BT10_069.cs 11 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. namespace DCGO.CardEffects.BT10
  9. {
  10. public class BT10_069 : CEntity_Effect
  11. {
  12. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  13. {
  14. List<ICardEffect> cardEffects = new List<ICardEffect>();
  15. if (timing == EffectTiming.None)
  16. {
  17. bool PermanentCondition(Permanent targetPermanent)
  18. {
  19. return targetPermanent.TopCard.CardNames.Contains("DarkKnightmon");
  20. }
  21. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false, card: card, condition: null));
  22. }
  23. if (timing == EffectTiming.OnEnterFieldAnyone)
  24. {
  25. ActivateClass activateClass = new ActivateClass();
  26. activateClass.SetUpICardEffect("Return 1 card from trash to hand, delete a Tamer and unsuspend this Digimon", CanUseCondition, card);
  27. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  28. cardEffects.Add(activateClass);
  29. string EffectDiscription()
  30. {
  31. return "[When Digivolving] Return 1 black or purple non-[DarkKnightmon (X Antibody)] Digimon card from your trash to your hand. Then, if [DarkKnightmon] or [X Antibody] is in this Digimon's digivolution cards, delete 1 Tamer, and unsuspend this Digimon.";
  32. }
  33. bool CanSelectCardCondition(CardSource cardSource)
  34. {
  35. if (cardSource.IsDigimon)
  36. {
  37. if (cardSource.HasCardColor(CardColor.Black) || cardSource.HasCardColor(CardColor.Purple))
  38. {
  39. if (!cardSource.EqualsCardName("DarkKnightmon (X Antibody)"))
  40. {
  41. return true;
  42. }
  43. }
  44. }
  45. return false;
  46. }
  47. bool CanSelectPermanentCondition(Permanent permanent)
  48. {
  49. if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
  50. {
  51. if (permanent.IsTamer)
  52. {
  53. return true;
  54. }
  55. }
  56. return false;
  57. }
  58. bool CanUseCondition(Hashtable hashtable)
  59. {
  60. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  61. }
  62. bool CanActivateCondition(Hashtable hashtable)
  63. {
  64. if (CardEffectCommons.IsExistOnBattleArea(card))
  65. {
  66. return true;
  67. }
  68. return false;
  69. }
  70. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  71. {
  72. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  73. {
  74. int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardCondition));
  75. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  76. selectCardEffect.SetUp(
  77. canTargetCondition: CanSelectCardCondition,
  78. canTargetCondition_ByPreSelecetedList: null,
  79. canEndSelectCondition: null,
  80. canNoSelect: () => false,
  81. selectCardCoroutine: null,
  82. afterSelectCardCoroutine: null,
  83. message: "Select 1 card to add to your hand.",
  84. maxCount: maxCount,
  85. canEndNotMax: false,
  86. isShowOpponent: true,
  87. mode: SelectCardEffect.Mode.AddHand,
  88. root: SelectCardEffect.Root.Trash,
  89. customRootCardList: null,
  90. canLookReverseCard: true,
  91. selectPlayer: card.Owner,
  92. cardEffect: activateClass);
  93. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  94. }
  95. if (CardEffectCommons.IsExistOnBattleArea(card))
  96. {
  97. if (card.PermanentOfThisCard().DigivolutionCards.Count((cardSource) => cardSource.CardNames.Contains("DarkKnightmon") || cardSource.CardNames.Contains("X Antibody") || cardSource.CardNames.Contains("XAntibody")) >= 1)
  98. {
  99. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  100. {
  101. int maxCount = 1;
  102. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  103. selectPermanentEffect.SetUp(
  104. selectPlayer: card.Owner,
  105. canTargetCondition: CanSelectPermanentCondition,
  106. canTargetCondition_ByPreSelecetedList: null,
  107. canEndSelectCondition: null,
  108. maxCount: maxCount,
  109. canNoSelect: false,
  110. canEndNotMax: false,
  111. selectPermanentCoroutine: null,
  112. afterSelectPermanentCoroutine: null,
  113. mode: SelectPermanentEffect.Mode.Destroy,
  114. cardEffect: activateClass);
  115. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  116. }
  117. Permanent selectedPermanent = card.PermanentOfThisCard();
  118. yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(new List<Permanent>() { selectedPermanent }, activateClass).Unsuspend());
  119. }
  120. }
  121. }
  122. }
  123. if (timing == EffectTiming.OnDestroyedAnyone)
  124. {
  125. ActivateClass activateClass = new ActivateClass();
  126. activateClass.SetUpICardEffect("Play 1 [DarkKnightmon] from trash", CanUseCondition, card);
  127. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  128. cardEffects.Add(activateClass);
  129. string EffectDiscription()
  130. {
  131. return "[On Deletion] You may play 1 [DarkKnightmon] from your trash without paying its memory cost.";
  132. }
  133. bool CanSelectCardCondition(CardSource cardSource)
  134. {
  135. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  136. {
  137. if (cardSource.CardNames.Contains("DarkKnightmon"))
  138. {
  139. return true;
  140. }
  141. }
  142. return false;
  143. }
  144. bool CanUseCondition(Hashtable hashtable)
  145. {
  146. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
  147. }
  148. bool CanActivateCondition(Hashtable hashtable)
  149. {
  150. if (CardEffectCommons.CanActivateOnDeletion(card, activateClass))
  151. {
  152. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  153. {
  154. return true;
  155. }
  156. }
  157. return false;
  158. }
  159. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  160. {
  161. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  162. {
  163. int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
  164. List<CardSource> selectedCards = new List<CardSource>();
  165. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  166. selectCardEffect.SetUp(
  167. canTargetCondition: CanSelectCardCondition,
  168. canTargetCondition_ByPreSelecetedList: null,
  169. canEndSelectCondition: null,
  170. canNoSelect: () => true,
  171. selectCardCoroutine: SelectCardCoroutine,
  172. afterSelectCardCoroutine: null,
  173. message: "Select 1 card to play.",
  174. maxCount: maxCount,
  175. canEndNotMax: false,
  176. isShowOpponent: true,
  177. mode: SelectCardEffect.Mode.Custom,
  178. root: SelectCardEffect.Root.Trash,
  179. customRootCardList: null,
  180. canLookReverseCard: true,
  181. selectPlayer: card.Owner,
  182. cardEffect: activateClass);
  183. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  184. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  185. yield return StartCoroutine(selectCardEffect.Activate());
  186. IEnumerator SelectCardCoroutine(CardSource cardSource)
  187. {
  188. selectedCards.Add(cardSource);
  189. yield return null;
  190. }
  191. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
  192. }
  193. }
  194. }
  195. return cardEffects;
  196. }
  197. }
  198. }