| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508 |
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- // Apocalymon
- namespace DCGO.CardEffects.BT15
- {
- public class BT15_102 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Before Pay Cost - Condition Effect
- if (timing == EffectTiming.BeforePayCost)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Placing 1 [Dark Masters] to get Play Cost -4", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- activateClass.SetHashString("PlayCost-12_BT15_102");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "When this card would be played, by placing up to 3 [Dark Masters] trait cards with different names from your battle area or trash under it, reduce the play cost by 4 for each one.";
- }
- bool CardCondition(CardSource cardSource)
- {
- return cardSource == card;
- }
- bool CanNoSelect(CardSource cardSource, int placed)
- {
- if (cardSource != null
- && cardSource.PayingCost(SelectCardEffect.Root.Hand, null, checkAvailability: false) - (4 * placed) > cardSource.Owner.MaxMemoryCost)
- {
- return false;
- }
- return true;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition);
- }
- bool IsDarkMaster(CardSource cardSource) => cardSource.EqualsTraits("Dark Masters");
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, IsDarkMaster)
- || CardEffectCommons.HasMatchConditionOwnersPermanent(card, permanent => IsDarkMaster(permanent.TopCard));
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- #region Shared bool and stuff
- List<CardSource> digivolutionCards = new List<CardSource>();
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (IsDarkMaster(cardSource))
- {
- List<CardSource> chosenCards = digivolutionCards.Clone();
- chosenCards.Add(cardSource);
- return Combinations.GetUniqueNameCardCount(chosenCards) == chosenCards.Count;// If the highest unique names does not match the number of cards in the list, something shares a name
- }
- return false;
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)
- && CanSelectCardCondition(permanent.TopCard);
- }
- int validPermanentCount = CardEffectCommons.MatchConditionOwnersPermanentCount(card, CanSelectPermanentCondition);
- int validTrashCardCount = card.Owner.TrashCards.Count(CanSelectCardCondition);
- bool noSelect() => CanNoSelect(card, digivolutionCards.Count);
- bool ValidPermanentCombination(List<Permanent> permanents, Permanent permanent)
- {
- List<CardSource> chosenCards = permanents.Map(perm => perm.TopCard);
- chosenCards.Add(permanent.TopCard);
- return ValidCardCombination(chosenCards);
- }
- bool ValidCardSourceCombination(List<CardSource> cardSources, CardSource cardSource)
- {
- List<CardSource> chosenCards = cardSources.Clone();
- chosenCards.Add(cardSource);
- return ValidCardCombination(chosenCards);
- }
- bool ValidCardCombination(List<CardSource> cardSources)
- {
- List<CardSource> chosenCards = digivolutionCards.Clone();
- chosenCards.AddRange(cardSources);
- return Combinations.GetUniqueNameCardCount(chosenCards) == chosenCards.Count;// If the highest unique names does not match the number of cards in the list, something shares a name
- }
- #endregion
- while (digivolutionCards.Count < 3
- && validPermanentCount + validTrashCardCount != 0)
- {
- List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
- if (validPermanentCount > 0)
- {
- selectionElements.Add(new(message: "from Battle Area", value: 1, spriteIndex: 0));
- }
- if (validTrashCardCount > 0)
- {
- selectionElements.Add(new(message: "from Trash", value: 2, spriteIndex: 0));
- }
- if (noSelect())
- {
- string message = digivolutionCards.Count > 0 ? "Finish Placing" : "Do not place";
- selectionElements.Add(new(message: message, value: 3, spriteIndex: 1));
- }
- GManager.instance.userSelectionManager.SetIntSelection(
- selectionElements: selectionElements,
- selectPlayer: card.Owner,
- selectPlayerMessage: "From which area will you select a card?",
- notSelectPlayerMessage: "The opponent is choosing from which area to select a card.");
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- if (GManager.instance.userSelectionManager.SelectedIntValue == 3)
- {
- break;
- }
- if (GManager.instance.userSelectionManager.SelectedIntValue == 1)
- {
- bool canNoSelect = noSelect() && validTrashCardCount > 0;
- int maxCount = Math.Min(3 - digivolutionCards.Count, validPermanentCount);
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: ValidPermanentCombination,
- canEndSelectCondition: CanEndSelectCondition,
- maxCount: maxCount,
- canNoSelect: canNoSelect, //if need to select cards and no valid trash cards
- canEndNotMax: true,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select Digimon to place.", "The opponent is selecting Digimon to place.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- bool CanEndSelectCondition(List<Permanent> permanents)
- {
- List<CardSource> chosenCards = permanents.Map(perm => perm.TopCard);
- return ValidCardCombination(chosenCards);
- }
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- digivolutionCards.Add(permanent.TopCard);
- yield return null;
- }
- validPermanentCount = CardEffectCommons.MatchConditionOwnersPermanentCount(card, CanSelectPermanentCondition);
- }
- else
- {
- bool canNoSelect = noSelect() && validPermanentCount > 0;
- int maxCount = Math.Min(3 - digivolutionCards.Count, validTrashCardCount);
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: ValidCardSourceCombination,
- canEndSelectCondition: ValidCardCombination,
- canNoSelect: () => canNoSelect,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select cards to place in Digivolution cards.",
- maxCount: maxCount,
- canEndNotMax: true,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- digivolutionCards.Add(cardSource);
- yield return null;
- }
- validTrashCardCount = card.Owner.TrashCards.Count(CanSelectCardCondition);
- }
- }
- if (digivolutionCards.Count >= 1)
- {
- GManager.instance.GetComponent<SelectDigiXrosClass>().AddDigivolutionCardInfos(new AddDigivolutionCardsInfo(activateClass, digivolutionCards));
