Brazil.prefab 23 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1910317592736624539
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1910317592736624538}
  12. - component: {fileID: 1910317592736624537}
  13. - component: {fileID: 3324061014716666500}
  14. - component: {fileID: 3324061014716666497}
  15. m_Layer: 5
  16. m_Name: Brazil
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &1910317592736624538
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 1910317592736624539}
  29. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 3, y: 3, z: 1}
  32. m_ConstrainProportionsScale: 0
  33. m_Children:
  34. - {fileID: 1910317593099496513}
  35. - {fileID: 1910317593840783045}
  36. - {fileID: 3324061015769283495}
  37. - {fileID: 3324061015810621289}
  38. m_Father: {fileID: 0}
  39. m_RootOrder: 0
  40. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  41. m_AnchorMin: {x: 0, y: 0}
  42. m_AnchorMax: {x: 0, y: 0}
  43. m_AnchoredPosition: {x: 0, y: 0}
  44. m_SizeDelta: {x: 0, y: 0}
  45. m_Pivot: {x: 0.5, y: 0.5}
  46. --- !u!114 &1910317592736624537
  47. MonoBehaviour:
  48. m_ObjectHideFlags: 0
  49. m_CorrespondingSourceObject: {fileID: 0}
  50. m_PrefabInstance: {fileID: 0}
  51. m_PrefabAsset: {fileID: 0}
  52. m_GameObject: {fileID: 1910317592736624539}
  53. m_Enabled: 1
  54. m_EditorHideFlags: 0
  55. m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3}
  56. m_Name:
  57. m_EditorClassIdentifier:
  58. m_Navigation:
  59. m_Mode: 3
  60. m_WrapAround: 0
  61. m_SelectOnUp: {fileID: 0}
  62. m_SelectOnDown: {fileID: 0}
  63. m_SelectOnLeft: {fileID: 0}
  64. m_SelectOnRight: {fileID: 0}
  65. m_Transition: 1
  66. m_Colors:
  67. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  68. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  69. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  70. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  71. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  72. m_ColorMultiplier: 1
  73. m_FadeDuration: 0.1
  74. m_SpriteState:
  75. m_HighlightedSprite: {fileID: 0}
  76. m_PressedSprite: {fileID: 0}
  77. m_SelectedSprite: {fileID: 0}
  78. m_DisabledSprite: {fileID: 0}
  79. m_AnimationTriggers:
  80. m_NormalTrigger: Normal
  81. m_HighlightedTrigger: Highlighted
  82. m_PressedTrigger: Pressed
  83. m_SelectedTrigger: Selected
  84. m_DisabledTrigger: Disabled
  85. m_Interactable: 1
  86. m_TargetGraphic: {fileID: 1910317593099496512}
  87. toggleTransition: 1
  88. graphic: {fileID: 1910317593216240200}
  89. m_Group: {fileID: 0}
  90. onValueChanged:
  91. m_PersistentCalls:
  92. m_Calls: []
  93. m_IsOn: 0
  94. --- !u!114 &3324061014716666500
  95. MonoBehaviour:
  96. m_ObjectHideFlags: 0
  97. m_CorrespondingSourceObject: {fileID: 0}
  98. m_PrefabInstance: {fileID: 0}
  99. m_PrefabAsset: {fileID: 0}
  100. m_GameObject: {fileID: 1910317592736624539}
  101. m_Enabled: 1
  102. m_EditorHideFlags: 0
  103. m_Script: {fileID: 11500000, guid: bed720353ddafa147827db640a0e87ce, type: 3}
  104. m_Name:
  105. m_EditorClassIdentifier:
  106. _region: sa
  107. _toggle: {fileID: 1910317592736624537}
  108. --- !u!114 &3324061014716666497
