ST1_14.cs 2.8 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class ST1_14 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OptionSkill)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
  17. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "[Main] All of your Security Digimon get +7000 DP until the end of your opponent's next turn.";
  22. }
  23. bool CanUseCondition(Hashtable hashtable)
  24. {
  25. return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
  26. }
  27. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  28. {
  29. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeSecurityDigimonCardDPPlayerEffect(
  30. cardCondition: cardSource => cardSource.Owner == card.Owner,
  31. changeValue: 7000,
  32. effectDuration: EffectDuration.UntilOpponentTurnEnd,
  33. activateClass: activateClass));
  34. }
  35. }
  36. if (timing == EffectTiming.SecuritySkill)
  37. {
  38. ActivateClass activateClass = new ActivateClass();
  39. activateClass.SetUpICardEffect($"DP +7000 for your Security Digimon", CanUseCondition, card);
  40. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  41. activateClass.SetIsSecurityEffect(true);
  42. cardEffects.Add(activateClass);
  43. string EffectDiscription()
  44. {
  45. return "[Security] All of your Security Digimon get +7000 DP for the turn.";
  46. }
  47. bool CanUseCondition(Hashtable hashtable)
  48. {
  49. return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
  50. }
  51. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  52. {
  53. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeSecurityDigimonCardDPPlayerEffect(
  54. cardCondition: cardSource => cardSource.Owner == card.Owner,
  55. changeValue: 7000,
  56. effectDuration: EffectDuration.UntilEachTurnEnd,
  57. activateClass: activateClass));
  58. }
  59. }
  60. return cardEffects;
  61. }
  62. }