RedrawButton.prefab 7.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3261808830907060358
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3261808830907060359}
  12. - component: {fileID: 3261808830907060378}
  13. - component: {fileID: 3261808830907060377}
  14. - component: {fileID: 3261808830907060376}
  15. m_Layer: 5
  16. m_Name: RedrawButton
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &3261808830907060359
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 3261808830907060358}
  29. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_ConstrainProportionsScale: 0
  33. m_Children:
  34. - {fileID: 3261808832645836245}
  35. m_Father: {fileID: 0}
  36. m_RootOrder: 0
  37. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  38. m_AnchorMin: {x: 0.5, y: 0.5}
  39. m_AnchorMax: {x: 0.5, y: 0.5}
  40. m_AnchoredPosition: {x: 0, y: 0}
  41. m_SizeDelta: {x: 506.27, y: 134}
  42. m_Pivot: {x: 0.5, y: 0.5}
  43. --- !u!222 &3261808830907060378
  44. CanvasRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 3261808830907060358}
  50. m_CullTransparentMesh: 0
  51. --- !u!114 &3261808830907060377
  52. MonoBehaviour:
  53. m_ObjectHideFlags: 0
  54. m_CorrespondingSourceObject: {fileID: 0}
  55. m_PrefabInstance: {fileID: 0}
  56. m_PrefabAsset: {fileID: 0}
  57. m_GameObject: {fileID: 3261808830907060358}
  58. m_Enabled: 1
  59. m_EditorHideFlags: 0
  60. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  61. m_Name:
  62. m_EditorClassIdentifier:
  63. m_Material: {fileID: 0}
  64. m_Color: {r: 1, g: 1, b: 1, a: 1}
  65. m_RaycastTarget: 1
  66. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  67. m_Maskable: 1
  68. m_OnCullStateChanged:
  69. m_PersistentCalls:
  70. m_Calls: []
  71. m_Sprite: {fileID: 21300000, guid: 0e80f5e61ff9e3d44be440a6cd30c1e8, type: 3}
  72. m_Type: 1
  73. m_PreserveAspect: 0
  74. m_FillCenter: 1
  75. m_FillMethod: 4
  76. m_FillAmount: 1
  77. m_FillClockwise: 1
  78. m_FillOrigin: 0
  79. m_UseSpriteMesh: 0
  80. m_PixelsPerUnitMultiplier: 1
  81. --- !u!114 &3261808830907060376
  82. MonoBehaviour:
  83. m_ObjectHideFlags: 0
  84. m_CorrespondingSourceObject: {fileID: 0}
  85. m_PrefabInstance: {fileID: 0}
  86. m_PrefabAsset: {fileID: 0}
  87. m_GameObject: {fileID: 3261808830907060358}
  88. m_Enabled: 1
  89. m_EditorHideFlags: 0
  90. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  91. m_Name:
  92. m_EditorClassIdentifier:
  93. m_Navigation:
  94. m_Mode: 3
  95. m_WrapAround: 0
  96. m_SelectOnUp: {fileID: 0}
  97. m_SelectOnDown: {fileID: 0}
  98. m_SelectOnLeft: {fileID: 0}
  99. m_SelectOnRight: {fileID: 0}
  100. m_Transition: 2
  101. m_Colors:
  102. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  103. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  104. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  105. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  106. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  107. m_ColorMultiplier: 1
  108. m_FadeDuration: 0.1
  109. m_SpriteState:
  110. m_HighlightedSprite: {fileID: 21300000, guid: f7582f09d0591214f9622185eceb6e72, type: 3}
  111. m_PressedSprite: {fileID: 21300000, guid: f7582f09d0591214f9622185eceb6e72, type: 3}
  112. m_SelectedSprite: {fileID: 21300000, guid: f7582f09d0591214f9622185eceb6e72, type: 3}
  113. m_DisabledSprite: {fileID: 0}
  114. m_AnimationTriggers:
  115. m_NormalTrigger: Normal
  116. m_HighlightedTrigger: Highlighted
  117. m_PressedTrigger: Pressed
  118. m_SelectedTrigger: Selected
  119. m_DisabledTrigger: Disabled
  120. m_Interactable: 1
  121. m_TargetGraphic: {fileID: 3261808830907060377}
  122. m_OnClick:
  123. m_PersistentCalls:
  124. m_Calls:
  125. - m_Target: {fileID: 0}
  126. m_TargetAssemblyTypeName: TrialDraw, Assembly-CSharp
  127. m_MethodName: OnClickRedrawButton