  109. MonoBehaviour:
  110. m_ObjectHideFlags: 0
  111. m_CorrespondingSourceObject: {fileID: 0}
  112. m_PrefabInstance: {fileID: 0}
  113. m_PrefabAsset: {fileID: 0}
  114. m_GameObject: {fileID: 1910317592736624539}
  115. m_Enabled: 1
  116. m_EditorHideFlags: 0
  117. m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
  118. m_Name:
  119. m_EditorClassIdentifier:
  120. m_Delegates:
  121. - eventID: 4
  122. callback:
  123. m_PersistentCalls:
  124. m_Calls:
  125. - m_Target: {fileID: 0}
  126. m_TargetAssemblyTypeName: Opening, Assembly-CSharp
  127. m_MethodName: CreateOnClickEffect
  128. m_Mode: 1
  129. m_Arguments:
  130. m_ObjectArgument: {fileID: 0}
  131. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  132. m_IntArgument: 0
  133. m_FloatArgument: 0
  134. m_StringArgument:
  135. m_BoolArgument: 0
  136. m_CallState: 2
  137. - m_Target: {fileID: 0}
  138. m_TargetAssemblyTypeName: Opening, Assembly-CSharp
  139. m_MethodName: PlayDecisionSE
  140. m_Mode: 1
  141. m_Arguments:
  142. m_ObjectArgument: {fileID: 0}
  143. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  144. m_IntArgument: 0
  145. m_FloatArgument: 0
  146. m_StringArgument:
  147. m_BoolArgument: 0
  148. m_CallState: 2
  149. --- !u!1 &1910317593099496514
  150. GameObject:
  151. m_ObjectHideFlags: 0
  152. m_CorrespondingSourceObject: {fileID: 0}
  153. m_PrefabInstance: {fileID: 0}
  154. m_PrefabAsset: {fileID: 0}
  155. serializedVersion: 6
  156. m_Component:
  157. - component: {fileID: 1910317593099496513}
  158. - component: {fileID: 1910317593099496519}
  159. - component: {fileID: 1910317593099496512}
  160. - component: {fileID: 3324061016397110361}
  161. - component: {fileID: 3324061016397110362}
  162. m_Layer: 5
  163. m_Name: Background
  164. m_TagString: Untagged
  165. m_Icon: {fileID: 0}
  166. m_NavMeshLayer: 0
  167. m_StaticEditorFlags: 0
  168. m_IsActive: 1
  169. --- !u!224 &1910317593099496513
  170. RectTransform:
  171. m_ObjectHideFlags: 0
  172. m_CorrespondingSourceObject: {fileID: 0}
  173. m_PrefabInstance: {fileID: 0}
  174. m_PrefabAsset: {fileID: 0}
  175. m_GameObject: {fileID: 1910317593099496514}
  176. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  177. m_LocalPosition: {x: 0, y: 0, z: 0}
  178. m_LocalScale: {x: 1, y: 1, z: 1}
  179. m_ConstrainProportionsScale: 0
  180. m_Children:
  181. - {fileID: 1910317593216240201}
  182. m_Father: {fileID: 1910317592736624538}
  183. m_RootOrder: 0
  184. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  185. m_AnchorMin: {x: 0.5, y: 0.5}
  186. m_AnchorMax: {x: 0.5, y: 0.5}
  187. m_AnchoredPosition: {x: 0, y: 0}
  188. m_SizeDelta: {x: 48, y: 48}
  189. m_Pivot: {x: 0.5, y: 0.5}
  190. --- !u!222 &1910317593099496519
  191. CanvasRenderer:
  192. m_ObjectHideFlags: 0
  193. m_CorrespondingSourceObject: {fileID: 0}
  194. m_PrefabInstance: {fileID: 0}
  195. m_PrefabAsset: {fileID: 0}
  196. m_GameObject: {fileID: 1910317593099496514}
  197. m_CullTransparentMesh: 0
  198. --- !u!114 &1910317593099496512
  199. MonoBehaviour:
  200. m_ObjectHideFlags: 0
  201. m_CorrespondingSourceObject: {fileID: 0}
