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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using System;
- namespace DCGO.CardEffects.BT17
- {
- public class BT17_102 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- if (targetPermanent.TopCard.ContainsCardName("Agumon"))
- {
- if (targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 3)
- {
- return true;
- }
- }
-
- return false;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 2,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null));
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("+3000DP, Delete opponents Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] If this Digimon's name is [Koromon], it gains +3000 DP for the turn. Then, delete 1 of your opponent's Digimon with as much or less DP as this Digimon.";
- }
- bool IsOpponentsDigimonSelectable(Permanent permanent)
- {
- if(CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- if (permanent.DP <= card.PermanentOfThisCard().DP)
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (card.PermanentOfThisCard().TopCard.EqualsCardName("Koromon"))
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: card.PermanentOfThisCard(),
- changeValue: 3000,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- }
- if (CardEffectCommons.HasMatchConditionPermanent(IsOpponentsDigimonSelectable))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, IsOpponentsDigimonSelectable));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsOpponentsDigimonSelectable,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- }
- #endregion
- #region All Turns
- if (timing == EffectTiming.None)
- {
- ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass();
- changeCardNamesClass.SetUpICardEffect("This Digimon has all the names of level 3 and lower cards in its digivolution cards", CanUseCondition, card);
- changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: changeCardNames);
- cardEffects.Add(changeCardNamesClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- if(CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- return card.PermanentOfThisCard().TopCard == card;
- return false;
- }
- List<string> changeCardNames(CardSource cardSource, List<string> CardNames)
- {
- if (cardSource == card)
- {
- foreach(CardSource digivolutionCard in card.PermanentOfThisCard().DigivolutionCards)
- {
- if(digivolutionCard.HasLevel && digivolutionCard.Level <= 3)
- CardNames.AddRange(digivolutionCard.CardNames);
- }
- }
- return CardNames;
- }
- }
- #endregion
- #region On Deletion
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 Tamer, or Hatch", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Deletion] You may play 1 Tamer card with [Tai Kamiya] or [Kari Kamiya] in its name from your hand without paying the cost or hatch in your breeding area.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.IsTamer)
- {
- if (cardSource.ContainsCardName("Tai Kamiya") || cardSource.ContainsCardName("Kari Kamiya"))
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanActivateOnDeletion(card, activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"Play", value : true, spriteIndex: 0),
- new SelectionElement<bool>(message: $"Hatch", value : false, spriteIndex: 1),
- };
- string selectPlayerMessage = "Will you play 1 Tamer card with [Tai Kamiya] or [Kari Kamiya] in its name from your hand or hatch?";
- string notSelectPlayerMessage = "The opponent is choosing whether or not to play a Tamer or hatch.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- bool willPlayTamer = GManager.instance.userSelectionManager.SelectedBoolValue;
- if (willPlayTamer)
- {
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
- {
- List<CardSource> selectedCards = new List<CardSource>();
- int maxCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true));
- }
- }
- }
- else
- {
- if (card.Owner.CanHatch)
- {
- yield return ContinuousController.instance.StartCoroutine(new HatchDigiEggClass(player: card.Owner, hashtable: CardEffectCommons.CardEffectHashtable(activateClass)).Hatch());
- }
- }
- }
- }
- #endregion
- #region On Deletion - ESS
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 Tamer, or Hatch", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- activateClass.SetIsInheritedEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Deletion] You may play 1 Tamer card with [Tai Kamiya] or [Kari Kamiya] in its name from your hand without paying the cost or hatch in your breeding area.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.IsTamer)
- {
- if (cardSource.ContainsCardName("Tai Kamiya") || cardSource.ContainsCardName("Kari Kamiya"))
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanActivateOnDeletion(card, activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"Play", value : true, spriteIndex: 0),
- new SelectionElement<bool>(message: $"Hatch", value : false, spriteIndex: 1),
- };
- string selectPlayerMessage = "Will you play 1 Tamer card with [Tai Kamiya] or [Kari Kamiya] in its name from your hand or hatch?";
- string notSelectPlayerMessage = "The opponent is choosing whether or not to play a Tamer or hatch.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- bool willPlayTamer = GManager.instance.userSelectionManager.SelectedBoolValue;
- if (willPlayTamer)
- {
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
- {
- List<CardSource> selectedCards = new List<CardSource>();
- int maxCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true));
- }
- }
- }
- else
- {
- if (card.Owner.CanHatch)
- {
- yield return ContinuousController.instance.StartCoroutine(new HatchDigiEggClass(player: card.Owner, hashtable: CardEffectCommons.CardEffectHashtable(activateClass)).Hatch());
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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