SelectPermanentEffect.cs 37 KB

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  1. using Photon.Pun;
  2. using System;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using System.Linq;
  6. using UnityEngine;
  7. public class SelectPermanentEffect : MonoBehaviourPunCallbacks
  8. {
  9. public void SetUp
  10. (Player selectPlayer,
  11. Func<Permanent, bool> canTargetCondition,
  12. Func<List<Permanent>, Permanent, bool> canTargetCondition_ByPreSelecetedList,
  13. Func<List<Permanent>, bool> canEndSelectCondition,
  14. int maxCount,
  15. bool canNoSelect,
  16. bool canEndNotMax,
  17. Func<Permanent, IEnumerator> selectPermanentCoroutine,
  18. Func<List<Permanent>, IEnumerator> afterSelectPermanentCoroutine,
  19. Mode mode,
  20. ICardEffect cardEffect)
  21. {
  22. _selectPlayer = selectPlayer;
  23. _canTargetCondition = canTargetCondition;
  24. _canTargetCondition_ByPreSelecetedList = canTargetCondition_ByPreSelecetedList;
  25. _canEndSelectCondition = canEndSelectCondition;
  26. _maxCount = maxCount;
  27. _canNoSelect = canNoSelect;
  28. _canEndNotMax = canEndNotMax;
  29. _selectPermanentCoroutine = selectPermanentCoroutine;
  30. _afterSelectPermanentCoroutine = afterSelectPermanentCoroutine;
  31. _mode = mode;
  32. _cardEffect = cardEffect;
  33. _isLocal = false;
  34. _isdigiXros = false;
  35. _customMessage = null;
  36. _customMessage_Enemy = null;
  37. _customBackButtonMessage = null;
  38. }
  39. public void SetIsLocal()
  40. {
  41. _isLocal = true;
  42. }
  43. public void SetDigiXros()
  44. {
  45. _isdigiXros = true;
  46. }
  47. public void SetUpCustomMessage(string CustomMessage = "", string CustomMessage_Enemy = "", string[] customMessageArray = null)
  48. {
  49. _customMessage = CustomMessage;
  50. _customMessage_Enemy = CustomMessage_Enemy;
  51. if (customMessageArray != null)
  52. {
  53. if (customMessageArray.Length == 2)
  54. {
  55. _customMessage = customMessageArray[0];
  56. _customMessage_Enemy = customMessageArray[1];
  57. }
  58. }
  59. }
  60. public void SetUpCustomBackButtonMessage(string CustomBackButtonMessage)
  61. {
  62. _customBackButtonMessage = CustomBackButtonMessage;
  63. }
  64. //Player to select
  65. Player _selectPlayer = null;
  66. //Conditions of units that can be selected
  67. Func<Permanent, bool> _canTargetCondition = null;
  68. //Whether the unit can be selected with the current selection list status
  69. Func<List<Permanent>, Permanent, bool> _canTargetCondition_ByPreSelecetedList = null;
  70. //Conditions under which a selection can be terminated (see list of selection termination points)
  71. Func<List<Permanent>, bool> _canEndSelectCondition = null;
  72. //Maximum number of sheets to be selected
  73. int _maxCount = 0;
  74. //Whether you can choose not to choose
  75. bool _canNoSelect = false;
  76. //Can you finish your selection with less than the maximum number?
