BT11_022.cs 6.0 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. namespace DCGO.CardEffects.BT11
  4. {
  5. public class BT11_022 : CEntity_Effect
  6. {
  7. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  8. {
  9. List<ICardEffect> cardEffects = new List<ICardEffect>();
  10. if (timing == EffectTiming.None)
  11. {
  12. bool PermanentCondition(Permanent targetPermanent)
  13. {
  14. return targetPermanent.TopCard.CardNames.Contains("Bebydomon");
  15. }
  16. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));
  17. }
  18. if (timing == EffectTiming.OnEnterFieldAnyone)
  19. {
  20. ActivateClass activateClass = new ActivateClass();
  21. activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
  22. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  23. activateClass.SetHashString("Draw1_BT11_022");
  24. cardEffects.Add(activateClass);
  25. string EffectDiscription()
  26. {
  27. return "[Your Turn][Once Per Turn] When you play another Digimon with [Dramon] in its name or [Blue Flare] in its traits, <Draw 1>.";
  28. }
  29. bool PermanentCondition(Permanent permanent)
  30. {
  31. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
  32. {
  33. if (permanent != card.PermanentOfThisCard())
  34. {
  35. if (permanent.TopCard.HasDramonName)
  36. {
  37. return true;
  38. }
  39. if (permanent.TopCard.CardTraits.Contains("Blue Flare") || permanent.TopCard.CardTraits.Contains("BlueFlare"))
  40. {
  41. return true;
  42. }
  43. }
  44. }
  45. return false;
  46. }
  47. bool CanUseCondition(Hashtable hashtable)
  48. {
  49. if (CardEffectCommons.IsExistOnBattleArea(card))
  50. {
  51. if (CardEffectCommons.IsOwnerTurn(card))
  52. {
  53. if (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition))
  54. {
  55. return true;
  56. }
  57. }
  58. }
  59. return false;
  60. }
  61. bool CanActivateCondition(Hashtable hashtable)
  62. {
  63. if (CardEffectCommons.IsExistOnBattleArea(card))
  64. {
  65. return true;
  66. }
  67. return false;
  68. }
  69. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  70. {
  71. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
  72. }
  73. }
  74. if (timing == EffectTiming.OnEnterFieldAnyone)
  75. {
  76. ActivateClass activateClass = new ActivateClass();
  77. activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
  78. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  79. activateClass.SetIsInheritedEffect(true);
  80. activateClass.SetHashString("Memory+1_BT11_022");
  81. cardEffects.Add(activateClass);
  82. string EffectDiscription()
  83. {
  84. return "[Your Turn][Once Per Turn] When you play another Digimon with [Dramon] in its name or [Blue Flare] in its traits, gain 1 memory.";
  85. }
  86. bool PermanentCondition(Permanent permanent)
  87. {
  88. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
  89. {
  90. if (permanent != card.PermanentOfThisCard())
  91. {
  92. if (permanent.TopCard.HasDramonName)
  93. {
  94. return true;
  95. }
  96. if (permanent.TopCard.CardTraits.Contains("Blue Flare") || permanent.TopCard.CardTraits.Contains("BlueFlare"))
  97. {
  98. return true;
  99. }
  100. }
  101. }
  102. return false;
  103. }
  104. bool CanUseCondition(Hashtable hashtable)
  105. {
  106. if (CardEffectCommons.IsExistOnBattleArea(card))
  107. {
  108. if (CardEffectCommons.IsOwnerTurn(card))
  109. {
  110. if (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition))
  111. {
  112. return true;
  113. }
  114. }
  115. }
  116. return false;
  117. }
  118. bool CanActivateCondition(Hashtable hashtable)
  119. {
  120. if (CardEffectCommons.IsExistOnBattleArea(card))
  121. {
  122. return true;
  123. }
  124. return false;
  125. }
  126. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  127. {
  128. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
  129. }
  130. }
  131. return cardEffects;
  132. }
  133. }
  134. }