BlastDNADigivolution.cs 9.6 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System;
  4. using System.Linq;
  5. using UnityEngine;
  6. using Photon.Pun;
  7. public class BlastDNACondition
  8. {
  9. public string Name;
  10. public List<Permanent> Permanents;
  11. public List<CardSource> CardSources;
  12. public BlastDNACondition(string name)
  13. {
  14. Name = name;
  15. Permanents = new List<Permanent>();
  16. CardSources = new List<CardSource>();
  17. }
  18. }
  19. public partial class CardEffectFactory
  20. {
  21. #region Trigger effect of [Blast DNA Digivolve]
  22. public static ActivateClass BlastDNADigivolveEffect(CardSource card, List<BlastDNACondition> blastDNAConditions, Func<bool> condition)
  23. {
  24. if (card == null) return null;
  25. if (!CardEffectCommons.IsExistOnHand(card)) return null;
  26. if (card.Owner.GetBattleAreaPermanents().Count == 0) return null;
  27. if (card.Owner.HandCards.Count < 2) return null;
  28. List<Permanent> fieldPermanents = card.Owner.GetBattleAreaDigimons();
  29. List<Permanent> permanentSources = new List<Permanent>();
  30. List<CardSource> handSources = new List<CardSource>();
  31. foreach (BlastDNACondition DNACondition in blastDNAConditions)
  32. {
  33. DNACondition.Permanents = fieldPermanents.Filter(permanent => permanent.TopCard.EqualsCardName(DNACondition.Name));
  34. DNACondition.CardSources = card.Owner.HandCards.Filter(cardSource => cardSource.EqualsCardName(DNACondition.Name));
  35. permanentSources.AddRange(DNACondition.Permanents);
  36. handSources.AddRange(DNACondition.CardSources);
  37. }
  38. FilterDNAPermanents();
  39. FilterDNAHandSources();
  40. void FilterDNAPermanents()
  41. {
  42. if (blastDNAConditions[0].Permanents.Count >= 1 && blastDNAConditions[0].CardSources.Count == 0)
  43. blastDNAConditions[1].Permanents.Clear();
  44. if (blastDNAConditions[1].Permanents.Count >= 1 && blastDNAConditions[1].CardSources.Count == 0)
  45. blastDNAConditions[0].Permanents.Clear();
  46. }
  47. void FilterDNAHandSources()
  48. {
  49. if (blastDNAConditions[0].CardSources.Count >= 1 && blastDNAConditions[0].CardSources.Count == 0)
  50. blastDNAConditions[1].CardSources.Clear();
  51. if (blastDNAConditions[1].CardSources.Count >= 1 && blastDNAConditions[1].CardSources.Count == 0)
  52. blastDNAConditions[0].CardSources.Clear();
  53. }
  54. bool HasValidDNATargets()
  55. {
  56. if (blastDNAConditions[0].Permanents.Count(permanent => !permanent.TopCard.CanNotEvolve(permanent)) > 0 && blastDNAConditions[1].CardSources.Count > 0)
  57. return true;
  58. if (blastDNAConditions[0].CardSources.Count > 0 && blastDNAConditions[1].Permanents.Count(permanent => !permanent.TopCard.CanNotEvolve(permanent)) > 0)
  59. return true;
  60. return false;
  61. }
  62. ActivateClass activateClass = new ActivateClass();
  63. activateClass.SetUpICardEffect("Blast DNA Digivolve", CanUseCondition, card);
  64. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, DataBase.BlastDNADigivolveEffectDiscription());
  65. activateClass.SetIsCounterEffect(true);
  66. bool CanSelectPermanent(Permanent permanent)
  67. {
  68. if(CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
  69. {
  70. foreach (BlastDNACondition DNACondition in blastDNAConditions)
  71. {
  72. if (DNACondition.Permanents.Contains(permanent))
  73. return true;
  74. }
  75. }
  76. return false;
  77. }
  78. bool CanSelectHandSource(CardSource cardSource)
  79. {
  80. return handSources.Contains(cardSource);
  81. }
  82. bool CanUseCondition(Hashtable hashtable)
  83. {
  84. if (CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, permanent => CardEffectCommons.IsOpponentPermanent(permanent, card)))
  85. {
  86. if (card.Owner.HandCards.Contains(card))
  87. {
  88. if (condition == null || condition())
  89. {
  90. return true;
  91. }
  92. }
  93. }
  94. return false;
  95. }
  96. bool CanActivateCondition(Hashtable hashtable)
  97. {
  98. if (card.Owner.HandCards.Contains(card))
  99. {
  100. if (HasValidDNATargets())