  77. bool _canEndNotMax = false;
  78. //(Limited to Mode.Custom) Processing to be performed by selecting
  79. Func<Permanent, IEnumerator> _selectPermanentCoroutine = null;
  80. //選択した後にする処理
  81. Func<List<Permanent>, IEnumerator> _afterSelectPermanentCoroutine = null;
  82. //Classification of processing to be done by selection
  83. Mode _mode = Mode.Custom;
  84. //Skill in making unit selections
  85. ICardEffect _cardEffect = null;
  86. bool _isLocal = false;
  87. bool _isdigiXros = false;
  88. public enum Mode
  89. {
  90. Tap,
  91. UnTap,
  92. Destroy,
  93. Bounce,
  94. PutLibraryBottom,
  95. PutLibraryTop,
  96. Custom
  97. }
  98. //Selected unit list
  99. List<Permanent> _targetPermanents = new List<Permanent>();
  100. //No Selection Flag
  101. public bool _noSelect = false;
  102. bool _endSelect = false;
  103. string _customMessage = null;
  104. string _customMessage_Enemy = null;
  105. string _customBackButtonMessage = null;
  106. bool CanTarget(Permanent permanent)
  107. {
  108. if (_cardEffect != null)
  109. {
  110. if (permanent.TopCard != null)
  111. {
  112. if (_cardEffect.EffectSourceCard != null)
  113. {
  114. if (permanent.TopCard.Owner != _cardEffect.EffectSourceCard.Owner && permanent.TopCard.Owner != _selectPlayer)
  115. {
  116. if (!permanent.CanSelectBySkill(_cardEffect))
  117. {
  118. return false;
  119. }
  120. }
  121. }
  122. }
  123. }
  124. if (_canTargetCondition != null)
  125. {
  126. if (_canTargetCondition(permanent))
  127. {
  128. return !permanent.TopCard.IsFlipped;
  129. }
  130. }
  131. return false;
  132. }
  133. #region 選択が可能かどうか
  134. public bool active()
  135. {
  136. List<Permanent> CanSelectedPermanets = new List<Permanent>();
  137. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  138. {
  139. foreach (Permanent permanent in player.GetFieldPermanents())
  140. {
  141. if (CanTarget(permanent))
  142. {
  143. CanSelectedPermanets.Add(permanent);
  144. }
  145. }
  146. }
  147. if (CanSelectedPermanets.Count == 0)
  148. {
  149. return false;
  150. }
  151. if (!_canNoSelect && !_canEndNotMax)
  152. {
  153. if (CanSelectedPermanets.Count < _maxCount)
  154. {
  155. return false;
  156. }
  157. List<Permanent[]> permanentsList = ParameterComparer.Enumerate(CanSelectedPermanets, _maxCount).ToList();
  158. if (permanentsList.Count((permanents) => CanEndSelect(permanents.ToList())) == 0)
  159. {
  160. return false;
  161. }
  162. }
  163. return true;
  164. }
  165. #endregion
  166. #region 終了できるか判定
  167. bool CanEndSelect(List<Permanent> permanents)
  168. {
  169. //選択枚数が必要枚数に達していない場合
  170. if (!(permanents.Count == _maxCount || (permanents.Count <= _maxCount && _canEndNotMax)))
  171. {
  172. return false;
  173. }
  174. //特定の条件により失敗
  175. if (_canEndSelectCondition != null)
  176. {
  177. if (!_canEndSelectCondition(permanents))
  178. {
  179. return false;
  180. }
  181. }
  182. return true;
  183. }
  184. #endregion
  185. public IEnumerator Activate()
  186. {
  187. bool oldIsSelecting = GManager.instance.turnStateMachine.IsSelecting;
  188. _targetPermanents = new List<Permanent>();
  189. List<Permanent> destroyPermanents = new List<Permanent>();
  190. List<Permanent> tapPermanents = new List<Permanent>();
  191. List<Permanent> untapPermanents = new List<Permanent>();
  192. List<Permanent> libraryBottomPermanents = new List<Permanent>();
  193. List<Permanent> libraryTopPermanents = new List<Permanent>();
  194. List<Permanent> handBouncePermanents = new List<Permanent>();
  195. _noSelect = false;
  196. if (active())
  197. {
  198. #region Show trash cards
  199. if (_cardEffect != null)
  200. {
  201. if (_cardEffect.EffectSourceCard != null)
  202. {
  203. if (_cardEffect.EffectSourceCard.Owner.TrashCards.Contains(_cardEffect.EffectSourceCard) || _cardEffect.EffectSourceCard.Owner.LostCards.Contains(_cardEffect.EffectSourceCard))
