| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229 |
- using System;
- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.BT15
- {
- public class BT15_036 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #region On Deletion
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash a security to give opponent's Digimon -6000 DP.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Deletion] By trashing the top or bottom card of your security stack, 1 of your opponent's Digimon gets -6000 DP until the end of the opponent's turn.";
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.CanActivateOnDeletion(card, activateClass))
- {
- if (card.Owner.SecurityCards.Count >= 1)
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
- }
- bool CanSelectPermanent(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- return true;
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (card.Owner.SecurityCards.Count >= 1)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"Security Top", value : true, spriteIndex: 0),
- new SelectionElement<bool>(message: $"Security Bottom", value : false, spriteIndex: 1),
- };
- string selectPlayerMessage = "Which will you trash the top or bottom card of the security?";
- string notSelectPlayerMessage = "The opponent is selecting whether to trash the top or bottom card of security.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- bool fromTop = GManager.instance.userSelectionManager.SelectedBoolValue;
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- card.Owner,
- 1,
- activateClass,
- fromTop).DestroySecurity());
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanent))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanent));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanent,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -6000.", "The opponent is selecting 1 Digimon that will get DP -6000.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: permanent,
- changeValue: -6000,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass));
- }
- }
- }
- }
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash a security to give opponent's Digimon -6000 DP.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] By trashing the top or bottom card of your security stack, 1 of your opponent's Digimon gets -6000 DP until the end of the opponent's turn.";
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.SecurityCards.Count >= 1)
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanSelectPermanent(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- return true;
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (card.Owner.SecurityCards.Count >= 1)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"Security Top", value : true, spriteIndex: 0),
- new SelectionElement<bool>(message: $"Security Bottom", value : false, spriteIndex: 1),
- };
- string selectPlayerMessage = "Which will you trash the top or bottom card of the security?";
- string notSelectPlayerMessage = "The opponent is selecting whether to trash the top or bottom card of security.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- bool fromTop = GManager.instance.userSelectionManager.SelectedBoolValue;
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- card.Owner,
- 1,
- activateClass,
- fromTop).DestroySecurity());
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanent))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanent));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanent,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -6000.", "The opponent is selecting 1 Digimon that will get DP -6000.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: permanent,
- changeValue: -6000,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass));
- }
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|