  202. m_PrefabInstance: {fileID: 0}
  203. m_PrefabAsset: {fileID: 0}
  204. m_GameObject: {fileID: 1910317593099496514}
  205. m_Enabled: 1
  206. m_EditorHideFlags: 0
  207. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  208. m_Name:
  209. m_EditorClassIdentifier:
  210. m_Material: {fileID: 0}
  211. m_Color: {r: 1, g: 1, b: 1, a: 1}
  212. m_RaycastTarget: 1
  213. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  214. m_Maskable: 1
  215. m_OnCullStateChanged:
  216. m_PersistentCalls:
  217. m_Calls: []
  218. m_Sprite: {fileID: 21300000, guid: 6f6644dba9d7c2547a3c5c9e7be3cd69, type: 3}
  219. m_Type: 0
  220. m_PreserveAspect: 0
  221. m_FillCenter: 1
  222. m_FillMethod: 4
  223. m_FillAmount: 1
  224. m_FillClockwise: 1
  225. m_FillOrigin: 0
  226. m_UseSpriteMesh: 0
  227. m_PixelsPerUnitMultiplier: 1
  228. --- !u!114 &3324061016397110361
  229. MonoBehaviour:
  230. m_ObjectHideFlags: 0
  231. m_CorrespondingSourceObject: {fileID: 0}
  232. m_PrefabInstance: {fileID: 0}
  233. m_PrefabAsset: {fileID: 0}
  234. m_GameObject: {fileID: 1910317593099496514}
  235. m_Enabled: 1
  236. m_EditorHideFlags: 0
  237. m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
  238. m_Name:
  239. m_EditorClassIdentifier:
  240. m_Delegates:
  241. - eventID: 4
  242. callback:
  243. m_PersistentCalls:
  244. m_Calls:
  245. - m_Target: {fileID: 0}
  246. m_TargetAssemblyTypeName: Opening, Assembly-CSharp
  247. m_MethodName: CreateOnClickEffect
  248. m_Mode: 1
  249. m_Arguments:
  250. m_ObjectArgument: {fileID: 0}
  251. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  252. m_IntArgument: 0
  253. m_FloatArgument: 0
  254. m_StringArgument:
  255. m_BoolArgument: 0
  256. m_CallState: 2
  257. - m_Target: {fileID: 0}
  258. m_TargetAssemblyTypeName: Opening, Assembly-CSharp
  259. m_MethodName: PlayDecisionSE
  260. m_Mode: 1
  261. m_Arguments:
  262. m_ObjectArgument: {fileID: 0}
  263. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  264. m_IntArgument: 0
  265. m_FloatArgument: 0
  266. m_StringArgument:
  267. m_BoolArgument: 0
  268. m_CallState: 2
  269. --- !u!114 &3324061016397110362
  270. MonoBehaviour:
  271. m_ObjectHideFlags: 0
  272. m_CorrespondingSourceObject: {fileID: 0}
  273. m_PrefabInstance: {fileID: 0}
  274. m_PrefabAsset: {fileID: 0}
  275. m_GameObject: {fileID: 1910317593099496514}
  276. m_Enabled: 1
  277. m_EditorHideFlags: 0
  278. m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
  279. m_Name:
  280. m_EditorClassIdentifier:
  281. m_Delegates:
  282. - eventID: 4
  283. callback:
  284. m_PersistentCalls:
  285. m_Calls:
  286. - m_Target: {fileID: 3324061014716666500}
  287. m_TargetAssemblyTypeName: ServerRegionToggle, Assembly-CSharp
  288. m_MethodName: OnClick
  289. m_Mode: 1
  290. m_Arguments:
  291. m_ObjectArgument: {fileID: 0}
  292. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  293. m_IntArgument: 0
  294. m_FloatArgument: 0
  295. m_StringArgument:
  296. m_BoolArgument: 0
  297. m_CallState: 2
  298. --- !u!1 &1910317593216240202
  299. GameObject:
  300. m_ObjectHideFlags: 0
  301. m_CorrespondingSourceObject: {fileID: 0}
  302. m_PrefabInstance: {fileID: 0}
