BT14_052.cs 4.6 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. namespace DCGO.CardEffects.BT14
  5. {
  6. public class BT14_052 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. if (timing == EffectTiming.None)
  12. {
  13. ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass();
  14. changeCardNamesClass.SetUpICardEffect("Also treated as having [Leomon] in its name", CanUseCondition, card);
  15. changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: changeCardNames);
  16. cardEffects.Add(changeCardNamesClass);
  17. bool CanUseCondition(Hashtable hashtable)
  18. {
  19. return true;
  20. }
  21. List<string> changeCardNames(CardSource cardSource, List<string> CardNames)
  22. {
  23. if (cardSource == card)
  24. {
  25. CardNames.Add("Leomon_BT11_054");
  26. }
  27. return CardNames;
  28. }
  29. }
  30. if (timing == EffectTiming.OnDetermineDoSecurityCheck)
  31. {
  32. cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null));
  33. }
  34. if (timing == EffectTiming.OnEnterFieldAnyone)
  35. {
  36. ActivateClass activateClass = new ActivateClass();
  37. activateClass.SetUpICardEffect("Suspend 1 Digimon", CanUseCondition, card);
  38. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  39. cardEffects.Add(activateClass);
  40. string EffectDiscription()
  41. {
  42. return "[When Digivolving] Suspend 1 of your opponent's Digimon.";
  43. }
  44. bool CanSelectPermanentCondition(Permanent permanent)
  45. {
  46. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  47. }
  48. bool CanUseCondition(Hashtable hashtable)
  49. {
  50. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  51. }
  52. bool CanActivateCondition(Hashtable hashtable)
  53. {
  54. if (CardEffectCommons.IsExistOnBattleArea(card))
  55. {
  56. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  57. {
  58. return true;
  59. }
  60. }
  61. return false;
  62. }
  63. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  64. {
  65. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  66. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  67. selectPermanentEffect.SetUp(
  68. selectPlayer: card.Owner,
  69. canTargetCondition: CanSelectPermanentCondition,
  70. canTargetCondition_ByPreSelecetedList: null,
  71. canEndSelectCondition: null,
  72. maxCount: maxCount,
  73. canNoSelect: false,
  74. canEndNotMax: false,
  75. selectPermanentCoroutine: null,
  76. afterSelectPermanentCoroutine: null,
  77. mode: SelectPermanentEffect.Mode.Tap,
  78. cardEffect: activateClass);
  79. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  80. }
  81. }
  82. if (timing == EffectTiming.None)
  83. {
  84. bool Condition()
  85. {
  86. if (CardEffectCommons.IsOwnerTurn(card))
  87. {
  88. if (card.PermanentOfThisCard().TopCard.ContainsCardName("Leomon"))
  89. {
  90. return true;
  91. }
  92. }
  93. return false;
  94. }
  95. cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 2000, isInheritedEffect: true, card: card, condition: Condition));
  96. }
  97. return cardEffects;
  98. }
  99. }
  100. }