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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using UnityEngine;
- // Siriusmon
- namespace DCGO.CardEffects.AD1
- {
- public class AD1_007 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternative Digivolution Condition
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.HasText("Gammamon");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- level: 5,
- permanentCondition: PermanentCondition,
- digivolutionCost: 3,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null)
- );
- }
- #endregion
- #region Raid
- if (timing == EffectTiming.OnAllyAttack)
- {
- cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region Security A. +1
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(changeValue: 1, isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region Blocker
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region Shared WD/WA
- string SharedHashString = "AD1_007_WD_WA";
- string SharedEffectName = "By placing 3 digivolution sources under this Digimon, delete 1 opponent's Digimon with equal or less DP";
- string SharedEffectDescription(string tag) => $"[{tag}] [Once Per Turn] By placing 3 Digimon cards with [Gammamon] in their texts from your hand or trash as this Digimon's top or bottom digivolution cards, delete 1 of your opponent's Digimon with as much or less DP as this Digimon.";
- bool SharedCanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && (CardEffectCommons.MatchConditionOwnersCardCountInHand(card, GammamonInText) + CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, GammamonInText) >= 3);
- }
- bool GammamonInText(CardSource cardSource)
- {
- return cardSource.IsDigimon
- && cardSource.HasText("Gammamon");
- }
- bool ValidOpponentDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
- && permanent.HasDP
- && permanent.DP <= card.PermanentOfThisCard().DP;
- }
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- Permanent thisPermanent = card.PermanentOfThisCard();
- List<CardSource> selectedCards = new List<CardSource>();
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- while (selectedCards.Count < 3)
- {
- List<CardSource> validHandCards = card.Owner.HandCards.Filter(GammamonInText).Except(selectedCards).ToList();
- List<CardSource> validTrashCards = card.Owner.TrashCards.Filter(GammamonInText).Except(selectedCards).ToList();
- int validHandCardCount = validHandCards.Count;
- int validTrashCardCount = validTrashCards.Count;
- List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
- if (validHandCardCount > 0)
- {
- selectionElements.Add(new(message: $"from Hand", value: 1, spriteIndex: 0));
- }
- if (validTrashCardCount > 0)
- {
- selectionElements.Add(new(message: $"from Trash", value: 2, spriteIndex: 0));
- }
- string selectPlayerMessage = "From which area will you select a card to place under as digivolution cards?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to select a card to place under as digivolution cards.";
- Debug.Log("Selection Elements Count: " + selectionElements.Count);
- GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- switch (GManager.instance.userSelectionManager.SelectedIntValue)
- {
- case 1: // From Hand
- {
- int maxCount = Math.Min(3 - selectedCards.Count, validHandCardCount);
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: cardSource => validHandCards.Contains(cardSource),
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: true,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage($"Select up to {maxCount} cards to place under as digivolution cards.", "The opponent is selecting cards to place under as digivolution cards.");
- yield return StartCoroutine(selectHandEffect.Activate());
- break;
- }
- case 2: // From Trash
- {
- int maxCount = Math.Min(3 - selectedCards.Count, validTrashCardCount);
- SelectCardEffect selectCardEffect1 = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect1.SetUp(
- canTargetCondition: cardSource => validTrashCards.Contains(cardSource),
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select cards",
- maxCount: maxCount,
- canEndNotMax: true,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect1.SetUpCustomMessage($"Select up to {maxCount} cards to place under as digivolution cards.", "The opponent is selecting cards to place under as digivolution cards.");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect1.Activate());
- break;
- }
- }
- }
- List<SelectionElement<bool>> selectionElements1 = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"To Top", value : true, spriteIndex: 0),
- new SelectionElement<bool>(message: $"To Bottom", value : false, spriteIndex: 1),
- };
- string selectPlayerMessage1 = "From which area do you select a card?";
- string notSelectPlayerMessage1 = "The opponent is choosing from which area to select a card.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements1, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage1, notSelectPlayerMessage: notSelectPlayerMessage1);
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- List<CardSource> fixedCards = new List<CardSource>();
- bool ToTop = GManager.instance.userSelectionManager.SelectedBoolValue;
- selectCardEffect.SetUp(
- canTargetCondition: _ => true,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AfterSelectCardCoroutine,
- message: "Specify the order to place the cards in the digivolution cards\n(cards will be placed so that cards with lower numbers are on top).",
- maxCount: selectedCards.Count,
- canEndNotMax: false,
- isShowOpponent: false,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: selectedCards,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Cards");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
-
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- fixedCards = cardSources.Clone();
- fixedCards.Reverse();
- if (ToTop)
- {
- yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsTop(fixedCards, activateClass));
- }
- else
- {
- yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(fixedCards, activateClass));
- }
- yield return null;
- }
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, ValidOpponentDigimon))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: ValidOpponentDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), 1, true, SharedEffectDescription("When Digivolving"));
- activateClass.SetHashString(SharedHashString);
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- }
- #endregion
- #region When Attacking
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), 1, true, SharedEffectDescription("When Attacking"));
- activateClass.SetHashString(SharedHashString);
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- }
- #endregion
- #region End of Your Turn
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Attack with this Digimon without suspending", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
- activateClass.SetHashString("AD1_007_EoYT");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[End of Your Turn] [Once Per Turn] This Digimon with 5 or more digivolution cards may attack without suspending.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && CardEffectCommons.IsOwnerTurn(card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && card.PermanentOfThisCard().DigivolutionCards.Count >= 5
- && card.PermanentOfThisCard().CanAttack(activateClass, withoutTap: true);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: card.PermanentOfThisCard(),
- canAttackPlayerCondition: () => true,
- defenderCondition: (permanent) => true,
- cardEffect: activateClass);
- selectAttackEffect.SetWithoutTap();
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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