  303. m_PrefabAsset: {fileID: 0}
  304. serializedVersion: 6
  305. m_Component:
  306. - component: {fileID: 1910317593216240201}
  307. - component: {fileID: 1910317593216240207}
  308. - component: {fileID: 1910317593216240200}
  309. - component: {fileID: 3324061014716666501}
  310. - component: {fileID: 3324061014716666502}
  311. m_Layer: 5
  312. m_Name: Checkmark
  313. m_TagString: Untagged
  314. m_Icon: {fileID: 0}
  315. m_NavMeshLayer: 0
  316. m_StaticEditorFlags: 0
  317. m_IsActive: 1
  318. --- !u!224 &1910317593216240201
  319. RectTransform:
  320. m_ObjectHideFlags: 0
  321. m_CorrespondingSourceObject: {fileID: 0}
  322. m_PrefabInstance: {fileID: 0}
  323. m_PrefabAsset: {fileID: 0}
  324. m_GameObject: {fileID: 1910317593216240202}
  325. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  326. m_LocalPosition: {x: 0, y: 0, z: 0}
  327. m_LocalScale: {x: 1, y: 1, z: 1}
  328. m_ConstrainProportionsScale: 0
  329. m_Children: []
  330. m_Father: {fileID: 1910317593099496513}
  331. m_RootOrder: 0
  332. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  333. m_AnchorMin: {x: 0.5, y: 0.5}
  334. m_AnchorMax: {x: 0.5, y: 0.5}
  335. m_AnchoredPosition: {x: 0, y: 0}
  336. m_SizeDelta: {x: 48, y: 48}
  337. m_Pivot: {x: 0.5, y: 0.5}
  338. --- !u!222 &1910317593216240207
  339. CanvasRenderer:
  340. m_ObjectHideFlags: 0
  341. m_CorrespondingSourceObject: {fileID: 0}
  342. m_PrefabInstance: {fileID: 0}
  343. m_PrefabAsset: {fileID: 0}
  344. m_GameObject: {fileID: 1910317593216240202}
  345. m_CullTransparentMesh: 0
  346. --- !u!114 &1910317593216240200
  347. MonoBehaviour:
  348. m_ObjectHideFlags: 0
  349. m_CorrespondingSourceObject: {fileID: 0}
  350. m_PrefabInstance: {fileID: 0}
  351. m_PrefabAsset: {fileID: 0}
  352. m_GameObject: {fileID: 1910317593216240202}
  353. m_Enabled: 1
  354. m_EditorHideFlags: 0
  355. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  356. m_Name:
  357. m_EditorClassIdentifier:
  358. m_Material: {fileID: 0}
  359. m_Color: {r: 1, g: 1, b: 1, a: 1}
  360. m_RaycastTarget: 1
  361. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  362. m_Maskable: 1
  363. m_OnCullStateChanged:
  364. m_PersistentCalls:
  365. m_Calls: []
  366. m_Sprite: {fileID: 21300000, guid: 4201a9cf9a317004f85b7eeafadc6246, type: 3}
  367. m_Type: 0
  368. m_PreserveAspect: 0
  369. m_FillCenter: 1
  370. m_FillMethod: 4
  371. m_FillAmount: 1
  372. m_FillClockwise: 1
  373. m_FillOrigin: 0
  374. m_UseSpriteMesh: 0
  375. m_PixelsPerUnitMultiplier: 1
  376. --- !u!114 &3324061014716666501
  377. MonoBehaviour:
  378. m_ObjectHideFlags: 0
  379. m_CorrespondingSourceObject: {fileID: 0}
  380. m_PrefabInstance: {fileID: 0}
  381. m_PrefabAsset: {fileID: 0}
  382. m_GameObject: {fileID: 1910317593216240202}
  383. m_Enabled: 1
  384. m_EditorHideFlags: 0
  385. m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
  386. m_Name:
  387. m_EditorClassIdentifier:
  388. m_Delegates:
  389. - eventID: 4
  390. callback:
  391. m_PersistentCalls:
  392. m_Calls:
  393. - m_Target: {fileID: 0}
  394. m_TargetAssemblyTypeName: Opening, Assembly-CSharp
  395. m_MethodName: CreateOnClickEffect
