BT14_039.cs 6.8 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. namespace DCGO.CardEffects.BT14
  4. {
  5. public class BT14_039 : CEntity_Effect
  6. {
  7. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  8. {
  9. List<ICardEffect> cardEffects = new List<ICardEffect>();
  10. if (timing == EffectTiming.None)
  11. {
  12. bool PermanentCondition(Permanent targetPermanent)
  13. {
  14. return targetPermanent.TopCard.ContainsCardName("Numemon") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 4;
  15. }
  16. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
  17. }
  18. if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
  19. {
  20. cardEffects.Add(CardEffectFactory.ArmorPurgeEffect(card: card));
  21. }
  22. if (timing == EffectTiming.OnEnterFieldAnyone)
  23. {
  24. ActivateClass activateClass = new ActivateClass();
  25. activateClass.SetUpICardEffect("Place 1 card from trash to digivolution cards to gain Memory +2", CanUseCondition, card);
  26. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  27. cardEffects.Add(activateClass);
  28. string EffectDiscription()
  29. {
  30. return "[On Play] By placing 1 Digimon card with [Numemon] in its name from your trash as this Digimon's bottom digivolution card, gain 2 memory.";
  31. }
  32. bool CanSelectCardCondition(CardSource cardSource)
  33. {
  34. if (cardSource.IsDigimon)
  35. {
  36. if (cardSource.ContainsCardName("Numemon"))
  37. {
  38. return true;
  39. }
  40. }
  41. return false;
  42. }
  43. bool CanUseCondition(Hashtable hashtable)
  44. {
  45. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  46. }
  47. bool CanActivateCondition(Hashtable hashtable)
  48. {
  49. if (CardEffectCommons.IsExistOnBattleArea(card))
  50. {
  51. if (!card.PermanentOfThisCard().IsToken)
  52. {
  53. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  54. {
  55. return true;
  56. }
  57. }
  58. }
  59. return false;
  60. }
  61. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  62. {
  63. if (CardEffectCommons.IsExistOnBattleArea(card))
  64. {
  65. bool added = false;
  66. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  67. {
  68. List<CardSource> selectedCards = new List<CardSource>();
  69. int maxCount = 1;
  70. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  71. selectCardEffect.SetUp(
  72. canTargetCondition: CanSelectCardCondition,
  73. canTargetCondition_ByPreSelecetedList: null,
  74. canEndSelectCondition: null,
  75. canNoSelect: () => true,
  76. selectCardCoroutine: SelectCardCoroutine,
  77. afterSelectCardCoroutine: null,
  78. message: "Select 1 card to place on bottom of digivolution cards.",
  79. maxCount: maxCount,
  80. canEndNotMax: false,
  81. isShowOpponent: true,
  82. mode: SelectCardEffect.Mode.Custom,
  83. root: SelectCardEffect.Root.Trash,
  84. customRootCardList: null,
  85. canLookReverseCard: true,
  86. selectPlayer: card.Owner,
  87. cardEffect: activateClass);
  88. selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
  89. selectCardEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards.");
  90. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  91. IEnumerator SelectCardCoroutine(CardSource cardSource)
  92. {
  93. selectedCards.Add(cardSource);
  94. yield return null;
  95. }
  96. if (selectedCards.Count >= 1)
  97. {
  98. yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(selectedCards, activateClass));
  99. added = true;
  100. }
  101. }
  102. if (added)
  103. {
  104. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(2, activateClass));
  105. }
  106. }
  107. }
  108. }
  109. if (timing == EffectTiming.None)
  110. {
  111. bool Condition()
  112. {
  113. if (CardEffectCommons.IsExistOnBattleArea(card))
  114. {
  115. if (CardEffectCommons.IsOwnerTurn(card))
  116. {
  117. if (card.PermanentOfThisCard().TopCard.ContainsCardName("Monzaemon"))
  118. {
  119. return true;
  120. }
  121. if (card.PermanentOfThisCard().TopCard.ContainsCardName("Numemon"))
  122. {
  123. return true;
  124. }
  125. }
  126. }
  127. return false;
  128. }
  129. cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(changeValue: 1, isInheritedEffect: true, card: card, condition: Condition));
  130. }
  131. return cardEffects;
  132. }
  133. }
  134. }