- if (card.Owner.CanReduceCost(null, card))
- {
- ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
- }
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect($"Play Cost {-4 * digivolutionCards.Count}", CanUseCondition1, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
- card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
- bool CanUseCondition1(Hashtable hashtable)
- {
- return true;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource)
- && RootCondition(root)
- && PermanentsCondition(targetPermanents))
- {
- Cost -= digivolutionCards.Count * 4;
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- return targetPermanents == null
- || targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- return cardSource == card;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
- }
- }
- }
- #endregion
- #region Reduce Play Cost - Not Shown
- if (timing == EffectTiming.None)
- {
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -4", CanUseCondition, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
- changeCostClass.SetNotShowUI(true);
- cardEffects.Add(changeCostClass);
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.EqualsTraits("Dark Masters");
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CanSelectCardCondition(permanent.TopCard);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == "Placing 1 [Dark Masters] to get Play Cost -4");
- return activateClass != null
- && (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)
- || CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanentCondition));
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource)
- && RootCondition(root)
- && PermanentsCondition(targetPermanents))
- {
- List<CardSource> validCards = card.Owner.GetBattleAreaDigimons().Filter(CanSelectPermanentCondition).Map(permanent => permanent.TopCard);
- validCards.AddRange(card.Owner.TrashCards.Filter(CanSelectCardCondition));
- int targetCount = Math.Min(3, Combinations.GetUniqueNameCardCount(validCards));
- Cost -= targetCount * 4;
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- return targetPermanents == null
- || targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- return cardSource != null
- && cardSource == card;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- }
- #endregion
- #region End of Your Turn
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place 1 digimon from trash under this Digimon's digivolution cards and activate one of it's [On Play] effects", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
- activateClass.SetIsDigimonEffect(true);
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[End of Your Turn] [Once Per Turn] By placing 1 level 6 or lower card from your trash as this Digimon's bottom digivolution card, activate 1 [On Play] effect on that card as an effect. Then, trash the top 2 cards of your opponent's deck for each of this Digimon's level 6 digivolution cards.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.HasLevel
- && cardSource.Level <= 6;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass)
- && CardEffectCommons.IsOwnerTurn(card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass)
- && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to place on bottom of digivolution cards.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage(
- "Select 1 card to place on bottom of digivolution cards.",
- "The opponent is selecting 1 card to place on bottom of digivolution cards.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- CardSource selectedCard = null;
- if (selectedCards.Count >= 1)
- {
- yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(
- selectedCards,
- activateClass));
- selectedCard = selectedCards[0];
- }
- if (selectedCard != null)
- {
- List<ICardEffect> candidateEffects = selectedCard.EffectList_ForCard(EffectTiming.OnEnterFieldAnyone, card)
- .Clone()
- .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsOnPlay);
- if (candidateEffects.Count >= 1)
- {
- ICardEffect selectedEffect = null;
- if (candidateEffects.Count == 1)
- {
- selectedEffect = candidateEffects[0];
- }
- else
- {
- List<SkillInfo> skillInfos = candidateEffects
- .Map(cardEffect => new SkillInfo(cardEffect, null, EffectTiming.None));
- List<CardSource> cardSources = candidateEffects
- .Map(cardEffect => cardEffect.EffectSourceCard);
- SelectCardEffect selectSourceCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectSourceCardEffect.SetUp(
- canTargetCondition: (cardSource) => true,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: null,
- message: "Select 1 effect to activate.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: false,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: cardSources,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectSourceCardEffect.SetNotShowCard();
- selectSourceCardEffect.SetUpSkillInfos(skillInfos);
- selectSourceCardEffect.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine);
- yield return ContinuousController.instance.StartCoroutine(selectSourceCardEffect.Activate());
- IEnumerator AfterSelectIndexCoroutine(List<int> selectedIndexes)
- {
- if (selectedIndexes.Count == 1)
- {
- selectedEffect = candidateEffects[selectedIndexes[0]];
- yield return null;
- }
- }
- }
- if (selectedEffect != null)
- {
- Hashtable effectHashtable = CardEffectCommons.OnPlayCheckHashtableOfCard(card);
- if (selectedEffect.CanUse(effectHashtable))
- {
- yield return ContinuousController.instance.StartCoroutine(
- ((ActivateICardEffect)selectedEffect).Activate_Optional_Effect_Execute(effectHashtable));
- }
- }
- }
- }
- int trashCount = 2 * card.PermanentOfThisCard().cardSources.Filter(cardSource => cardSource != card && cardSource.HasLevel && cardSource.Level == 6).Count;
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(trashCount, card.Owner.Enemy, activateClass).AddTrashCardsFromLibraryTop());
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|