BT11_082.cs 9.6 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. namespace DCGO.CardEffects.BT11
  6. {
  7. public class BT11_082 : CEntity_Effect
  8. {
  9. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  10. {
  11. List<ICardEffect> cardEffects = new List<ICardEffect>();
  12. if (timing == EffectTiming.None)
  13. {
  14. bool PermanentCondition(Permanent targetPermanent)
  15. {
  16. return targetPermanent.TopCard.CardNames.Contains("Damemon");
  17. }
  18. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 1, ignoreDigivolutionRequirement: false, card: card, condition: null));
  19. }
  20. if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
  21. {
  22. bool CanSelectPermanentCondition(Permanent permanent)
  23. {
  24. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
  25. {
  26. if (permanent != card.PermanentOfThisCard())
  27. {
  28. if (permanent.TopCard.CardTraits.Contains("Bagra Army") || permanent.TopCard.CardTraits.Contains("BagraArmy"))
  29. {
  30. if (permanent.willBeRemoveField)
  31. {
  32. return true;
  33. }
  34. }
  35. }
  36. }
  37. return false;
  38. }
  39. string EffectDiscription()
  40. {
  41. return "<Decoy ([Bagra Army])> (When one of your other Digimon with [Bagra Army] in its traits would be deleted by an opponent's effect, you may delete this Digimon to prevent that deletion.)";
  42. }
  43. cardEffects.Add(CardEffectFactory.DecoySelfEffect(isInheritedEffect: false, card: card, condition: null, permanentCondition: CanSelectPermanentCondition, effectName: "Decoy ([Bagra Army])", effectDiscription: EffectDiscription()));
  44. }
  45. if (timing == EffectTiming.None)
  46. {
  47. bool PermanentCondition(Permanent permanent)
  48. {
  49. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
  50. {
  51. if (permanent.TopCard.CardNames.Contains("Yuu Amano"))
  52. {
  53. return true;
  54. }
  55. if (permanent.TopCard.CardNames.Contains("YuuAmano"))
  56. {
  57. return true;
  58. }
  59. }
  60. return false;
  61. }
  62. bool CanUseCondition()
  63. {
  64. return CardEffectCommons.IsExistOnBattleArea(card);
  65. }
  66. string effectName = "Your [Yuu Amano] can't be deleted";
  67. cardEffects.Add(CardEffectFactory.CanNotBeDestroyedStaticEffect(
  68. permanentCondition: PermanentCondition,
  69. isInheritedEffect: false,
  70. card: card,
  71. condition: CanUseCondition,
  72. effectName: effectName
  73. ));
  74. }
  75. if (timing == EffectTiming.OnDestroyedAnyone)
  76. {
  77. ActivateClass activateClass = new ActivateClass();
  78. activateClass.SetUpICardEffect("Play 1 [Damemon] from trash", CanUseCondition, card);
  79. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  80. cardEffects.Add(activateClass);
  81. string EffectDiscription()
  82. {
  83. return "[On Deletion] You may play 1 [Damemon] from your trash suspended without paying the cost.";
  84. }
  85. bool CanSelectCardCondition(CardSource cardSource)
  86. {
  87. if (cardSource.CardNames.Contains("Damemon"))
  88. {
  89. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  90. {
  91. return true;
  92. }
  93. }
  94. return false;
  95. }
  96. bool CanUseCondition(Hashtable hashtable)
  97. {
  98. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
  99. }
  100. bool CanActivateCondition(Hashtable hashtable)
  101. {
  102. if (CardEffectCommons.CanActivateOnDeletion(card, activateClass))
  103. {
  104. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  105. {
  106. return true;
  107. }
  108. }
  109. return false;
  110. }
  111. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  112. {
  113. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  114. {
  115. int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
  116. List<CardSource> selectedCards = new List<CardSource>();
  117. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  118. selectCardEffect.SetUp(
  119. canTargetCondition: CanSelectCardCondition,
  120. canTargetCondition_ByPreSelecetedList: null,
  121. canEndSelectCondition: null,
  122. canNoSelect: () => true,
  123. selectCardCoroutine: SelectCardCoroutine,
  124. afterSelectCardCoroutine: null,
  125. message: "Select 1 card to play.",
  126. maxCount: maxCount,
  127. canEndNotMax: false,
  128. isShowOpponent: true,
  129. mode: SelectCardEffect.Mode.Custom,
  130. root: SelectCardEffect.Root.Trash,
  131. customRootCardList: null,
  132. canLookReverseCard: true,
  133. selectPlayer: card.Owner,
  134. cardEffect: activateClass);
  135. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  136. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  137. yield return StartCoroutine(selectCardEffect.Activate());
  138. IEnumerator SelectCardCoroutine(CardSource cardSource)
  139. {
  140. selectedCards.Add(cardSource);
  141. yield return null;
  142. }
  143. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: true, root: SelectCardEffect.Root.Trash, activateETB: true));
  144. }
  145. }
  146. }
  147. if (timing == EffectTiming.OnDigivolutionCardDiscarded)
  148. {
  149. ActivateClass activateClass = new ActivateClass();
  150. activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
  151. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  152. activateClass.SetIsInheritedEffect(true);
  153. cardEffects.Add(activateClass);
  154. string EffectDiscription()
  155. {
  156. return "[Opponent's Turn] When an effect trashes this digivolution card, gain 1 memory.";
  157. }
  158. bool CanUseCondition(Hashtable hashtable)
  159. {
  160. if (CardEffectCommons.IsExistOnBattleArea(card))
  161. {
  162. if (CardEffectCommons.IsOpponentTurn(card))
  163. {
  164. if (CardEffectCommons.CanTriggerOnTrashSelfDigivolutionCard(hashtable, cardEffect => cardEffect != null, card))
  165. {
  166. return true;
  167. }
  168. }
  169. }
  170. return false;
  171. }
  172. bool CanActivateCondition(Hashtable hashtable)
  173. {
  174. if (CardEffectCommons.IsExistOnTrash(card))
  175. {
  176. if (card.Owner.CanAddMemory(activateClass))
  177. {
  178. return true;
  179. }
  180. }
  181. return false;
  182. }
  183. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  184. {
  185. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
  186. }
  187. }
  188. return cardEffects;
  189. }
  190. }
  191. }