  204. {
  205. if (_cardEffect.EffectSourceCard.Owner.TrashHandCard != null)
  206. {
  207. if (!_cardEffect.EffectSourceCard.Owner.TrashHandCard.gameObject.activeSelf)
  208. {
  209. _cardEffect.EffectSourceCard.Owner.TrashHandCard.gameObject.SetActive(true);
  210. _cardEffect.EffectSourceCard.Owner.TrashHandCard.SetUpHandCard(_cardEffect.EffectSourceCard);
  211. _cardEffect.EffectSourceCard.Owner.TrashHandCard.SetUpHandCardImage();
  212. _cardEffect.EffectSourceCard.Owner.TrashHandCard.OnOutline();
  213. _cardEffect.EffectSourceCard.Owner.TrashHandCard.SetBlueOutline();
  214. _cardEffect.EffectSourceCard.Owner.TrashHandCard.transform.localScale = new Vector3(1.4f, 1.4f, 1.4f);
  215. }
  216. }
  217. }
  218. }
  219. }
  220. #endregion
  221. if (!_isLocal)
  222. {
  223. yield return GManager.instance.photonWaitController.StartWait("SelectPermanentEffect");
  224. }
  225. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  226. {
  227. GManager.instance.turnStateMachine.OffFieldCardTarget(player);
  228. GManager.instance.turnStateMachine.OffHandCardTarget(player);
  229. }
  230. GManager.instance.turnStateMachine.IsSelecting = true;
  231. if (_selectPlayer.isYou)
  232. {
  233. #region Message display
  234. if (!string.IsNullOrEmpty(_customMessage))
  235. {
  236. GManager.instance.commandText.OpenCommandText(_customMessage, _isdigiXros);
  237. }
  238. else
  239. {
  240. string message = "";
  241. switch (_mode)
  242. {
  243. case Mode.Tap:
  244. message = "Select cards to suspend.";
  245. break;
  246. case Mode.UnTap:
  247. message = "Select cards to unsuspend.";
  248. break;
  249. case Mode.Destroy:
  250. message = "Select cards to delete.";
  251. break;
  252. case Mode.Bounce:
  253. message = "Select cards to return to hand.";
  254. break;
  255. case Mode.PutLibraryBottom:
  256. message = "Select cards to put on bottom of the deck.";
  257. break;
  258. case Mode.PutLibraryTop:
  259. message = "Select cards to put on top of the deck.";
  260. break;
  261. case Mode.Custom:
  262. message = "Select cards.";
  263. break;
  264. }
  265. if (!string.IsNullOrEmpty(message))
  266. {
  267. GManager.instance.commandText.OpenCommandText(message, _isdigiXros);
  268. }
  269. }
  270. #endregion
  271. List<Permanent> PreSelectedPermanents = new List<Permanent>();
  272. bool forcesSelection = false;
  273. #region forced selection
  274. if (!_canNoSelect && !_canEndNotMax)
  275. {
  276. int canSelectCount = 0;
  277. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  278. {
  279. foreach (Permanent chara in player.GetFieldPermanents())
  280. {
  281. if (CanTarget(chara))
  282. {
  283. canSelectCount++;
  284. }
  285. }
  286. }
  287. if (canSelectCount == _maxCount)
  288. {
  289. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  290. {
  291. foreach (Permanent chara in player.GetFieldPermanents())
  292. {
  293. if (CanTarget(chara))
  294. {
  295. PreSelectedPermanents.Add(chara);
  296. }
  297. }
  298. }
  299. forcesSelection = true;
  300. EndSelect_RPC();
  301. }
  302. }
  303. #endregion
  304. if (!forcesSelection)
  305. {
  306. GManager.instance.sideBar.SetUpSideBar();
  307. List<FieldPermanentCard> candidates = new List<FieldPermanentCard>();
  308. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  309. {
  310. foreach (Permanent permanent in player.GetFieldPermanents())
  311. {
  312. if (CanTarget(permanent))
  313. {
  314. permanent.ShowingPermanentCard.AddClickTarget(OnClickFieldPermanentCard);
  315. candidates.Add(permanent.ShowingPermanentCard);
  316. }
  317. }
  318. }
  319. if (candidates.Count >= 1)
  320. {
  321. GManager.instance.hideCannotSelectObject.SetUpHideCannotSelectObject(candidates, false);
