| 123456789101112131415161718192021222324252627282930313233343536 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- public class BT2_058 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- }
- if (timing == EffectTiming.None)
- {
- bool Condition()
- {
- return CardEffectCommons.IsOwnerTurn(card);
- }
- cardEffects.Add(CardEffectFactory.CanNotAttackSelfStaticEffect(
- defenderCondition: null,
- isInheritedEffect: false,
- card: card,
- condition: Condition,
- effectName: "Can't Attack"));
- }
- return cardEffects;
- }
- }
|