AddLinkRequirement.cs 3.0 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System;
  4. using System.Linq;
  5. using UnityEngine;
  6. using System.Net.NetworkInformation;
  7. public partial class CardEffectFactory
  8. {
  9. #region Static effect that adds one's own card's link condition
  10. public static AddLinkConditionClass AddSelfLinkConditionStaticEffect(Func<Permanent, bool> permanentCondition, int linkCost, CardSource card, Func<bool> condition = null, Func<CardSource, bool> cardCondition = null, string effectName = null)
  11. {
  12. bool CanUseCondition()
  13. {
  14. return condition == null || condition();
  15. }
  16. return AddLinkConditionStaticEffect(
  17. permanentCondition: permanentCondition,
  18. cardCondition: cardCondition ?? ((cardSource) => cardSource == card),
  19. linkCost: linkCost,
  20. isInheritedEffect: false,
  21. card: card,
  22. condition: CanUseCondition,
  23. effectName: effectName ?? "Link");
  24. }
  25. #endregion
  26. #region Static effect that adds link condition
  27. public static AddLinkConditionClass AddLinkConditionStaticEffect(Func<Permanent, bool> permanentCondition, Func<CardSource, bool> cardCondition, int linkCost, bool isInheritedEffect, CardSource card, Func<bool> condition, string effectName)
  28. {
  29. AddLinkConditionClass addLinkConditionClass = new AddLinkConditionClass();
  30. addLinkConditionClass.SetUpICardEffect(effectName, CanUseCondition, card);
  31. addLinkConditionClass.SetUpAddLinkConditionClass(getLinkCondition: GetLink);
  32. if (isInheritedEffect)
  33. addLinkConditionClass.SetIsInheritedEffect(true);
  34. bool CanUseCondition(Hashtable hashtable)
  35. {
  36. return condition == null || condition();
  37. }
  38. bool CardCondition(CardSource cardSource)
  39. {
  40. if (cardSource != null)
  41. {
  42. if (cardCondition == null || cardCondition(cardSource))
  43. {
  44. return true;
  45. }
  46. }
  47. return false;
  48. }
  49. bool PermanentCondition(Permanent permanent)
  50. {
  51. if (permanent != null)
  52. {
  53. if (permanent.TopCard != null)
  54. {
  55. if (permanentCondition == null || permanentCondition(permanent))
  56. {
  57. return true;
  58. }
  59. }
  60. }
  61. return false;
  62. }
  63. LinkCondition GetLink(CardSource cardSource)
  64. {
  65. if (cardSource == card)
  66. {
  67. if (CardCondition(cardSource)){
  68. LinkCondition LinkCondition = new LinkCondition(
  69. digimonCondition: PermanentCondition,
  70. cost: linkCost);
  71. return LinkCondition;
  72. }
  73. }
  74. return null;
  75. }
  76. return addLinkConditionClass;
  77. }
  78. #endregion
  79. }