  322. }
  323. CheckEndSelect();
  324. #region Processing when a permanent on the field is clicked
  325. void OnClickFieldPermanentCard(FieldPermanentCard feldPermanentCard)
  326. {
  327. if (PreSelectedPermanents.Contains(feldPermanentCard.ThisPermanent))
  328. {
  329. PreSelectedPermanents.Remove(feldPermanentCard.ThisPermanent);
  330. }
  331. else
  332. {
  333. bool CanNotSelected = false;
  334. if (_canTargetCondition_ByPreSelecetedList != null)
  335. {
  336. if (!_canTargetCondition_ByPreSelecetedList(PreSelectedPermanents, feldPermanentCard.ThisPermanent))
  337. {
  338. CanNotSelected = true;
  339. }
  340. }
  341. if (CanNotSelected)
  342. {
  343. return;
  344. }
  345. if (PreSelectedPermanents.Count < _maxCount)
  346. {
  347. PreSelectedPermanents.Add(feldPermanentCard.ThisPermanent);
  348. }
  349. else
  350. {
  351. if (PreSelectedPermanents.Count > 0)
  352. {
  353. PreSelectedPermanents.RemoveAt(PreSelectedPermanents.Count - 1);
  354. PreSelectedPermanents.Add(feldPermanentCard.ThisPermanent);
  355. }
  356. }
  357. if (!ContinuousController.instance.checkBeforeEndingSelection
  358. && !_canNoSelect
  359. && !_canEndNotMax
  360. && _maxCount == PreSelectedPermanents.Count)
  361. {
  362. EndSelect_RPC();
  363. return;
  364. }
  365. }
  366. CheckEndSelect();
  367. }
  368. #endregion
  369. #region Determining whether the selection can be completed and displaying the outline
  370. void CheckEndSelect()
  371. {
  372. #region UI display depending on whether it can be terminated
  373. if (CanEndSelect(PreSelectedPermanents))
  374. {
  375. GManager.instance.selectCommandPanel.SetUpCommandButton(new List<Command_SelectCommand>()
  376. {
  377. new Command_SelectCommand("End Selection", EndSelect_RPC, 0)
  378. });
  379. }
  380. else
  381. {
  382. GManager.instance.selectCommandPanel.Off(false);
  383. GManager.instance.sideBar.SetUpSideBar();
  384. }
  385. #endregion
  386. #region Outline display by selection list
  387. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  388. {
  389. foreach (Permanent permanent in player.GetFieldPermanents())
  390. {
  391. permanent.ShowingPermanentCard.RemoveSelectEffect();
  392. if (CanTarget(permanent))
  393. {
  394. if (PreSelectedPermanents.Contains(permanent))
  395. {
  396. permanent.ShowingPermanentCard.OnSelectEffect(1.1f);
  397. permanent.ShowingPermanentCard.SetOrangeOutline();
  398. }
  399. else
  400. {
  401. permanent.ShowingPermanentCard.OnSelectEffect(1.1f);
  402. permanent.ShowingPermanentCard.SetBlueOutline();
  403. bool CanNotSelected = false;
  404. if (_canTargetCondition_ByPreSelecetedList != null)
  405. {
  406. if (!_canTargetCondition_ByPreSelecetedList(PreSelectedPermanents, permanent))
  407. {
  408. CanNotSelected = true;
  409. }
  410. }
  411. if (CanNotSelected)
  412. {
  413. permanent.ShowingPermanentCard.RemoveSelectEffect();
  414. }
  415. }
  416. }
  417. }
  418. }
  419. #endregion
  420. if (PreSelectedPermanents.Count >= 1)
  421. {
  422. GManager.instance.BackButton.CloseSelectCommandButton();
  423. }
  424. else
  425. {
  426. if (_canNoSelect)
  427. {
  428. string backButtonMessage = "No Selection";
  429. if (!string.IsNullOrEmpty(_customBackButtonMessage))
  430. {
  431. backButtonMessage = _customBackButtonMessage;
  432. }
  433. GManager.instance.BackButton.OpenSelectCommandButton(backButtonMessage, () => NoSelect_RPC(), 0);
  434. void NoSelect_RPC()
  435. {
  436. if (!_isLocal)
  437. {
  438. photonView.RPC("SetNoSelectChara", RpcTarget.All);
  439. }
  440. else
  441. {
  442. SetNoSelectChara();
  443. }
  444. }
  445. }
  446. }
  447. GManager.instance.sideBar.SetUpSideBar();
  448. }
  449. #endregion
  450. }
  451. #region Selection finished
  452. void EndSelect_RPC()
  453. {
