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- using System.Collections;
- using System.Collections.Generic;
- using System;
- using System.Linq;
- namespace DCGO.CardEffects.BT17
- {
- public class BT17_100 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Main - Option Effect
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 [Diaboromon] Token, Then, place this card as the bottom digivolution", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Main] Play 1 [Diaboromon] Token without paying the cost. Then, place this card as the bottom digivolution card of 1 of your [Diaboromon] without [Doomsday Clock] in its digivolution cards.";
- }
- bool IsDoomsdayClock(CardSource source)
- {
- return source.EqualsCardName("Doomsday Clock");
- }
- bool HasDiaboromonWithoutClock(Permanent permanent)
- {
- if(CardEffectCommons.IsOwnerPermanent(permanent, card))
- {
- if (permanent.IsDigimon)
- {
- if (!permanent.IsToken)
- {
- if (permanent.TopCard.ContainsCardName("Diaboromon"))
- {
- if (permanent.DigivolutionCards.Count(IsDoomsdayClock) == 0)
- {
- return true;
- }
- }
- }
- }
- }
-
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (card.Owner.fieldCardFrames.Count((frame) => frame.IsEmptyFrame() && frame.IsBattleAreaFrame()) >= 1)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayDiaboromonToken(activateClass));
- }
- if (CardEffectCommons.HasMatchConditionPermanent(HasDiaboromonWithoutClock))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(HasDiaboromonWithoutClock));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: HasDiaboromonWithoutClock,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get a digivolution card.", "The opponent is selecting 1 Digimon that will get a digivolution card.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- if (permanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.brainStormObject.CloseBrainstrorm(card));
- yield return ContinuousController.instance.StartCoroutine(permanent.AddDigivolutionCardsBottom(new List<CardSource>() { card }, activateClass));
- }
- }
- }
- }
- }
- #endregion
- #region Start of Your Turn
- if(timing == EffectTiming.OnStartTurn)
- {
- bool IsDoomsdayClock(Permanent permanent)
- {
- return permanent.TopCard.EqualsCardName("Doomsday Clock");
- }
- if (CardEffectCommons.MatchConditionOwnersPermanentCount(card, IsDoomsdayClock) >= 4)
- {
- card.Owner.Enemy.SetLose();
- }
- }
- #endregion
- #region All Turns - ESS
- if (timing == EffectTiming.WhenRemoveField)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Delete your 1 other Digimon to prevent this Digimon from leaving Battle Area", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("Substitute_BT14_056");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[All Turns] When this Digimon would leave the battle area by an opponent's effect, by deleting 1 of your other [Diaboromon], prevent it from leaving.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent != card.PermanentOfThisCard())
- {
- if (permanent.TopCard.EqualsCardName("Diaboromon"))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card))
- {
- if (CardEffectCommons.IsByEffect(hashtable, cardEffect => !CardEffectCommons.IsOwnerEffect(cardEffect, card)))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- Permanent thisCardPermanent = card.PermanentOfThisCard();
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(
- targetPermanents: new List<Permanent>() { permanent },
- activateClass: activateClass,
- successProcess: permanents => SuccessProcess(),
- failureProcess: null));
- IEnumerator SuccessProcess()
- {
- thisCardPermanent.willBeRemoveField = false;
- thisCardPermanent.HideDeleteEffect();
- thisCardPermanent.HideHandBounceEffect();
- thisCardPermanent.HideDeckBounceEffect();
- thisCardPermanent.HideWillRemoveFieldEffect();
- yield return null;
- }
- }
- }
- }
- }
- #endregion
- #region End of Opponent's Turn - ESS
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place 1 [Doomsday Clock] from digivolution cards", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("PlayCard_BT10_066");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[End of Opponent's Turn] Place 1 [Doomsday Clock] from this Digimon's digivolution cards in the battle area.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.EqualsCardName("Doomsday Clock");
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOpponentTurn(card))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectCardCondition) >= 1)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- Permanent selectedPermanent = card.PermanentOfThisCard();
- if (selectedPermanent.DigivolutionCards.Count(CanSelectCardCondition) >= 1)
- {
- int maxCount = Math.Min(1, selectedPermanent.DigivolutionCards.Count(CanSelectCardCondition));
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to play.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: selectedPermanent.DigivolutionCards,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 digivolution card to play.",
- "The opponent is selecting 1 digivolution card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- if (cardSource != null)
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: cardSource, cardEffect: activateClass));
- }
- }
- }
- }
- }
- #endregion
- #region Security Effect
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect($"Add this card to hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Security] Add this card to the hand";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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