BT10_051.cs 2.4 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. namespace DCGO.CardEffects.BT10
  9. {
  10. public class BT10_051 : CEntity_Effect
  11. {
  12. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  13. {
  14. List<ICardEffect> cardEffects = new List<ICardEffect>();
  15. if (timing == EffectTiming.OnTappedAnyone)
  16. {
  17. ActivateClass activateClass = new ActivateClass();
  18. activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
  19. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  20. activateClass.SetIsInheritedEffect(true);
  21. activateClass.SetHashString("Memory+1_BT10_051");
  22. cardEffects.Add(activateClass);
  23. string EffectDiscription()
  24. {
  25. return "[Your Turn][Once Per Turn] When an opponent's Digimon becomes suspended, gain 1 memory.";
  26. }
  27. bool PermanentCondition(Permanent permanent)
  28. {
  29. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  30. }
  31. bool CanUseCondition(Hashtable hashtable)
  32. {
  33. if (CardEffectCommons.IsExistOnBattleArea(card))
  34. {
  35. if (CardEffectCommons.IsOwnerTurn(card))
  36. {
  37. if (CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, PermanentCondition))
  38. {
  39. return true;
  40. }
  41. }
  42. }
  43. return false;
  44. }
  45. bool CanActivateCondition(Hashtable hashtable)
  46. {
  47. if (CardEffectCommons.IsExistOnBattleArea(card))
  48. {
  49. return true;
  50. }
  51. return false;
  52. }
  53. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  54. {
  55. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
  56. }
  57. }
  58. return cardEffects;
  59. }
  60. }
  61. }