  454. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  455. {
  456. foreach (Permanent unit in player.GetFieldPermanents())
  457. {
  458. unit.ShowingPermanentCard.RemoveSelectEffect();
  459. unit.ShowingPermanentCard.RemoveClickTarget();
  460. }
  461. }
  462. List<bool> isTurnPlayer = new List<bool>();
  463. List<int> CharaIndex = new List<int>();
  464. foreach (Permanent chara in PreSelectedPermanents)
  465. {
  466. isTurnPlayer.Add(chara.TopCard.Owner == GManager.instance.turnStateMachine.gameContext.TurnPlayer);
  467. CharaIndex.Add(chara.TopCard.Owner.GetFieldPermanents().IndexOf(chara));
  468. }
  469. if (!_isLocal)
  470. {
  471. photonView.RPC("SetTargetFrames", RpcTarget.All, isTurnPlayer.ToArray(), CharaIndex.ToArray());
  472. }
  473. else
  474. {
  475. SetTargetFrames(isTurnPlayer.ToArray(), CharaIndex.ToArray());
  476. }
  477. GManager.instance.BackButton.CloseSelectCommandButton();
  478. }
  479. #endregion
  480. }
  481. else
  482. {
  483. #region Message display
  484. if (!string.IsNullOrEmpty(_customMessage_Enemy))
  485. {
  486. GManager.instance.commandText.OpenCommandText(_customMessage_Enemy, _isdigiXros);
  487. }
  488. else
  489. {
  490. GManager.instance.commandText.OpenCommandText("The opponent is selecting cards.", _isdigiXros);
  491. }
  492. #endregion
  493. #region AI
  494. if (GManager.instance.IsAI)
  495. {
  496. List<Permanent> ValidCharas = new List<Permanent>();
  497. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  498. {
  499. foreach (Permanent unit in player.GetFieldPermanents())
  500. {
  501. if (_canTargetCondition(unit))
  502. {
  503. ValidCharas.Add(unit);
  504. }
  505. }
  506. }
  507. IList<int> indexList = Enumerable.Range(0, ValidCharas.Count).ToList();
  508. if (ValidCharas.Count >= _maxCount)
  509. {
  510. for (int i = 0; i < 200; i++)
  511. {
  512. List<int> GetIndexes = indexList.GetRandom(_maxCount).ToList();
  513. List<Permanent> GetCharas = new List<Permanent>();
  514. foreach (int index in GetIndexes)
  515. {
  516. GetCharas.Add(ValidCharas[index]);
  517. }
  518. if (_canEndSelectCondition != null)
  519. {
  520. if (!_canEndSelectCondition(GetCharas))
  521. {
  522. continue;
  523. }
  524. }
  525. List<bool> isTurnPlayer = new List<bool>();
  526. List<int> UnitIDs = new List<int>();
  527. foreach (Permanent chara in GetCharas)
  528. {
  529. if (chara.TopCard != null)
  530. {
  531. isTurnPlayer.Add(chara.TopCard.Owner == GManager.instance.turnStateMachine.gameContext.TurnPlayer);
  532. UnitIDs.Add(chara.TopCard.Owner.GetFieldPermanents().IndexOf(chara));
  533. }
  534. }
  535. SetTargetFrames(isTurnPlayer.ToArray(), UnitIDs.ToArray());
  536. break;
  537. }
  538. }
  539. _endSelect = true;
  540. }
  541. #endregion
  542. }
  543. //Wait until selection is complete
  544. yield return new WaitWhile(() => !_endSelect);
  545. _endSelect = false;
  546. #region reset
  547. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players)
  548. {
  549. GManager.instance.turnStateMachine.OffFieldCardTarget(player);
  550. GManager.instance.turnStateMachine.OffHandCardTarget(player);
  551. foreach (Permanent chara in player.GetFieldPermanents())
  552. {
  553. chara.ShowingPermanentCard.RemoveSelectEffect();
  554. }
  555. }
  556. GManager.instance.hideCannotSelectObject.Close();
  557. GManager.instance.selectCommandPanel.CloseSelectCommandPanel();
  558. GManager.instance.BackButton.CloseSelectCommandButton();
  559. GManager.instance.commandText.CloseCommandText();
  560. yield return new WaitWhile(() => GManager.instance.commandText.gameObject.activeSelf);
  561. GManager.instance.sideBar.OffSideBar();
  562. #endregion
  563. if (CanEndSelect(_targetPermanents))
  564. {
  565. Hashtable hashtable = new Hashtable();
  566. hashtable.Add("CardEffect", _cardEffect);
  567. if (!_noSelect)
