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- using System;
- using System.Collections;
- using System.Collections.Generic;
- //ST20 Angewomon
- namespace DCGO.CardEffects.ST20
- {
- public class ST20_06 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution Requirement
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.HasAdventureTraits && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 4;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region On Play/When Digivolving shared
-
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Digivolve for free", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[On Play] 1 of your other Digimon may digivolve into a Digimon card with the [ADVENTURE] trait in the hand without paying the cost.";
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanentCondition);
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
- {
- if(permanent != card.PermanentOfThisCard())
- {
- foreach (CardSource cardSource in card.Owner.HandCards)
- {
- if (cardSource.HasAdventureTraits)
- {
- if (cardSource.CanPlayCardTargetFrame(permanent.PermanentFrame, false, activateClass))
- {
- return true;
- }
- }
- }
- }
- }
- return false;
- }
- bool ValidDigivolveIntoHand(CardSource source)
- {
- return source.HasAdventureTraits;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanentCondition))
- {
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, ValidDigivolveIntoHand))
- {
- Permanent selectedPermanent = null;
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to digivolve into a Digimon with the [ADVENTURE] trait.", "The opponent is selecting 1 Digimon to digivolve into a Digimon with the [ADVENTURE] trait.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
- targetPermanent: selectedPermanent,
- cardCondition: ValidDigivolveIntoHand,
- payCost: false,
- reduceCostTuple: null,
- fixedCostTuple: null,
- ignoreDigivolutionRequirementFixedCost: -1,
- isHand: true,
- activateClass: activateClass,
- successProcess: null));
- }
- }
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Digivolve for free", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[When Digivolving] 1 of your other Digimon may digivolve into a Digimon card with the [ADVENTURE] trait in the hand without paying the cost.";
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanentCondition);
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
- {
- if (permanent != card.PermanentOfThisCard())
- {
- foreach (CardSource cardSource in card.Owner.HandCards)
- {
- if (cardSource.HasAdventureTraits)
- {
- if (cardSource.CanPlayCardTargetFrame(permanent.PermanentFrame, false, activateClass))
- {
- return true;
- }
- }
- }
- }
- }
- return false;
- }
- bool ValidDigivolveIntoHand(CardSource source)
- {
- return source.HasAdventureTraits;
- }
-
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanentCondition))
- {
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, ValidDigivolveIntoHand))
- {
- Permanent selectedPermanent = null;
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to digivolve into a Digimon with the [ADVENTURE] trait.", "The opponent is selecting 1 Digimon to digivolve into a Digimon with the [ADVENTURE] trait.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
- targetPermanent: selectedPermanent,
- cardCondition: ValidDigivolveIntoHand,
- payCost: false,
- reduceCostTuple: null,
- fixedCostTuple: null,
- ignoreDigivolutionRequirementFixedCost: -1,
- isHand: true,
- activateClass: activateClass,
- successProcess: null));
- }
- }
- }
- }
- }
- #endregion
- #region Your Turn
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Gain alliance then attack", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
- activateClass.SetIsSkippableFunction(IsSkippable);
- activateClass.SetHashString("alliance-attack-ST20_06");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[Your Turn][Once Per Turn] When your other Digimon are played or digivolve, if any of them have the [ADVENTURE] trait, 1 of your Digimon gains <Alliance> for the turn. Then, 1 of your Digimon may attack.";
- }
- bool IsSkippable(Hashtable hashtable)
- {
- List<Hashtable> hashtables = CardEffectCommons.GetHashtablesFromHashtable(hashtable);
- if (hashtables != null)
- {
- foreach (Hashtable hashtable1 in hashtables)
- {
- Permanent permanent = CardEffectCommons.GetPermanentFromHashtable(hashtable1);
- if (permanent != null && MyDigimonAdventurePlayedDigid(permanent))
- return false;
- }
- }
- return true;
- }
- bool MyDigimonAdventurePlayedDigid(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- permanent != card.PermanentOfThisCard() &&
- permanent.TopCard.EqualsTraits("ADVENTURE");
- }
- bool MyDigimonPlayedDigid(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- permanent != card.PermanentOfThisCard();
- }
- bool MyDigimonAlliance(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool MyDigimonAttacking(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- permanent.CanAttack(activateClass);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, MyDigimonPlayedDigid))
- return true;
- if (CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, MyDigimonPlayedDigid))
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- return true;
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool Used = false;
- List<Permanent> etbPermanents = new List<Permanent>();
- List<Hashtable> hashtables = CardEffectCommons.GetHashtablesFromHashtable(hashtable);
- if (hashtables != null)
- {
- foreach (Hashtable hashtable1 in hashtables)
- {
- Permanent permanent = CardEffectCommons.GetPermanentFromHashtable(hashtable1);
- if (permanent != null)
- etbPermanents.Add(permanent);
- }
- etbPermanents = etbPermanents.Filter(MyDigimonAdventurePlayedDigid);
- }
- if (etbPermanents.Count > 0)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(MyDigimonAlliance))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: MyDigimonAlliance,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectBoostedDigimon,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to gain <Alliance>", "The opponent is selecting 1 Digimon to gain <Alliance>");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectBoostedDigimon(Permanent target)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainAlliance(targetPermanent: target, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
- }
- Used = true;
- }
- }
- if (CardEffectCommons.HasMatchConditionPermanent(MyDigimonAttacking))
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: MyDigimonAttacking,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to attack.", "The opponent is selecting 1 Digimon to attack.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: selectedPermanent,
- canAttackPlayerCondition: () => true,
- defenderCondition: _ => true,
- cardEffect: activateClass);
- selectAttackEffect.SetAfterOnAttackCoroutine(AfterOnAttackCoroutine);
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
-
- IEnumerator AfterOnAttackCoroutine()
- {
- Used = true;
- yield return null;
- }
- }
- if (!Used)
- {
- activateClass.RemoveUse();
- }
- }
- }
- #endregion
- #region Alliance Inherit
- if (timing == EffectTiming.OnAllyAttack)
- {
- bool Condition()
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- cardEffects.Add(CardEffectFactory.AllianceSelfEffect(isInheritedEffect: true, card: card, condition: Condition));
- }
- #endregion
- return cardEffects;
- }
- }
- }
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