  128. m_Mode: 1
  129. m_Arguments:
  130. m_ObjectArgument: {fileID: 0}
  131. m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
  132. m_IntArgument: 0
  133. m_FloatArgument: 0
  134. m_StringArgument:
  135. m_BoolArgument: 0
  136. m_CallState: 2
  137. --- !u!1 &3261808832645836244
  138. GameObject:
  139. m_ObjectHideFlags: 0
  140. m_CorrespondingSourceObject: {fileID: 0}
  141. m_PrefabInstance: {fileID: 0}
  142. m_PrefabAsset: {fileID: 0}
  143. serializedVersion: 6
  144. m_Component:
  145. - component: {fileID: 3261808832645836245}
  146. - component: {fileID: 3261808832645836247}
  147. - component: {fileID: 3261808832645836246}
  148. - component: {fileID: 6326462446408886436}
  149. m_Layer: 5
  150. m_Name: Text
  151. m_TagString: Untagged
  152. m_Icon: {fileID: 0}
  153. m_NavMeshLayer: 0
  154. m_StaticEditorFlags: 0
  155. m_IsActive: 1
  156. --- !u!224 &3261808832645836245
  157. RectTransform:
  158. m_ObjectHideFlags: 0
  159. m_CorrespondingSourceObject: {fileID: 0}
  160. m_PrefabInstance: {fileID: 0}
  161. m_PrefabAsset: {fileID: 0}
  162. m_GameObject: {fileID: 3261808832645836244}
  163. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  164. m_LocalPosition: {x: 0, y: 0, z: 0}
  165. m_LocalScale: {x: 1, y: 1, z: 1}
  166. m_ConstrainProportionsScale: 0
  167. m_Children: []
  168. m_Father: {fileID: 3261808830907060359}
  169. m_RootOrder: 0
  170. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  171. m_AnchorMin: {x: 0, y: 0}
  172. m_AnchorMax: {x: 1, y: 1}
  173. m_AnchoredPosition: {x: 0, y: 0}
  174. m_SizeDelta: {x: 0, y: 0}
  175. m_Pivot: {x: 0.5, y: 0.5}
  176. --- !u!222 &3261808832645836247
  177. CanvasRenderer:
  178. m_ObjectHideFlags: 0
  179. m_CorrespondingSourceObject: {fileID: 0}
  180. m_PrefabInstance: {fileID: 0}
  181. m_PrefabAsset: {fileID: 0}
  182. m_GameObject: {fileID: 3261808832645836244}
  183. m_CullTransparentMesh: 0
  184. --- !u!114 &3261808832645836246
  185. MonoBehaviour:
  186. m_ObjectHideFlags: 0
  187. m_CorrespondingSourceObject: {fileID: 0}
  188. m_PrefabInstance: {fileID: 0}
  189. m_PrefabAsset: {fileID: 0}
  190. m_GameObject: {fileID: 3261808832645836244}
  191. m_Enabled: 1
  192. m_EditorHideFlags: 0
  193. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  194. m_Name:
  195. m_EditorClassIdentifier:
  196. m_Material: {fileID: 0}
  197. m_Color: {r: 0, g: 1, b: 0.28627443, a: 1}
  198. m_RaycastTarget: 1
  199. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  200. m_Maskable: 1
  201. m_OnCullStateChanged:
  202. m_PersistentCalls:
  203. m_Calls: []
  204. m_FontData:
  205. m_Font: {fileID: 12800000, guid: f632e5c8120bdd1469cb7eb91413004a, type: 3}
  206. m_FontSize: 70
  207. m_FontStyle: 0
  208. m_BestFit: 0
  209. m_MinSize: 3
  210. m_MaxSize: 70
  211. m_Alignment: 4
  212. m_AlignByGeometry: 0
  213. m_RichText: 1
  214. m_HorizontalOverflow: 0
  215. m_VerticalOverflow: 0
  216. m_LineSpacing: 1
  217. m_Text: "\u5F15\u304D\u76F4\u3057"
  218. --- !u!114 &6326462446408886436
  219. MonoBehaviour:
  220. m_ObjectHideFlags: 0
  221. m_CorrespondingSourceObject: {fileID: 0}
  222. m_PrefabInstance: {fileID: 0}
  223. m_PrefabAsset: {fileID: 0}
  224. m_GameObject: {fileID: 3261808832645836244}
  225. m_Enabled: 1
  226. m_EditorHideFlags: 0
  227. m_Script: {fileID: 11500000, guid: 7958ec3f63b47324fa381152fb9ef2b2, type: 3}
  228. m_Name:
  229. m_EditorClassIdentifier:
  230. _fontMaterial_ENG: {fileID: 0}
  231. _fontMaterial_JPN: {fileID: 0}
  232. _font_ENG: {fileID: 12800000, guid: 385dce3fc9f7d434cb640e4d4d497263, type: 3}
  233. _font_JPN: {fileID: 12800000, guid: f632e5c8120bdd1469cb7eb91413004a, type: 3}
  234. _fontSize_ENG: 70
  235. _fontSize_JPN: 70
  236. _text_ENG: Redraw
  237. _text_JPN: "\u5F15\u304D\u76F4\u3057"