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README.md

Unmask For UGUI

Reverse mask for uGUI element in Unity.

PRs Welcome

<< Description | WebGL Demo | Installation | Usage | Contributing >>





Description

Unmask provides the following features:

  1. Reverse mask
  2. Ray through the unmasked rectangle
  3. Following another object
  4. Support nesting

| Component | Features | Screenshot | |-|-|-| |Unmask|Reverse masking for parent Mask component.

Fit Target / Fit On Late Update: Fit graphic's transform to target transform on LateUpdate.
Only For Children: Unmask affects only for children.
Show Unmask Graphic: Show the graphic that is associated with the unmask render area.|| |UnmaskRaycastFilter|The ray Passes through the unmasked rectangle.
You can click on the unmasked button on the back side.||





Demo

WebGL Demo

demo





Installation

Requirement

Using OpenUPM

This package is available on OpenUPM.
You can install it via openupm-cli.

openupm add com.coffee.unmask

Using Git

Find the manifest.json file in the Packages folder of your project and edit it to look like this:

{
  "dependencies": {
    "com.coffee.unmask": "https://github.com/mob-sakai/UnmaskForUGUI.git",
    ...
  },
}

To update the package, change suffix #{version} to the target version.

  • e.g. "com.coffee.unmask": "https://github.com/mob-sakai/UnmaskForUGUI.git#2.0.0",

Or, use UpmGitExtension to install and update the package.

For Unity 2018.2 or earlier

  1. Download a source code zip file from Releases page
  2. Extract it
  3. Import it into the following directory in your Unity project
    • Packages (It works as an embedded package. For Unity 2018.1 or later)
    • Assets (Legacy way. For Unity 2017.1 or later)





How to play demo

  • For Unity 2019.1 or later
    • Open Package Manager window and select UI Unmask package in package list and click Demo > Import in project button
  • For Unity 2018.4 or earlier
    • Click Assets/Samples/UI Unmask/Import Demo from menu

The assets will be imported into Assets/Samples/UI Unmask/{version}/Demo.
Open UIUnmask_Demo scene and play it.





Usage

Create Object From Menu (GameObject > UI > Unmask > ***)

|Menu|Screenshot| |--|--| |Tutorial Button|| |Iris Shot||





Example of using

| Case | Description |Screenshot | |-|-|-| |Unmasked text|Black screen is cut out with unmasked text.|| |Hole|Black screen is cut out with unmasked Image.|| |Tutorial button|In tutorial, only specific button can be pressed.|| |Iris in/out|Transition effect with iris in/out.||





Contributing

Issues

Issues are very valuable to this project.

  • Ideas are a valuable source of contributions others can make
  • Problems show where this project is lacking
  • With a question you show where contributors can improve the user experience

Pull Requests

Pull requests are, a great way to get your ideas into this repository.
See CONTRIBUTING.md and develop branch..

Support

This is an open source project that I am developing in my spare time.
If you like it, please support me.
With your support, I can spend more time on development. :)






License

  • MIT
  • © UTJ/UCL

Author

mob-sakai

See Also