BT14_090.cs 20 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. namespace DCGO.CardEffects.BT14
  5. {
  6. public class BT14_090 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. if (timing == EffectTiming.None)
  12. {
  13. IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
  14. ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
  15. ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
  16. cardEffects.Add(ignoreColorConditionClass);
  17. bool CanUseCondition(Hashtable hashtable)
  18. {
  19. return CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsTamer && permanent.TopCard.ContainsCardName("Tai Kamiya"));
  20. }
  21. bool CardCondition(CardSource cardSource)
  22. {
  23. return cardSource == card;
  24. }
  25. }
  26. if (timing == EffectTiming.OptionSkill)
  27. {
  28. ActivateClass activateClass = new ActivateClass();
  29. activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
  30. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  31. cardEffects.Add(activateClass);
  32. string EffectDiscription()
  33. {
  34. return "[Main] By placing 1 [Greymon] and 1 [MetalGreymon] from your trash as 1 of your [Agumon]'s bottom digivolution cards, that Digimon may digivolve into [WarGreymon] in your hand without paying the cost, ignoring its digivolution requirements.";
  35. }
  36. bool CanSelectPermanentCondition(Permanent permanent)
  37. {
  38. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
  39. {
  40. if (permanent.TopCard.CardNames.Contains("Agumon"))
  41. {
  42. if (!permanent.IsToken)
  43. {
  44. return true;
  45. }
  46. }
  47. }
  48. return false;
  49. }
  50. bool CanSelectCardCondition(CardSource cardSource)
  51. {
  52. return cardSource.CardNames.Contains("Greymon");
  53. }
  54. bool CanSelectCardCondition1(CardSource cardSource)
  55. {
  56. return cardSource.CardNames.Contains("MetalGreymon");
  57. }
  58. bool CanSelectCardCondition2(CardSource cardSource)
  59. {
  60. return cardSource.CardNames.Contains("WarGreymon");
  61. }
  62. bool CanUseCondition(Hashtable hashtable)
  63. {
  64. return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
  65. }
  66. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  67. {
  68. if (!CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) yield break;
  69. if (!CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1)) yield break;
  70. if (!CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) yield break;
  71. List<CardSource> selectedCards = new List<CardSource>();
  72. bool added = false;
  73. Permanent selectedPermanent = null;
  74. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  75. {
  76. int maxCount = 1;
  77. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  78. selectCardEffect.SetUp(
  79. canTargetCondition: CanSelectCardCondition,
  80. canTargetCondition_ByPreSelecetedList: null,
  81. canEndSelectCondition: null,
  82. canNoSelect: () => false,
  83. selectCardCoroutine: SelectCardCoroutine,
  84. afterSelectCardCoroutine: null,
  85. message: "Select 1 [Greymon] to place in Digivolution cards.",
  86. maxCount: maxCount,
  87. canEndNotMax: false,
  88. isShowOpponent: true,
  89. mode: SelectCardEffect.Mode.Custom,
  90. root: SelectCardEffect.Root.Trash,
  91. customRootCardList: null,
  92. canLookReverseCard: true,
  93. selectPlayer: card.Owner,
  94. cardEffect: activateClass);
  95. selectCardEffect.SetUpCustomMessage("Select 1 [Greymon] to place in Digivolution cards.", "The opponent is selecting 1 [Greymon] to place in Digivolution cards.");
  96. selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
  97. yield return StartCoroutine(selectCardEffect.Activate());
  98. IEnumerator SelectCardCoroutine(CardSource cardSource)
  99. {
  100. selectedCards.Add(cardSource);
  101. yield return null;
  102. }
  103. }
  104. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1))
  105. {
  106. int maxCount = 1;
  107. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  108. selectCardEffect.SetUp(
  109. canTargetCondition: CanSelectCardCondition1,
  110. canTargetCondition_ByPreSelecetedList: null,
  111. canEndSelectCondition: null,
  112. canNoSelect: () => false,
  113. selectCardCoroutine: SelectCardCoroutine,
  114. afterSelectCardCoroutine: null,
  115. message: "Select 1 [MetalGreymon] to place in Digivolution cards.",
  116. maxCount: maxCount,
  117. canEndNotMax: false,
  118. isShowOpponent: true,
  119. mode: SelectCardEffect.Mode.Custom,
  120. root: SelectCardEffect.Root.Trash,
  121. customRootCardList: null,
  122. canLookReverseCard: true,
  123. selectPlayer: card.Owner,
  124. cardEffect: activateClass);
  125. selectCardEffect.SetUpCustomMessage("Select 1 [MetalGreymon] to place in Digivolution cards.", "The opponent is selecting 1 [MetalGreymon] to place in Digivolution cards.");
  126. selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
  127. yield return StartCoroutine(selectCardEffect.Activate());
  128. IEnumerator SelectCardCoroutine(CardSource cardSource)
  129. {
  130. selectedCards.Add(cardSource);
  131. yield return null;
  132. }
  133. }
  134. if (selectedCards.Count == 2)
  135. {
  136. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  137. {
  138. int maxCount = 1;
  139. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  140. selectPermanentEffect.SetUp(
  141. selectPlayer: card.Owner,
  142. canTargetCondition: CanSelectPermanentCondition,
  143. canTargetCondition_ByPreSelecetedList: null,
  144. canEndSelectCondition: null,
  145. maxCount: maxCount,
  146. canNoSelect: true,
  147. canEndNotMax: false,
  148. selectPermanentCoroutine: SelectPermanentCoroutine,
  149. afterSelectPermanentCoroutine: null,
  150. mode: SelectPermanentEffect.Mode.Custom,
  151. cardEffect: activateClass);
  152. selectPermanentEffect.SetUpCustomMessage("Select 1 [Agumon].", "The opponent is selecting 1 [Agumon].");
  153. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  154. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  155. {
  156. selectedPermanent = permanent;
  157. yield return null;
  158. }
  159. }
