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- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.BT15
- {
- public class BT15_004 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("This Digimon can attack to opponent's 1 Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- activateClass.SetIsInheritedEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[End of Your Turn] If this Digimon has the [Insectoid] trait, it may attack an opponent's Digimon.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.PermanentOfThisCard().CanAttack(activateClass))
- {
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, (permanent) => permanent.IsDigimon && card.PermanentOfThisCard().CanAttackTargetDigimon(permanent, activateClass)))
- {
- if (card.PermanentOfThisCard().TopCard.CardTraits.Contains("Insectoid"))
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- Permanent selectedPermanent = card.PermanentOfThisCard();
- if (selectedPermanent != null)
- {
- if (selectedPermanent.CanAttack(activateClass))
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: selectedPermanent,
- canAttackPlayerCondition: () => false,
- defenderCondition: (permanent) => true,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- }
- }
- return cardEffects;
- }
- }
- }
|