  396. m_Mode: 1
  397. m_Arguments:
  398. m_ObjectArgument: {fileID: 0}
  399. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  400. m_IntArgument: 0
  401. m_FloatArgument: 0
  402. m_StringArgument:
  403. m_BoolArgument: 0
  404. m_CallState: 2
  405. - m_Target: {fileID: 0}
  406. m_TargetAssemblyTypeName: Opening, Assembly-CSharp
  407. m_MethodName: PlayDecisionSE
  408. m_Mode: 1
  409. m_Arguments:
  410. m_ObjectArgument: {fileID: 0}
  411. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  412. m_IntArgument: 0
  413. m_FloatArgument: 0
  414. m_StringArgument:
  415. m_BoolArgument: 0
  416. m_CallState: 2
  417. --- !u!114 &3324061014716666502
  418. MonoBehaviour:
  419. m_ObjectHideFlags: 0
  420. m_CorrespondingSourceObject: {fileID: 0}
  421. m_PrefabInstance: {fileID: 0}
  422. m_PrefabAsset: {fileID: 0}
  423. m_GameObject: {fileID: 1910317593216240202}
  424. m_Enabled: 1
  425. m_EditorHideFlags: 0
  426. m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
  427. m_Name:
  428. m_EditorClassIdentifier:
  429. m_Delegates:
  430. - eventID: 4
  431. callback:
  432. m_PersistentCalls:
  433. m_Calls:
  434. - m_Target: {fileID: 3324061014716666500}
  435. m_TargetAssemblyTypeName: ServerRegionToggle, Assembly-CSharp
  436. m_MethodName: OnClick
  437. m_Mode: 1
  438. m_Arguments:
  439. m_ObjectArgument: {fileID: 0}
  440. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  441. m_IntArgument: 0
  442. m_FloatArgument: 0
  443. m_StringArgument:
  444. m_BoolArgument: 0
  445. m_CallState: 2
  446. --- !u!1 &1910317593840783046
  447. GameObject:
  448. m_ObjectHideFlags: 0
  449. m_CorrespondingSourceObject: {fileID: 0}
  450. m_PrefabInstance: {fileID: 0}
  451. m_PrefabAsset: {fileID: 0}
  452. serializedVersion: 6
  453. m_Component:
  454. - component: {fileID: 1910317593840783045}
  455. - component: {fileID: 1910317593840783067}
  456. - component: {fileID: 1910317593840783044}
  457. - component: {fileID: 3324061014716666557}
  458. m_Layer: 5
  459. m_Name: Label
  460. m_TagString: Untagged
  461. m_Icon: {fileID: 0}
  462. m_NavMeshLayer: 0
  463. m_StaticEditorFlags: 0
  464. m_IsActive: 1
  465. --- !u!224 &1910317593840783045
  466. RectTransform:
  467. m_ObjectHideFlags: 0
  468. m_CorrespondingSourceObject: {fileID: 0}
  469. m_PrefabInstance: {fileID: 0}
  470. m_PrefabAsset: {fileID: 0}
  471. m_GameObject: {fileID: 1910317593840783046}
  472. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  473. m_LocalPosition: {x: 0, y: 0, z: 0}
  474. m_LocalScale: {x: 0.1, y: 0.1, z: 1}
  475. m_ConstrainProportionsScale: 0
  476. m_Children: []
  477. m_Father: {fileID: 1910317592736624538}
  478. m_RootOrder: 1
  479. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  480. m_AnchorMin: {x: 0.5, y: 0.5}
  481. m_AnchorMax: {x: 0.5, y: 0.5}
  482. m_AnchoredPosition: {x: 113.6, y: 0}
  483. m_SizeDelta: {x: 217.16492, y: 97}
  484. m_Pivot: {x: 0.5, y: 0.5}
  485. --- !u!222 &1910317593840783067
  486. CanvasRenderer:
  487. m_ObjectHideFlags: 0
  488. m_CorrespondingSourceObject: {fileID: 0}
  489. m_PrefabInstance: {fileID: 0}
  490. m_PrefabAsset: {fileID: 0}
