
  95. }
  96. bool CanSelectPermanentCondition(Permanent permanent)
  97. {
  98. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  99. }
  100. bool CanUseCondition(Hashtable hashtable)
  101. {
  102. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
  103. }
  104. bool CanActivateCondition(Hashtable hashtable)
  105. {
  106. if (CardEffectCommons.CanActivateOnDeletion(card, activateClass))
  107. {
  108. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  109. {
  110. return true;
  111. }
  112. }
  113. return false;
  114. }
  115. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  116. {
  117. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  118. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  119. selectPermanentEffect.SetUp(
  120. selectPlayer: card.Owner,
  121. canTargetCondition: CanSelectPermanentCondition,
  122. canTargetCondition_ByPreSelecetedList: null,
  123. canEndSelectCondition: null,
  124. maxCount: maxCount,
  125. canNoSelect: false,
  126. canEndNotMax: false,
  127. selectPermanentCoroutine: SelectPermanentCoroutine,
  128. afterSelectPermanentCoroutine: null,
  129. mode: SelectPermanentEffect.Mode.Custom,
  130. cardEffect: activateClass);
  131. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -1000.", "The opponent is selecting 1 Digimon that will get DP -1000.");
  132. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  133. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  134. {
  135. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -1000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
  136. }
  137. }
  138. }
  139. return cardEffects;
  140. }
  141. }