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- using Photon.Pun;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using UnityEngine;
- namespace DCGO.CardEffects.BT16
- {
- public class BT16_065 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- bool HasBossTraitInPlay(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
- {
- if (permanent.IsDigimon)
- {
- if (permanent.TopCard.CardTraits.Contains("Boss"))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanSelectDBrigadeCondition(CardSource cardSource)
- {
- return cardSource.CardTraits.Contains("D-Brigade");
- }
- #region Before Pay Cost - Condition Effect
- if (timing == EffectTiming.BeforePayCost)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Return 6 [D-Brigade] to get Play Cost -6", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetHashString("PlayCost-12_BT16_065");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "When this card would be played, if there is a Digimon with the [Boss] trait, reduce the play cost by 6. By returning 6 cards with the [D-Brigade] trait from your trash to the top of the deck, reduce the play cost by 6.";
- }
- bool CardCondition(CardSource cardSource)
- {
- if (cardSource == card)
- {
- if (CardEffectCommons.IsExistOnHand(cardSource))
- {
- return true;
- }
- }
- return false;
- }
- bool CanNoSelect(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource.PayingCost(SelectCardEffect.Root.Hand, null, checkAvailability: false) > cardSource.Owner.MaxMemoryCost)
- {
- return false;
- }
- }
- return true;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnHand(card))
- {
- if (CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectDBrigadeCondition) >= 6)
- {
- return true;
- }
- if (CardEffectCommons.HasMatchConditionPermanent(HasBossTraitInPlay))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- if (CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectDBrigadeCondition) >= 6)
- {
- bool noSelect = CanNoSelect(CardEffectCommons.GetCardFromHashtable(_hashtable));
- int maxCount = 6;
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectDBrigadeCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => noSelect,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select cards to add to the top your deck\n(cards will be placed back to the top of the deck so that cards with lower numbers are on top).",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (selectedCards.Count == 6)
- {
- selectedCards.Reverse();
- yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryTopCards(selectedCards));
- }
- }
- if (card.Owner.CanReduceCost(null, card))
- {
- ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
- }
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -1", CanUseCondition1, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
- card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
- bool CanUseCondition1(Hashtable hashtable)
- {
- return true;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- int targetCost = 0;
- if (CardEffectCommons.HasMatchConditionPermanent(HasBossTraitInPlay))
- targetCost += 6;
- if (selectedCards.Count >= 6)
- targetCost += 6;
- Cost -= targetCost;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- return cardSource == card;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
- }
- }
- #endregion
- #region Reduce Play Cost - Not Shown
- if (timing == EffectTiming.None)
- {
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -1", CanUseCondition, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
- changeCostClass.SetNotShowUI(true);
- cardEffects.Add(changeCostClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- if (card.Owner.HandCards.Contains(card))
- {
- ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == "Return 6 [D-Brigade] to get Play Cost -6");
- if (activateClass != null)
- {
- if (CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectDBrigadeCondition) >= 6)
- {
- return true;
- }
- if (CardEffectCommons.HasMatchConditionPermanent(HasBossTraitInPlay))
- {
- return true;
- }
- }
- }
- return false;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- int trashCount = CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectDBrigadeCondition);
- int targetCount = 0;
- if (trashCount >= 6)
- targetCount += 6;
- if (CardEffectCommons.HasMatchConditionPermanent(HasBossTraitInPlay))
- targetCount += 6;
- Cost -= targetCount;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource == card)
- {
- return true;
- }
- }
- return false;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Reveal top 3, then delete 1 digimon.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] Reveal the top 3 cards of your deck. Delete 1 of your opponent's Digimon with play cost less than or equal to the play cost of 1 of the cards among them. Trash the revealed cards.";
- }
- bool RevealSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.HasPlayCost)
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (card.Owner.LibraryCards.Count >= 1)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- int costDeletion = 0;
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
- revealCount: 3,
- simplifiedSelectCardConditions:
- new SimplifiedSelectCardConditionClass[]
- {
- new SimplifiedSelectCardConditionClass(
- canTargetCondition:RevealSelectCardCondition,
- message: "Select Play cost to use",
- mode: SelectCardEffect.Mode.Custom,
- maxCount: 1,
- selectCardCoroutine: SelectCardCoroutine)
- },
- remainingCardsPlace: RemainingCardsPlace.Trash,
- activateClass: activateClass,
- isSendAllCardsToSamePlace: true
- ));
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- costDeletion = cardSource.GetCostItself;
- yield return null;
- }
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.HasPlayCost)
- {
- if (permanent.TopCard.GetCostItself <= costDeletion)
- {
- return true;
- }
- }
- }
- return false;
- }
- yield return null;
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Reveal top 3, then delete 1 digimon.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Reveal the top 3 cards of your deck. Delete 1 of your opponent's Digimon with play cost less than or equal to the play cost of 1 of the cards among them. Trash the revealed cards.";
- }
- bool RevealSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.HasPlayCost)
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (card.Owner.LibraryCards.Count >= 1)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- int costDeletion = 0;
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
- revealCount: 3,
- simplifiedSelectCardConditions:
- new SimplifiedSelectCardConditionClass[]
- {
- new SimplifiedSelectCardConditionClass(
- canTargetCondition:RevealSelectCardCondition,
- message: "Select Play cost to use",
- mode: SelectCardEffect.Mode.Custom,
- maxCount: 1,
- selectCardCoroutine: SelectCardCoroutine)
- },
- remainingCardsPlace: RemainingCardsPlace.Trash,
- activateClass: activateClass,
- isSendAllCardsToSamePlace: true
- ));
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- costDeletion = cardSource.GetCostItself;
- yield return null;
- }
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.HasPlayCost)
- {
- if (permanent.TopCard.GetCostItself <= costDeletion)
- {
- return true;
- }
- }
- }
- return false;
- }
- yield return null;
- }
- }
- #endregion
- #region End of Turn
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("DNA digivolve into [Chaosmon]", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[End of Your Turn] 2 of your Digimon may DNA digivolve into a [Chaosmon] in your hand.";
- }
- bool CanSelectDNACardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.CanPlayJogress(true))
- {
- if (cardSource.CardNames.Contains("Chaosmon"))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (!CardEffectCommons.IsOwnerTurn(card))
- return false;
- if (card.Owner.GetBattleAreaDigimons().Count < 2)
- return false;
- if (card.Owner.HandCards.Count(CanSelectDNACardCondition) < 1)
- return false;
- return true;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.DNADigivolvePermanentsIntoHandOrTrashCard(
- CanSelectDNACardCondition,
- payCost: true,
- isHand: true,
- activateClass
- ));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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