  160. if (selectedPermanent != null)
  161. {
  162. if (selectedCards.Count == 2)
  163. {
  164. List<CardSource> digivolutionCards = new List<CardSource>();
  165. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  166. selectCardEffect.SetUp(
  167. canTargetCondition: (cardSource) => true,
  168. canTargetCondition_ByPreSelecetedList: null,
  169. canEndSelectCondition: null,
  170. canNoSelect: () => false,
  171. selectCardCoroutine: null,
  172. afterSelectCardCoroutine: AfterSelectCardCoroutine1,
  173. message: "Specify the order to place the cards in the digivolution cards\n(cards will be placed so that cards with lower numbers are on top).",
  174. maxCount: selectedCards.Count,
  175. canEndNotMax: false,
  176. isShowOpponent: false,
  177. mode: SelectCardEffect.Mode.Custom,
  178. root: SelectCardEffect.Root.Custom,
  179. customRootCardList: selectedCards,
  180. canLookReverseCard: true,
  181. selectPlayer: card.Owner,
  182. cardEffect: activateClass);
  183. selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Cards");
  184. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  185. IEnumerator AfterSelectCardCoroutine1(List<CardSource> cardSources)
  186. {
  187. digivolutionCards = cardSources.Clone();
  188. yield return null;
  189. }
  190. if (selectedPermanent.TopCard != null)
  191. {
  192. yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddDigivolutionCardsBottom(digivolutionCards, activateClass));
  193. added = true;
  194. }
  195. }
  196. }
  197. }
  198. if (added)
  199. {
  200. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
  201. targetPermanent: selectedPermanent,
  202. cardCondition: CanSelectCardCondition2,
  203. payCost: false,
  204. reduceCostTuple: null,
  205. fixedCostTuple: null,
  206. ignoreDigivolutionRequirementFixedCost: 0,
  207. isHand: true,
  208. activateClass: activateClass,
  209. successProcess: null));
  210. }
  211. }
  212. }
  213. if (timing == EffectTiming.SecuritySkill)
  214. {
  215. ActivateClass activateClass = new ActivateClass();
  216. activateClass.SetUpICardEffect($"Play 1 [Agumon] from hand or trash and add this card to hand", CanUseCondition, card);
  217. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  218. activateClass.SetIsSecurityEffect(true);
  219. cardEffects.Add(activateClass);
  220. string EffectDiscription()
  221. {
  222. return "[Security] You may play 1 [Agumon] from your hand or trash without paying the cost. Then, add this card to the hand.";
  223. }
  224. bool CanSelectCardCondition(CardSource cardSource)
  225. {
  226. if (cardSource.CardNames.Contains("Agumon"))
  227. {
  228. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  229. {
  230. return true;
  231. }
  232. }
  233. return false;
  234. }
  235. bool CanUseCondition(Hashtable hashtable)
  236. {
  237. return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
  238. }
  239. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  240. {
  241. bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1;
  242. bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
  243. if (canSelectHand || canSelectTrash)
  244. {
  245. if (canSelectHand && canSelectTrash)
  246. {
  247. List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
  248. {
  249. new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
  250. new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
  251. };
  252. string selectPlayerMessage = "From which area do you play a card?";
  253. string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
  254. GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
  255. }
  256. else
  257. {
  258. GManager.instance.userSelectionManager.SetBool(canSelectHand);
  259. }
  260. yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
  261. bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
  262. List<CardSource> selectedCards = new List<CardSource>();
  263. IEnumerator SelectCardCoroutine(CardSource cardSource)
  264. {
  265. selectedCards.Add(cardSource);
  266. yield return null;
  267. }
  268. if (fromHand)
  269. {
  270. int maxCount = 1;
  271. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  272. selectHandEffect.SetUp(
  273. selectPlayer: card.Owner,
  274. canTargetCondition: CanSelectCardCondition,
  275. canTargetCondition_ByPreSelecetedList: null,
  276. canEndSelectCondition: null,
  277. maxCount: maxCount,
  278. canNoSelect: true,
  279. canEndNotMax: false,
  280. isShowOpponent: true,
  281. selectCardCoroutine: SelectCardCoroutine,
  282. afterSelectCardCoroutine: null,
  283. mode: SelectHandEffect.Mode.Custom,
  284. cardEffect: activateClass);
  285. selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  286. selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
  287. yield return StartCoroutine(selectHandEffect.Activate());
  288. }
  289. else
  290. {
  291. int maxCount = 1;
  292. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  293. selectCardEffect.SetUp(
  294. canTargetCondition: CanSelectCardCondition,
  295. canTargetCondition_ByPreSelecetedList: null,
  296. canEndSelectCondition: null,
  297. canNoSelect: () => true,
  298. selectCardCoroutine: SelectCardCoroutine,
  299. afterSelectCardCoroutine: null,
  300. message: "Select 1 card to play.",
  301. maxCount: maxCount,
  302. canEndNotMax: false,
  303. isShowOpponent: true,
  304. mode: SelectCardEffect.Mode.Custom,
  305. root: SelectCardEffect.Root.Trash,
  306. customRootCardList: null,
  307. canLookReverseCard: true,
  308. selectPlayer: card.Owner,
  309. cardEffect: activateClass);
  310. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  311. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  312. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  313. }
  314. SelectCardEffect.Root root = SelectCardEffect.Root.Hand;
  315. if (!fromHand)
  316. {
  317. root = SelectCardEffect.Root.Trash;
  318. }
  319. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root, activateETB: true));
  320. }
  321. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass));
  322. }
  323. }
  324. return cardEffects;
  325. }
  326. }
  327. }