BT11_036.cs 6.3 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. namespace DCGO.CardEffects.BT11
  6. {
  7. public class BT11_036 : CEntity_Effect
  8. {
  9. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  10. {
  11. List<ICardEffect> cardEffects = new List<ICardEffect>();
  12. if (timing == EffectTiming.None)
  13. {
  14. bool Condition()
  15. {
  16. return CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.IsExistOnBattleArea(card);
  17. }
  18. bool PermanentCondition(Permanent targetPermanent)
  19. {
  20. return targetPermanent == card.PermanentOfThisCard();
  21. }
  22. bool CardSourceCondition(CardSource cardSource)
  23. {
  24. return cardSource.ContainsCardName("Sukamon");
  25. }
  26. bool RootCondition(SelectCardEffect.Root root)
  27. {
  28. return true;
  29. }
  30. cardEffects.Add(CardEffectFactory.ChangeDigivolutionCostStaticEffect(
  31. changeValue: -1,
  32. permanentCondition: PermanentCondition,
  33. cardCondition: CardSourceCondition,
  34. rootCondition: RootCondition,
  35. isInheritedEffect: false,
  36. card: card,
  37. condition: Condition,
  38. setFixedCost: false));
  39. }
  40. if (timing == EffectTiming.OnDestroyedAnyone)
  41. {
  42. ActivateClass activateClass = new ActivateClass();
  43. activateClass.SetUpICardEffect("Play 1 [Chuumon] from trash", CanUseCondition, card);
  44. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  45. activateClass.SetIsInheritedEffect(true);
  46. cardEffects.Add(activateClass);
  47. string EffectDiscription()
  48. {
  49. return "[On Deletion] If this Digimon has [Sukamon] or [Etemon] in its name, you may play 1 [Chuumon] from your trash suspended without paying the cost.";
  50. }
  51. bool CanSelectCardCondition(CardSource cardSource)
  52. {
  53. if (cardSource != null)
  54. {
  55. if (cardSource.Owner == card.Owner)
  56. {
  57. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  58. {
  59. if (cardSource.CardNames.Contains("Chuumon"))
  60. {
  61. return true;
  62. }
  63. }
  64. }
  65. }
  66. return false;
  67. }
  68. bool CanUseCondition(Hashtable hashtable)
  69. {
  70. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
  71. }
  72. bool CanActivateCondition(Hashtable hashtable)
  73. {
  74. if (CardEffectCommons.CanActivateOnDeletion(card, activateClass))
  75. {
  76. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  77. {
  78. if (CardEffectCommons.CanActivateSelfOnDeletionWithContainingCardName(hashtable, "Sukamon", card))
  79. {
  80. return true;
  81. }
  82. if (CardEffectCommons.CanActivateSelfOnDeletionWithContainingCardName(hashtable, "Etemon", card))
  83. {
  84. return true;
  85. }
  86. }
  87. }
  88. return false;
  89. }
  90. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  91. {
  92. int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
  93. List<CardSource> selectedCards = new List<CardSource>();
  94. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  95. selectCardEffect.SetUp(
  96. canTargetCondition: CanSelectCardCondition,
  97. canTargetCondition_ByPreSelecetedList: null,
  98. canEndSelectCondition: null,
  99. canNoSelect: () => true,
  100. selectCardCoroutine: SelectCardCoroutine,
  101. afterSelectCardCoroutine: null,
  102. message: "Select 1 card to play.",
  103. maxCount: maxCount,
  104. canEndNotMax: false,
  105. isShowOpponent: true,
  106. mode: SelectCardEffect.Mode.Custom,
  107. root: SelectCardEffect.Root.Trash,
  108. customRootCardList: null,
  109. canLookReverseCard: true,
  110. selectPlayer: card.Owner,
  111. cardEffect: activateClass);
  112. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  113. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  114. yield return StartCoroutine(selectCardEffect.Activate());
  115. IEnumerator SelectCardCoroutine(CardSource cardSource)
  116. {
  117. selectedCards.Add(cardSource);
  118. yield return null;
  119. }
  120. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: true, root: SelectCardEffect.Root.Trash, activateETB: true));
  121. }
  122. }
  123. return cardEffects;
  124. }
  125. }
  126. }