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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- namespace DCGO.CardEffects.BT14
- {
- public class BT14_005 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Return cards from trash to gain DP +2000", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("ReturnCards_BT14_005");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Attacking][Once Per Turn] By returning 3 cards with the [D-Brigade] or [DigiPolice] trait from your trash to the top of the deck, this Digimon gets +2000 DP for the turn.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.CardTraits.Contains("D-Brigade"))
- {
- return true;
- }
- if (cardSource.CardTraits.Contains("DigiPolice"))
- {
- return true;
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.TrashCards.Count(CanSelectCardCondition) >= 3)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (card.Owner.TrashCards.Count(CanSelectCardCondition) >= 3)
- {
- int maxCount = 3;
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: (cardSource) => CanSelectCardCondition(cardSource),
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AfterSelectCardCoroutine,
- message: "Select cards to place at the top of the deck\n(cards will be placed back to the top of the deck so that cards with lower numbers are on top).",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: false,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetNotAddLog();
- selectCardEffect.SetUpCustomMessage_ShowCard("Deck Top Cards");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (cardSources.Count == 3)
- {
- cardSources.Reverse();
- yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryTopCards(cardSources));
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: card.PermanentOfThisCard(),
- changeValue: 2000,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- }
- }
- }
- }
- }
- }
- return cardEffects;
- }
- }
- }
|