BT15_010.cs 4.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102
  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. namespace DCGO.CardEffects.BT15
  5. {
  6. public class BT15_010 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. if (timing == EffectTiming.OnAllyAttack)
  12. {
  13. ActivateClass activateClass = new ActivateClass();
  14. activateClass.SetUpICardEffect("Delete 1 Digimon with 3000 DP or less", CanUseCondition, card);
  15. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  16. activateClass.SetHashString("Delete_BT15_010");
  17. cardEffects.Add(activateClass);
  18. string EffectDiscription()
  19. {
  20. return "[Your Turn][Once per turn] When your Digimon attacks a player, delete 1 of your opponent's Digimon with 3000DP or less.";
  21. }
  22. bool PermanentCondition(Permanent permanent)
  23. {
  24. return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
  25. }
  26. bool CanSelectPermanentCondition(Permanent permanent)
  27. {
  28. if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
  29. {
  30. if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(3000, activateClass))
  31. {
  32. return true;
  33. }
  34. }
  35. return false;
  36. }
  37. bool CanUseCondition(Hashtable hashtable)
  38. {
  39. if (CardEffectCommons.IsExistOnBattleArea(card))
  40. {
  41. if (CardEffectCommons.IsOwnerTurn(card))
  42. {
  43. if (CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition))
  44. {
  45. if (GManager.instance.attackProcess.DefendingPermanent == null)
  46. {
  47. return true;
  48. }
  49. }
  50. }
  51. }
  52. return false;
  53. }
  54. bool CanActivateCondition(Hashtable hashtable)
  55. {
  56. if (CardEffectCommons.IsExistOnBattleArea(card))
  57. {
  58. return true;
  59. }
  60. return false;
  61. }
  62. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  63. {
  64. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  65. {
  66. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  67. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  68. selectPermanentEffect.SetUp(
  69. selectPlayer: card.Owner,
  70. canTargetCondition: CanSelectPermanentCondition,
  71. canTargetCondition_ByPreSelecetedList: null,
  72. canEndSelectCondition: null,
  73. maxCount: maxCount,
  74. canNoSelect: false,
  75. canEndNotMax: false,
  76. selectPermanentCoroutine: null,
  77. afterSelectPermanentCoroutine: null,
  78. mode: SelectPermanentEffect.Mode.Destroy,
  79. cardEffect: activateClass);
  80. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  81. }
  82. }
  83. }
  84. return cardEffects;
  85. }
  86. }
  87. }