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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- namespace DCGO.CardEffects.BT16
- {
- public class BT16_090 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region On Start Turn
- if (timing == EffectTiming.OnStartTurn)
- {
- cardEffects.Add(CardEffectFactory.SetMemoryTo3TamerEffect(card));
- }
- #endregion
- #region Main Effect
- if (timing == EffectTiming.OnDeclaration)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Delete [Ukkomon] and breeding area Digimon to play [BigUkkomon]", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetHashString("Play_ST16_090");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return
- "[Main] [Once Per Turn] By deleting 1 of your [Ukkomon] and trashing 1 of your Digimon in the breeding area, you may play 1 [BigUkkomon] in your breeding area from your hand for a cost of 3.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.CardNames.Contains("Ukkomon"))
- {
- return true;
- }
- }
- return false;
- }
- bool CanSelectBreedingAreaDigimon(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBreedingArea(permanent, card))
- {
- if (permanent.IsDigimon)
- {
- return !permanent.ImmuneFromStackTrashing(activateClass);
- }
- }
- return false;
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.ContainsCardName("Big Ukkomon"))
- {
- return true;
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanentCondition) &&
- card.Owner.GetBreedingAreaPermanents().Count(CanSelectBreedingAreaDigimon) >= 1)
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool ukkomonDeleted = false;
- bool breedingAreaPermanentDeleted = false;
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.",
- "The opponent is selecting 1 Digimon to delete.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(
- targetPermanents: new List<Permanent>() { permanent }, activateClass: activateClass,
- successProcess: _ => SuccessProcess(), failureProcess: null));
- IEnumerator SuccessProcess()
- {
- ukkomonDeleted = true;
- yield return null;
- }
- }
- if (!ukkomonDeleted)
- yield break;
- if (card.Owner.GetBreedingAreaPermanents().Count(CanSelectBreedingAreaDigimon) >= 1)
- {
- List<Permanent> digitamaPermanents = card.Owner.GetBreedingAreaPermanents()
- .Filter(permanent => permanent.IsDigimon)
- .Clone();
- if (digitamaPermanents.Count >= 1)
- {
- foreach (Permanent permanent in digitamaPermanents)
- {
- yield return ContinuousController.instance.StartCoroutine(permanent.DiscardEvoRoots());
- CardSource cardSource = permanent.TopCard;
- ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>()
- .ShowCardEffect(new List<CardSource>() { cardSource }, "Cards put to trash", true, true));
- yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveField(permanent));
- yield return ContinuousController.instance.StartCoroutine(
- CardObjectController.AddTrashCard(cardSource));
- breedingAreaPermanentDeleted = true;
- }
- }
- if (ukkomonDeleted && breedingAreaPermanentDeleted)
- {
- if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- int maxCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.",
- "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: true,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true,
- isBreedingArea: true,
- fixedCost: 3));
- }
- }
- }
- }
- }
- }
- #endregion
- #region Security Skill
- if (timing == EffectTiming.SecuritySkill)
- {
- cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
- }
- #endregion
- return cardEffects;
- }
- }
- }
|