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- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.BT18
- {
- public class BT18_064 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolve Condition
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsCardName("Sephirothmon");
- }
- static bool TamerCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.CardColors.Contains(CardColor.Black) &&
- targetPermanent.IsTamer;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false,
- card: card, condition: null));
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: TamerCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: true, card: card, condition: null));
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Can't be returned to the hand or deck", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] Until the end of your opponent's turn, your opponent's effects can't return this Digimon to the hand or deck.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if(CardEffectCommons.IsExistOnBattleArea(card))
- {
- return true;
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool CardEffectCondition(ICardEffect cardEffect)
- {
- return CardEffectCommons.IsOpponentEffect(cardEffect, card);
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToHand(
- targetPermanent: card.PermanentOfThisCard(),
- cardEffectCondition: CardEffectCondition,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- effectName: "Can't return to hand by opponent's effects"));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToDeck(
- targetPermanent: card.PermanentOfThisCard(),
- cardEffectCondition: CardEffectCondition,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- effectName: "Can't return to deck by opponent's effects"));
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Can't be returned to the hand or deck", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Until the end of your opponent's turn, your opponent's effects can't return this Digimon to the hand or deck.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- return true;
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool CardEffectCondition(ICardEffect cardEffect)
- {
- return CardEffectCommons.IsOpponentEffect(cardEffect, card);
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToHand(
- targetPermanent: card.PermanentOfThisCard(),
- cardEffectCondition: CardEffectCondition,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- effectName: "Can't return to hand by opponent's effects"));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToDeck(
- targetPermanent: card.PermanentOfThisCard(),
- cardEffectCondition: CardEffectCondition,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- effectName: "Can't return to deck by opponent's effects"));
- }
- }
- #endregion
- #region ESS - Opponent's Turn
- if (timing == EffectTiming.None)
- {
- bool Condition()
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOpponentTurn(card))
- {
- return true;
- }
- }
- return false;
- }
- cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 2000, isInheritedEffect: true, card: card, condition: Condition));
- }
- #endregion
- return cardEffects;
- }
- }
- }
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