  491. m_GameObject: {fileID: 1910317593840783046}
  492. m_CullTransparentMesh: 0
  493. --- !u!114 &1910317593840783044
  494. MonoBehaviour:
  495. m_ObjectHideFlags: 0
  496. m_CorrespondingSourceObject: {fileID: 0}
  497. m_PrefabInstance: {fileID: 0}
  498. m_PrefabAsset: {fileID: 0}
  499. m_GameObject: {fileID: 1910317593840783046}
  500. m_Enabled: 1
  501. m_EditorHideFlags: 0
  502. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  503. m_Name:
  504. m_EditorClassIdentifier:
  505. m_Material: {fileID: 2100000, guid: 6b1134f0bc52f8543b71ee696d61d89d, type: 3}
  506. m_Color: {r: 0.7529412, g: 0.8392157, b: 0.9254902, a: 1}
  507. m_RaycastTarget: 1
  508. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  509. m_Maskable: 1
  510. m_OnCullStateChanged:
  511. m_PersistentCalls:
  512. m_Calls: []
  513. m_FontData:
  514. m_Font: {fileID: 12800000, guid: f632e5c8120bdd1469cb7eb91413004a, type: 3}
  515. m_FontSize: 300
  516. m_FontStyle: 0
  517. m_BestFit: 0
  518. m_MinSize: 3
  519. m_MaxSize: 300
  520. m_Alignment: 3
  521. m_AlignByGeometry: 0
  522. m_RichText: 1
  523. m_HorizontalOverflow: 1
  524. m_VerticalOverflow: 1
  525. m_LineSpacing: 1
  526. m_Text: "\u30D6\u30E9\u30B8\u30EB"
  527. --- !u!114 &3324061014716666557
  528. MonoBehaviour:
  529. m_ObjectHideFlags: 0
  530. m_CorrespondingSourceObject: {fileID: 0}
  531. m_PrefabInstance: {fileID: 0}
  532. m_PrefabAsset: {fileID: 0}
  533. m_GameObject: {fileID: 1910317593840783046}
  534. m_Enabled: 1
  535. m_EditorHideFlags: 0
  536. m_Script: {fileID: 11500000, guid: 7958ec3f63b47324fa381152fb9ef2b2, type: 3}
  537. m_Name:
  538. m_EditorClassIdentifier:
  539. _fontMaterial_ENG: {fileID: 0}
  540. _fontMaterial_JPN: {fileID: 0}
  541. _font_ENG: {fileID: 12800000, guid: 385dce3fc9f7d434cb640e4d4d497263, type: 3}
  542. _font_JPN: {fileID: 12800000, guid: f632e5c8120bdd1469cb7eb91413004a, type: 3}
  543. _fontSize_ENG: 300
  544. _fontSize_JPN: 300
  545. _text_ENG: Brazil
  546. _text_JPN: "\u30D6\u30E9\u30B8\u30EB"
  547. --- !u!1 &3324061015769283494
  548. GameObject:
  549. m_ObjectHideFlags: 0
  550. m_CorrespondingSourceObject: {fileID: 0}
  551. m_PrefabInstance: {fileID: 0}
  552. m_PrefabAsset: {fileID: 0}
  553. serializedVersion: 6
  554. m_Component:
  555. - component: {fileID: 3324061015769283495}
  556. - component: {fileID: 3324061015769283489}
  557. - component: {fileID: 3324061015769283488}
  558. m_Layer: 5
  559. m_Name: Flag
  560. m_TagString: Untagged
  561. m_Icon: {fileID: 0}
  562. m_NavMeshLayer: 0
  563. m_StaticEditorFlags: 0
  564. m_IsActive: 1
  565. --- !u!224 &3324061015769283495
  566. RectTransform:
  567. m_ObjectHideFlags: 0
  568. m_CorrespondingSourceObject: {fileID: 0}
  569. m_PrefabInstance: {fileID: 0}
  570. m_PrefabAsset: {fileID: 0}
  571. m_GameObject: {fileID: 3324061015769283494}
  572. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  573. m_LocalPosition: {x: 0, y: 0, z: 0}
  574. m_LocalScale: {x: 0.3, y: 0.3, z: 1}
  575. m_ConstrainProportionsScale: 0
  576. m_Children: []
  577. m_Father: {fileID: 1910317592736624538}
  578. m_RootOrder: 2
