BT11_080.cs 2.0 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556
  1. using System.Collections.Generic;
  2. namespace DCGO.CardEffects.BT11
  3. {
  4. public class BT11_080 : CEntity_Effect
  5. {
  6. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  7. {
  8. List<ICardEffect> cardEffects = new List<ICardEffect>();
  9. if (timing == EffectTiming.None)
  10. {
  11. bool Condition()
  12. {
  13. if (CardEffectCommons.IsExistOnBattleArea(card))
  14. {
  15. if (CardEffectCommons.IsOwnerTurn(card))
  16. {
  17. if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.TopCard.CardColors.Contains(CardColor.Yellow) && (permanent.IsDigimon || permanent.IsTamer)))
  18. {
  19. return true;
  20. }
  21. }
  22. }
  23. return false;
  24. }
  25. cardEffects.Add(CardEffectFactory.RushSelfStaticEffect(isInheritedEffect: false, card: card, condition: Condition));
  26. }
  27. if (timing == EffectTiming.OnDestroyedAnyone)
  28. {
  29. bool Condition()
  30. {
  31. if (CardEffectCommons.IsExistOnBattleArea(card))
  32. {
  33. if (CardEffectCommons.IsOwnerTurn(card))
  34. {
  35. if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.TopCard.CardColors.Contains(CardColor.Yellow) && (permanent.IsDigimon || permanent.IsTamer)))
  36. {
  37. return true;
  38. }
  39. }
  40. }
  41. return false;
  42. }
  43. cardEffects.Add(CardEffectFactory.RetaliationSelfEffect(isInheritedEffect: false, card: card, condition: Condition));
  44. }
  45. return cardEffects;
  46. }
  47. }
  48. }