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- using System;
- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.BT12
- {
- public class BT12_065 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.CardNames.Contains("Mercurymon");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 1, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- if (timing == EffectTiming.None)
- {
- bool Condition()
- {
- return card.Owner.HandCards.Contains(card);
- }
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.CardColors.Contains(CardColor.Black) && targetPermanent.IsTamer;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: Condition));
- }
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Opponent's 1 Digimon get effects", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Until the end of your opponent's turn, 1 of your opponent's Digimon gains \"[Start of Your Main Phase] Attack with this Digimon.\"";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (isExistOnField(card))
- {
- Permanent selectedPermanent = null;
- if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard()))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- ActivateClass activateClass1 = new ActivateClass();
- activateClass1.SetUpICardEffect("Attack with this Digimon", CanUseCondition1, selectedPermanent.TopCard);
- activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1());
- activateClass1.SetEffectSourcePermanent(selectedPermanent);
- selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
- if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
- {
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(selectedPermanent));
- }
- string EffectDiscription1()
- {
- return "[Start of Your Main Phase] Attack with this Digimon.";
- }
- bool CanUseCondition1(Hashtable hashtable1)
- {
- if (selectedPermanent.TopCard != null)
- {
- if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent))
- {
- if (GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner)
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition1(Hashtable hashtable1)
- {
- if (selectedPermanent.TopCard != null)
- {
- if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent))
- {
- if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
- {
- if (selectedPermanent.CanAttack(activateClass1))
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
- {
- if (selectedPermanent.TopCard != null)
- {
- if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent))
- {
- if (selectedPermanent.CanAttack(activateClass1))
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: selectedPermanent,
- canAttackPlayerCondition: () => true,
- defenderCondition: (permanent) => true,
- cardEffect: activateClass1);
- selectAttackEffect.SetCanNotSelectNotAttack();
- Hashtable hashtable = new Hashtable();
- hashtable.Add("CardEffect", activateClass1);
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- }
- }
- ICardEffect GetCardEffect(EffectTiming _timing)
- {
- if (_timing == EffectTiming.OnStartMainPhase)
- {
- return activateClass1;
- }
- return null;
- }
- }
- }
- }
- }
- }
- }
- return cardEffects;
- }
- }
- }
|