BT15_028.cs 6.5 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. namespace DCGO.CardEffects.BT15
  6. {
  7. public class BT15_028 : CEntity_Effect
  8. {
  9. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  10. {
  11. List<ICardEffect> cardEffects = new List<ICardEffect>();
  12. if (timing == EffectTiming.OnEnterFieldAnyone)
  13. {
  14. ActivateClass activateClass = new ActivateClass();
  15. activateClass.SetUpICardEffect("Trash digivolution cards and play 1 Tamer from hand", CanUseCondition, card);
  16. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  17. cardEffects.Add(activateClass);
  18. string EffectDiscription()
  19. {
  20. return "[On Play] Trash the bottom 3 digivolution cards of 1 of your opponent's Digimon. Then, if your opponent has no Digimon with digivolution cards, you may play 1 blue Tamer card from your hand without paying the cost.";
  21. }
  22. bool CanSelectPermanentCondition(Permanent permanent)
  23. {
  24. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  25. }
  26. bool CanSelectCardCondition(CardSource cardSource)
  27. {
  28. if (cardSource.IsTamer)
  29. {
  30. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  31. {
  32. if (cardSource.HasCardColor(CardColor.Blue))
  33. {
  34. return true;
  35. }
  36. }
  37. }
  38. return false;
  39. }
  40. bool CanUseCondition(Hashtable hashtable)
  41. {
  42. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  43. }
  44. bool CanActivateCondition(Hashtable hashtable)
  45. {
  46. return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
  47. }
  48. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  49. {
  50. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  51. {
  52. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  53. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  54. selectPermanentEffect.SetUp(
  55. selectPlayer: card.Owner,
  56. canTargetCondition: CanSelectPermanentCondition,
  57. canTargetCondition_ByPreSelecetedList: null,
  58. canEndSelectCondition: null,
  59. maxCount: maxCount,
  60. canNoSelect: false,
  61. canEndNotMax: false,
  62. selectPermanentCoroutine: SelectPermanentCoroutine,
  63. afterSelectPermanentCoroutine: null,
  64. mode: SelectPermanentEffect.Mode.Custom,
  65. cardEffect: activateClass);
  66. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will trash digivolution cards.", "The opponent is selecting 1 Digimon that will trash digivolution cards.");
  67. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  68. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  69. {
  70. Permanent selectedPermanent = permanent;
  71. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(
  72. targetPermanent: selectedPermanent,
  73. trashCount: 3,
  74. isFromTop: false,
  75. activateClass: activateClass));
  76. }
  77. }
  78. if (card.Owner.Enemy.GetBattleAreaDigimons().Count(permanent => permanent.DigivolutionCards.Count > 0) == 0)
  79. {
  80. if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
  81. {
  82. List<CardSource> selectedCards = new List<CardSource>();
  83. int maxCount = 1;
  84. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  85. selectHandEffect.SetUp(
  86. selectPlayer: card.Owner,
  87. canTargetCondition: CanSelectCardCondition,
  88. canTargetCondition_ByPreSelecetedList: null,
  89. canEndSelectCondition: null,
  90. maxCount: maxCount,
  91. canNoSelect: true,
  92. canEndNotMax: false,
  93. isShowOpponent: true,
  94. selectCardCoroutine: SelectCardCoroutine,
  95. afterSelectCardCoroutine: null,
  96. mode: SelectHandEffect.Mode.Custom,
  97. cardEffect: activateClass);
  98. selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  99. selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
  100. yield return StartCoroutine(selectHandEffect.Activate());
  101. IEnumerator SelectCardCoroutine(CardSource cardSource)
  102. {
  103. selectedCards.Add(cardSource);
  104. yield return null;
  105. }
  106. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
  107. }
  108. }
  109. }
  110. }
  111. return cardEffects;
  112. }
  113. }
  114. }