  568. {
  569. string log = "";
  570. log += $"\nSelected Cards:";
  571. foreach (Permanent targetPermanent in _targetPermanents)
  572. {
  573. log += $"\n{targetPermanent.TopCard.BaseENGCardNameFromEntity}({targetPermanent.TopCard.CardID})";
  574. FieldPermanentCard fieldPermanentCard = targetPermanent.ShowingPermanentCard;
  575. fieldPermanentCard.OnSelectEffect(1.1f);
  576. #region target arrow display
  577. if (_cardEffect != null)
  578. {
  579. if (_cardEffect.EffectSourceCard != null)
  580. {
  581. if (_cardEffect.EffectSourceCard.PermanentOfThisCard() == null)
  582. {
  583. #region processing area card
  584. if (_cardEffect.EffectSourceCard.Owner.ExecutingCards.Contains(_cardEffect.EffectSourceCard) || _cardEffect.EffectSourceCard.Owner.brainStormObject.BrainStormHandCards.Count((handCard) => handCard.cardSource == _cardEffect.EffectSourceCard && handCard.gameObject.activeSelf) >= 1)
  585. {
  586. if (_cardEffect.EffectSourceCard.Owner.isYou)
  587. {
  588. yield return GManager.instance.OnTargetArrow(
  589. new Vector3(-840, -100, 0),
  590. fieldPermanentCard.GetLocalCanvasPosition() + fieldPermanentCard.ThisPermanent.TopCard.Owner.playerUIObjectParent.localPosition,
  591. null,
  592. null);
  593. }
  594. else
  595. {
  596. yield return GManager.instance.OnTargetArrow(
  597. new Vector3(810, 240, 0),
  598. fieldPermanentCard.GetLocalCanvasPosition() + fieldPermanentCard.ThisPermanent.TopCard.Owner.playerUIObjectParent.localPosition,
  599. null,
  600. null);
  601. }
  602. }
  603. #endregion
  604. #region Cards in the trash or lost zone or deck
  605. else if (_cardEffect.EffectSourceCard.Owner.TrashCards.Contains(_cardEffect.EffectSourceCard) || _cardEffect.EffectSourceCard.Owner.LostCards.Contains(_cardEffect.EffectSourceCard) || _cardEffect.EffectSourceCard.Owner.LibraryCards.Contains(_cardEffect.EffectSourceCard))
  606. {
  607. if (_cardEffect.EffectSourceCard.Owner.isYou)
  608. {
  609. yield return GManager.instance.OnTargetArrow(
  610. new Vector3(725, -220, 0),
  611. fieldPermanentCard.GetLocalCanvasPosition() + fieldPermanentCard.ThisPermanent.TopCard.Owner.playerUIObjectParent.localPosition,
  612. null,
  613. null);
  614. }
  615. else
  616. {
  617. yield return GManager.instance.OnTargetArrow(
  618. new Vector3(-684, 287, 0),
  619. fieldPermanentCard.GetLocalCanvasPosition() + fieldPermanentCard.ThisPermanent.TopCard.Owner.playerUIObjectParent.localPosition,
  620. null,
  621. null);
  622. }
  623. }
  624. #endregion
  625. #region cards in hand
  626. else if (_cardEffect.EffectSourceCard.Owner.HandCards.Contains(_cardEffect.EffectSourceCard) && (_cardEffect.IsDeclarative || _cardEffect.EffectName.Contains("Digisorption")))
  627. {
  628. if (_cardEffect.EffectSourceCard.Owner.isYou)
  629. {
  630. yield return GManager.instance.OnTargetArrow(
  631. new Vector3(0, -380, 0),
  632. fieldPermanentCard.GetLocalCanvasPosition() + fieldPermanentCard.ThisPermanent.TopCard.Owner.playerUIObjectParent.localPosition,
  633. null,
  634. null);
  635. }
  636. else
  637. {
  638. yield return GManager.instance.OnTargetArrow(
  639. new Vector3(0, 480, 0),
  640. fieldPermanentCard.GetLocalCanvasPosition() + fieldPermanentCard.ThisPermanent.TopCard.Owner.playerUIObjectParent.localPosition,
  641. null,
  642. null);
  643. }
  644. }
  645. #endregion
  646. #region Other area cards
  647. else
  648. {
  649. }
  650. #endregion
  651. }
  652. else
  653. {
  654. #region character card in place
  655. if (_cardEffect.EffectSourceCard.PermanentOfThisCard().ShowingPermanentCard != null)
  656. {
  657. yield return GManager.instance.OnTargetArrow(
  658. _cardEffect.EffectSourceCard.PermanentOfThisCard().ShowingPermanentCard.GetLocalCanvasPosition() + _cardEffect.EffectSourceCard.Owner.playerUIObjectParent.localPosition,
