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- using System;
- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.BT16
- {
- public class BT16_080 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Digivolve Condition
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.HasText("Pulsemon") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 5;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 5, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region When Digivolving / End of Attack
- if (timing == EffectTiming.OnEnterFieldAnyone || timing == EffectTiming.OnEndAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Give -7000 DP and/or delete 1 of your opponent's unsuspended Digimon.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
- activateClass.SetHashString("GiveMinusDPAndOrDelete_BT16_080");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] [End of Attack] [Once per turn] If you have 3 or more security cards, 1 of your opponent's Digimon gets -7000 DP for the turn. If you have 3 or fewer security cards, delete 1 of your opponent's unsuspended Digimon.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card) || CardEffectCommons.CanTriggerOnEndAttack(hashtable, card);
- }
- bool PermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- return true;
- }
- return false;
- }
- bool PermanentConditionUnsuspended(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- if (!permanent.IsSuspended)
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.SecurityCards.Count <= 3)
- {
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, PermanentCondition))
- {
- return true;
- }
- }
- if (card.Owner.SecurityCards.Count >= 3)
- {
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, PermanentConditionUnsuspended))
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (card.Owner.SecurityCards.Count >= 3)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(PermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(PermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: PermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage(
- "Select 1 Digimon that will get DP -7000.",
- "The opponent is selecting 1 Digimon that will get DP -7000.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: permanent,
- changeValue: -7000,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- }
- }
- }
- if (card.Owner.SecurityCards.Count <= 3)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(PermanentConditionUnsuspended))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(PermanentConditionUnsuspended));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: PermanentConditionUnsuspended,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- }
- }
- #endregion
- #region All Turns
- if (timing == EffectTiming.WhenRemoveField)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash a security to prevent this Digimon from leaving Battle Area", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- activateClass.SetHashString("TrashSecurityToStay_BT16_080");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[All Turns] When this Digimon would leave the battle area by your opponent's effects, if you have 3 or more security cards, by trashing the top card of your security stack, prevent it from leaving.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card))
- {
- if (CardEffectCommons.IsByEffect(hashtable, cardEffect => CardEffectCommons.IsOpponentEffect(cardEffect, card)))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.SecurityCards.Count >= 3)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card) || card.Owner.SecurityCards.Count >= 3)
- {
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- card.Owner,
- 1,
- activateClass,
- true).DestroySecurity());
- Permanent thisCardPermanent = card.PermanentOfThisCard();
- thisCardPermanent.willBeRemoveField = false;
- thisCardPermanent.HideDeleteEffect();
- thisCardPermanent.HideHandBounceEffect();
- thisCardPermanent.HideDeckBounceEffect();
- thisCardPermanent.HideWillRemoveFieldEffect();
- yield return null;
- }
- }
- }
- #endregion
- #region On Deletion
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Recovery +1 until you have 3 security cards.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Deletion] <Recovery +1> until you have 3 security cards.)";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnTrash(card))
- {
- if (card.Owner.LibraryCards.Count >= 1)
- {
- if (card.Owner.SecurityCards.Count <= 3)
- {
- if (card.Owner.CanAddSecurity(activateClass))
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- while (card.Owner.SecurityCards.Count < 3)
- {
- yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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