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- using System;
- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.BT11
- {
- public class BT11_097 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Main] Delete 1 of your opponent's Digimon with 8000 DP or less. Then, if you have a red Tamer in play, activate 1 of the [On Deletion] effects of 1 of your red Digimon with [Vaccine] in its traits.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(8000, activateClass))
- {
- return true;
- }
- }
- return false;
- }
- bool CanSelectPermanentCondition1(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.CardColors.Contains(CardColor.Red))
- {
- if (permanent.TopCard.CardTraits.Contains("Vaccine"))
- {
- List<ICardEffect> candidateEffects = permanent.EffectList(EffectTiming.OnDestroyedAnyone)
- .Clone()
- .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsOnDeletion);
- if (candidateEffects.Count >= 1)
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.TopCard.CardColors.Contains(CardColor.Red) && permanent.IsTamer))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
- {
- Permanent selectedPermanent = null;
- int maxCount = 1;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition1,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon whose [On Deletion] effect will activate.", "The opponent is selecting 1 Digimon whose [On Deletion] effect will activate.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
- {
- foreach (Permanent permanent in permanents)
- {
- selectedPermanent = permanent;
- }
- yield return null;
- }
- if (selectedPermanent != null)
- {
- List<ICardEffect> candidateEffects = selectedPermanent.EffectList(EffectTiming.OnDestroyedAnyone)
- .Clone()
- .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsOnDeletion);
- if (candidateEffects.Count >= 1)
- {
- ICardEffect selectedEffect = null;
- if (candidateEffects.Count == 1)
- {
- selectedEffect = candidateEffects[0];
- }
- else
- {
- List<SkillInfo> skillInfos = candidateEffects
- .Map(cardEffect => new SkillInfo(cardEffect, null, EffectTiming.None));
- List<CardSource> cardSources = candidateEffects
- .Map(cardEffect => cardEffect.EffectSourceCard);
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: (cardSource) => true,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: null,
- message: "Select 1 effect to activate.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: false,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: cardSources,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetNotShowCard();
- selectCardEffect.SetUpSkillInfos(skillInfos);
- selectCardEffect.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine);
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- IEnumerator AfterSelectIndexCoroutine(List<int> selectedIndexes)
- {
- if (selectedIndexes.Count == 1)
- {
- selectedEffect = candidateEffects[selectedIndexes[0]];
- yield return null;
- }
- }
- }
- if (selectedEffect != null)
- {
- Hashtable effectHashtable = CardEffectCommons.OnDeletionHashtable(
- new List<Permanent>() { selectedPermanent },
- null,
- null,
- false);
- card.Owner.TrashCards.Add(selectedPermanent.TopCard);
- card.Owner.TrashCards.Add(selectedEffect.EffectSourceCard);
- selectedEffect.EffectSourceCard.PermanentJustBeforeRemoveField = selectedPermanent;
- selectedPermanent.TopCard.PermanentJustBeforeRemoveField = selectedPermanent;
- bool canUse = selectedEffect.CanUse(effectHashtable);
- card.Owner.TrashCards.Remove(selectedPermanent.TopCard);
- card.Owner.TrashCards.Remove(selectedEffect.EffectSourceCard);
- selectedEffect.EffectSourceCard.PermanentJustBeforeRemoveField = null;
- selectedPermanent.TopCard.PermanentJustBeforeRemoveField = null;
- if (canUse)
- {
- yield return ContinuousController.instance.StartCoroutine(((ActivateICardEffect)selectedEffect).Activate_Optional_Effect_Execute(effectHashtable));
- }
- }
- }
- }
- }
- }
- }
- }
- if (timing == EffectTiming.SecuritySkill)
- {
- CardEffectCommons.AddActivateMainOptionSecurityEffect(
- card: card,
- cardEffects: ref cardEffects,
- effectName: $"Delete 1 Digimon with 8000 DP or less and activate 1 [On Deletion] effect");
- }
- return cardEffects;
- }
- }
- }
|