  659. fieldPermanentCard.GetLocalCanvasPosition() + fieldPermanentCard.ThisPermanent.TopCard.Owner.playerUIObjectParent.localPosition,
  660. _cardEffect.EffectSourceCard.PermanentOfThisCard().ShowingPermanentCard,
  661. fieldPermanentCard);
  662. }
  663. #endregion
  664. }
  665. }
  666. }
  667. yield return new WaitForSeconds(0.2f);
  668. #endregion
  669. #region Perform processing on the selected unit
  670. if (_selectPermanentCoroutine != null)
  671. {
  672. yield return StartCoroutine(_selectPermanentCoroutine(targetPermanent));
  673. }
  674. switch (_mode)
  675. {
  676. case Mode.Tap:
  677. tapPermanents.Add(targetPermanent);
  678. break;
  679. case Mode.UnTap:
  680. untapPermanents.Add(targetPermanent);
  681. break;
  682. case Mode.Destroy:
  683. destroyPermanents.Add(targetPermanent);
  684. break;
  685. case Mode.Bounce:
  686. handBouncePermanents.Add(targetPermanent);
  687. break;
  688. case Mode.PutLibraryBottom:
  689. libraryBottomPermanents.Add(targetPermanent);
  690. break;
  691. case Mode.PutLibraryTop:
  692. libraryTopPermanents.Add(targetPermanent);
  693. break;
  694. }
  695. #endregion
  696. for (int i = 0; i < 1; i++)
  697. {
  698. GManager.instance.OffTargetArrow();
  699. yield return new WaitForSeconds(Time.deltaTime);
  700. }
  701. if (fieldPermanentCard != null)
  702. {
  703. fieldPermanentCard.RemoveSelectEffect();
  704. }
  705. }
  706. #region Add log
  707. if (_targetPermanents.Count >= 1)
  708. {
  709. log += "\n";
  710. PlayLog.OnAddLog?.Invoke(log);
  711. }
  712. #endregion
  713. if (destroyPermanents.Count > 0)
  714. {
  715. yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(destroyPermanents, hashtable).Destroy());
  716. }
  717. if (tapPermanents.Count > 0)
  718. {
  719. yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(tapPermanents, hashtable).Tap());
  720. }
  721. if (untapPermanents.Count > 0)
  722. {
  723. yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(untapPermanents, _cardEffect).Unsuspend());
  724. }
  725. if (libraryBottomPermanents.Count > 0)
  726. {
  727. yield return ContinuousController.instance.StartCoroutine(new DeckBottomBounceClass(libraryBottomPermanents, hashtable).DeckBounce());
  728. }
  729. if (libraryTopPermanents.Count > 0)
  730. {
  731. yield return ContinuousController.instance.StartCoroutine(new DeckTopBounceClass(libraryTopPermanents, hashtable).DeckBounce());
  732. }
  733. if (handBouncePermanents.Count > 0)
  734. {
  735. yield return ContinuousController.instance.StartCoroutine(new HandBounceClaass(handBouncePermanents, hashtable).Bounce());
  736. }
  737. }
  738. }
  739. }
  740. if (_afterSelectPermanentCoroutine != null)
  741. {
  742. yield return StartCoroutine(_afterSelectPermanentCoroutine(_targetPermanents));
  743. }
  744. GManager.instance.turnStateMachine.IsSelecting = oldIsSelecting;
  745. }
  746. #region 選択決定
  747. [PunRPC]
  748. public void SetTargetFrames(bool[] isTurnPlayer, int[] UnitIndex)
  749. {
  750. _targetPermanents = new List<Permanent>();
  751. for (int i = 0; i < isTurnPlayer.Length; i++)
  752. {
  753. Player player = null;
  754. if (isTurnPlayer[i])
  755. {
  756. player = GManager.instance.turnStateMachine.gameContext.TurnPlayer;
  757. }
  758. else
  759. {
  760. player = GManager.instance.turnStateMachine.gameContext.NonTurnPlayer;
  761. }
  762. Permanent chara = player.GetFieldPermanents()[UnitIndex[i]];
  763. _targetPermanents.Add(chara);
  764. }
  765. _endSelect = true;
  766. }
  767. #endregion
  768. #region 選択しない
  769. [PunRPC]
  770. public void SetNoSelectChara()
  771. {
  772. GManager.instance.selectCommandPanel.CloseSelectCommandPanel();
  773. _targetPermanents = new List<Permanent>();
  774. _noSelect = true;
  775. _endSelect = true;
  776. }
  777. #endregion
  778. }