  101. {
  102. if (condition == null || condition())
  103. {
  104. return true;
  105. }
  106. }
  107. }
  108. return false;
  109. }
  110. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  111. {
  112. Permanent selectedPermanent = null;
  113. CardSource selectedCardSource = null;
  114. int maxCount = Math.Min(1, permanentSources.Count);
  115. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  116. selectPermanentEffect.SetUp(
  117. selectPlayer: card.Owner,
  118. canTargetCondition: CanSelectPermanent,
  119. canTargetCondition_ByPreSelecetedList: null,
  120. canEndSelectCondition: null,
  121. maxCount: maxCount,
  122. canNoSelect: false,
  123. canEndNotMax: false,
  124. selectPermanentCoroutine: SelectPermanentCoroutine,
  125. afterSelectPermanentCoroutine: null,
  126. mode: SelectPermanentEffect.Mode.Custom,
  127. cardEffect: activateClass);
  128. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to DNA digivolve.", "The opponent is selecting 1 Digimon to DNA digivolve.");
  129. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  130. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  131. {
  132. selectedPermanent = permanent;
  133. foreach(string name in selectedPermanent.TopCard.CardNames)
  134. {
  135. handSources = handSources.Filter(source => !source.ContainsCardName(name));
  136. }
  137. maxCount = Math.Min(1, handSources.Count);
  138. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  139. selectHandEffect.SetUp(
  140. selectPlayer: card.Owner,
  141. canTargetCondition: CanSelectHandSource,
  142. canTargetCondition_ByPreSelecetedList: null,
  143. canEndSelectCondition: null,
  144. maxCount: maxCount,
  145. canNoSelect: false,
  146. canEndNotMax: false,
  147. isShowOpponent: true,
  148. selectCardCoroutine: SelectCardCoroutine,
  149. afterSelectCardCoroutine: null,
  150. mode: SelectHandEffect.Mode.Custom,
  151. cardEffect: activateClass);
  152. selectHandEffect.SetUpCustomMessage("Select 1 Digimon to DNA digivolve.", "The opponent is selecting 1 Digimon to DNA digivolve.");
  153. yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
  154. }
  155. IEnumerator SelectCardCoroutine(CardSource cardSource)
  156. {
  157. selectedCardSource = cardSource;
  158. Permanent playedPermanent;
  159. int frameID = -1;
  160. foreach (FieldCardFrame fieldCardFrame in selectedCardSource.Owner.fieldCardFrames)
  161. {
  162. if (card.CanPlayCardTargetFrame(fieldCardFrame, false, null))
  163. {
  164. if (fieldCardFrame.IsEmptyFrame())
  165. {
  166. frameID = fieldCardFrame.FrameID;
  167. break;
  168. }
  169. }
  170. }
  171. if (0 <= frameID && frameID < card.Owner.fieldCardFrames.Count)
  172. {
  173. playedPermanent = new Permanent(new List<CardSource>() { selectedCardSource }) { IsSuspended = false };
  174. yield return ContinuousController.instance.StartCoroutine(CardObjectController.CreateNewPermanent(playedPermanent, frameID));
  175. }
  176. int[] JogressEvoRootsFrameIDs = { selectedPermanent.PermanentFrame.FrameID, selectedCardSource.PermanentOfThisCard().PermanentFrame.FrameID };
  177. if (card.CanPlayJogress(true))
  178. {
  179. PlayCardClass playCard = new PlayCardClass(
  180. cardSources: new List<CardSource>() { card },
  181. hashtable: CardEffectCommons.CardEffectHashtable(activateClass),
  182. payCost: true,
  183. targetPermanent: null,
  184. isTapped: false,
  185. root: SelectCardEffect.Root.Hand,
  186. activateETB: true);
  187. playCard.SetJogress(JogressEvoRootsFrameIDs);
  188. yield return ContinuousController.instance.StartCoroutine(playCard.PlayCard());
  189. foreach (BlastDNACondition DNACondition in blastDNAConditions)
  190. {
  191. DNACondition.Permanents = new List<Permanent>();
  192. DNACondition.CardSources = new List<CardSource>();
  193. }
  194. }
  195. else
  196. {
  197. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCard(selectedCardSource, false));
  198. }
  199. }
  200. }
  201. return activateClass;
  202. }
  203. #endregion
  204. }