  579. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  580. m_AnchorMin: {x: 0.5, y: 0.5}
  581. m_AnchorMax: {x: 0.5, y: 0.5}
  582. m_AnchoredPosition: {x: 65, y: 0}
  583. m_SizeDelta: {x: 207, y: 137}
  584. m_Pivot: {x: 0.5, y: 0.5}
  585. --- !u!222 &3324061015769283489
  586. CanvasRenderer:
  587. m_ObjectHideFlags: 0
  588. m_CorrespondingSourceObject: {fileID: 0}
  589. m_PrefabInstance: {fileID: 0}
  590. m_PrefabAsset: {fileID: 0}
  591. m_GameObject: {fileID: 3324061015769283494}
  592. m_CullTransparentMesh: 1
  593. --- !u!114 &3324061015769283488
  594. MonoBehaviour:
  595. m_ObjectHideFlags: 0
  596. m_CorrespondingSourceObject: {fileID: 0}
  597. m_PrefabInstance: {fileID: 0}
  598. m_PrefabAsset: {fileID: 0}
  599. m_GameObject: {fileID: 3324061015769283494}
  600. m_Enabled: 1
  601. m_EditorHideFlags: 0
  602. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  603. m_Name:
  604. m_EditorClassIdentifier:
  605. m_Material: {fileID: 0}
  606. m_Color: {r: 1, g: 1, b: 1, a: 1}
  607. m_RaycastTarget: 1
  608. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  609. m_Maskable: 1
  610. m_OnCullStateChanged:
  611. m_PersistentCalls:
  612. m_Calls: []
  613. m_Sprite: {fileID: 21300000, guid: a575a17d8a30f0a4da3a46bf1b2e4469, type: 3}
  614. m_Type: 0
  615. m_PreserveAspect: 0
  616. m_FillCenter: 1
  617. m_FillMethod: 4
  618. m_FillAmount: 1
  619. m_FillClockwise: 1
  620. m_FillOrigin: 0
  621. m_UseSpriteMesh: 0
  622. m_PixelsPerUnitMultiplier: 1
  623. --- !u!1 &3324061015810621288
  624. GameObject:
  625. m_ObjectHideFlags: 0
  626. m_CorrespondingSourceObject: {fileID: 0}
  627. m_PrefabInstance: {fileID: 0}
  628. m_PrefabAsset: {fileID: 0}
  629. serializedVersion: 6
  630. m_Component:
  631. - component: {fileID: 3324061015810621289}
  632. - component: {fileID: 3324061015810621285}
  633. - component: {fileID: 3324061015810621284}
  634. - component: {fileID: 3324061015810621291}
  635. - component: {fileID: 3324061015810621290}
  636. m_Layer: 5
  637. m_Name: Collider
  638. m_TagString: Untagged
  639. m_Icon: {fileID: 0}
  640. m_NavMeshLayer: 0
  641. m_StaticEditorFlags: 0
  642. m_IsActive: 1
  643. --- !u!224 &3324061015810621289
  644. RectTransform:
  645. m_ObjectHideFlags: 0
  646. m_CorrespondingSourceObject: {fileID: 0}
  647. m_PrefabInstance: {fileID: 0}
  648. m_PrefabAsset: {fileID: 0}
  649. m_GameObject: {fileID: 3324061015810621288}
  650. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  651. m_LocalPosition: {x: 0, y: 0, z: 0}
  652. m_LocalScale: {x: 1, y: 1, z: 1}
  653. m_ConstrainProportionsScale: 0
  654. m_Children: []
  655. m_Father: {fileID: 1910317592736624538}
  656. m_RootOrder: 3
  657. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  658. m_AnchorMin: {x: 0.5, y: 0.5}
  659. m_AnchorMax: {x: 0.5, y: 0.5}
  660. m_AnchoredPosition: {x: 180.99998, y: 0.000005086263}
  661. m_SizeDelta: {x: 161.6, y: 50}
  662. m_Pivot: {x: 1, y: 0.5}
  663. --- !u!222 &3324061015810621285
  664. CanvasRenderer:
  665. m_ObjectHideFlags: 0
  666. m_CorrespondingSourceObject: {fileID: 0}
  667. m_PrefabInstance: {fileID: 0}
  668. m_PrefabAsset: {fileID: 0}
