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- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.BT15
- {
- public class BT15_075 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution Requirement
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- if (targetPermanent.TopCard.CardTraits.Contains("SoC"))
- {
- if (targetPermanent.TopCard.HasLevel)
- {
- if (targetPermanent.Level == 3)
- {
- return true;
- }
- }
- }
- return false;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 2,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null));
- }
- #endregion
- #region When Digivolving/When Attacking Shared
- string EffectSharedDiscription()
- {
- return "[When Digivolving][When Attacking] By trashing 1 card in your hand, this Digimon gets +2000 DP for the turn. If a Tamer card with the [SoC] trait is in this Digimon's digivolution cards, <Draw 1>.";
- }
- bool CanActivateSharedCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.HandCards.Count >= 1)
- {
- return true;
- }
- }
- return false;
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("DP +2000 and Draw 1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, true, EffectSharedDiscription());
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (card.Owner.HandCards.Count >= 1)
- {
- bool discarded = false;
- int discardCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: cardSource => true,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: discardCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AfterSelectCardCoroutine,
- mode: SelectHandEffect.Mode.Discard,
- cardEffect: activateClass);
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (cardSources.Count >= 1)
- {
- discarded = true;
- yield return null;
- }
- }
- if (discarded)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: card.PermanentOfThisCard(),
- changeValue: 2000,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.PermanentOfThisCard().DigivolutionCards.Some(cardSource => cardSource.IsTamer && cardSource.CardTraits.Contains("SoC")))
- {
- yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
- }
- }
- }
- }
- }
- }
- #endregion
- #region When Attack
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("DP +2000 and Draw 1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, true, EffectSharedDiscription());
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (card.Owner.HandCards.Count >= 1)
- {
- bool discarded = false;
- int discardCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: cardSource => true,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: discardCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AfterSelectCardCoroutine,
- mode: SelectHandEffect.Mode.Discard,
- cardEffect: activateClass);
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (cardSources.Count >= 1)
- {
- discarded = true;
- yield return null;
- }
- }
- if (discarded)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: card.PermanentOfThisCard(),
- changeValue: 2000,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.PermanentOfThisCard().DigivolutionCards.Some(cardSource => cardSource.IsTamer && cardSource.CardTraits.Contains("SoC")))
- {
- yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
- }
- }
- }
- }
- }
- }
- #endregion
- #region End of Attack - Inherited Effect
- if (timing == EffectTiming.OnEndAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("Memory+1_BT15_075");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[End of Attack] [Once Per Turn] If your opponent has 1 or more memory, gain 1 memory.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.Enemy.MemoryForPlayer >= 1)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|