  669. m_GameObject: {fileID: 3324061015810621288}
  670. m_CullTransparentMesh: 1
  671. --- !u!114 &3324061015810621284
  672. MonoBehaviour:
  673. m_ObjectHideFlags: 0
  674. m_CorrespondingSourceObject: {fileID: 0}
  675. m_PrefabInstance: {fileID: 0}
  676. m_PrefabAsset: {fileID: 0}
  677. m_GameObject: {fileID: 3324061015810621288}
  678. m_Enabled: 1
  679. m_EditorHideFlags: 0
  680. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  681. m_Name:
  682. m_EditorClassIdentifier:
  683. m_Material: {fileID: 0}
  684. m_Color: {r: 1, g: 1, b: 1, a: 0}
  685. m_RaycastTarget: 1
  686. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  687. m_Maskable: 1
  688. m_OnCullStateChanged:
  689. m_PersistentCalls:
  690. m_Calls: []
  691. m_Sprite: {fileID: 0}
  692. m_Type: 0
  693. m_PreserveAspect: 0
  694. m_FillCenter: 1
  695. m_FillMethod: 4
  696. m_FillAmount: 1
  697. m_FillClockwise: 1
  698. m_FillOrigin: 0
  699. m_UseSpriteMesh: 0
  700. m_PixelsPerUnitMultiplier: 1
  701. --- !u!114 &3324061015810621291
  702. MonoBehaviour:
  703. m_ObjectHideFlags: 0
  704. m_CorrespondingSourceObject: {fileID: 0}
  705. m_PrefabInstance: {fileID: 0}
  706. m_PrefabAsset: {fileID: 0}
  707. m_GameObject: {fileID: 3324061015810621288}
  708. m_Enabled: 1
  709. m_EditorHideFlags: 0
  710. m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
  711. m_Name:
  712. m_EditorClassIdentifier:
  713. m_Delegates:
  714. - eventID: 4
  715. callback:
  716. m_PersistentCalls:
  717. m_Calls:
  718. - m_Target: {fileID: 0}
  719. m_TargetAssemblyTypeName: Opening, Assembly-CSharp
  720. m_MethodName: CreateOnClickEffect
  721. m_Mode: 1
  722. m_Arguments:
  723. m_ObjectArgument: {fileID: 0}
  724. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  725. m_IntArgument: 0
  726. m_FloatArgument: 0
  727. m_StringArgument:
  728. m_BoolArgument: 0
  729. m_CallState: 2
  730. - m_Target: {fileID: 0}
  731. m_TargetAssemblyTypeName: Opening, Assembly-CSharp
  732. m_MethodName: PlayDecisionSE
  733. m_Mode: 1
  734. m_Arguments:
  735. m_ObjectArgument: {fileID: 0}
  736. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  737. m_IntArgument: 0
  738. m_FloatArgument: 0
  739. m_StringArgument:
  740. m_BoolArgument: 0
  741. m_CallState: 2
  742. --- !u!114 &3324061015810621290
  743. MonoBehaviour:
  744. m_ObjectHideFlags: 0
  745. m_CorrespondingSourceObject: {fileID: 0}
  746. m_PrefabInstance: {fileID: 0}
  747. m_PrefabAsset: {fileID: 0}
  748. m_GameObject: {fileID: 3324061015810621288}
  749. m_Enabled: 1
  750. m_EditorHideFlags: 0
  751. m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
  752. m_Name:
  753. m_EditorClassIdentifier:
  754. m_Delegates:
  755. - eventID: 4
  756. callback:
  757. m_PersistentCalls:
  758. m_Calls:
  759. - m_Target: {fileID: 3324061014716666500}
  760. m_TargetAssemblyTypeName: ServerRegionToggle, Assembly-CSharp
  761. m_MethodName: OnClick
  762. m_Mode: 1
  763. m_Arguments:
  764. m_ObjectArgument: {fileID: 0}
  765. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  766. m_IntArgument: 0
  767. m_FloatArgument: 0
  768. m_StringArgument:
  769. m_BoolArgument: 0
  770. m_CallState: 2