BT2_081.cs 5.6 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT2_081 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OnAllyAttack)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect("Play 1 Digimon from trash", CanUseCondition, card);
  17. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "[When Attacking] You may play 1 purple level 3 Digimon card from your trash without paying its memory cost. Any [On Play] effects on Digimon played with this effect don't activate. ";
  22. }
  23. bool CanSelectCardCondition(CardSource cardSource)
  24. {
  25. if (cardSource != null)
  26. {
  27. if (cardSource.IsDigimon)
  28. {
  29. if (cardSource.Owner == card.Owner)
  30. {
  31. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  32. {
  33. if (cardSource.HasCardColor(CardColor.Purple))
  34. {
  35. if (cardSource.Level == 3)
  36. {
  37. if (cardSource.HasLevel)
  38. {
  39. return true;
  40. }
  41. }
  42. }
  43. }
  44. }
  45. }
  46. }
  47. return false;
  48. }
  49. bool CanUseCondition(Hashtable hashtable)
  50. {
  51. return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
  52. }
  53. bool CanActivateCondition(Hashtable hashtable)
  54. {
  55. if (CardEffectCommons.IsExistOnBattleArea(card))
  56. {
  57. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  58. {
  59. return true;
  60. }
  61. }
  62. return false;
  63. }
  64. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  65. {
  66. if (isExistOnField(card))
  67. {
  68. if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard()))
  69. {
  70. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  71. {
  72. int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
  73. List<CardSource> selectedCards = new List<CardSource>();
  74. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  75. selectCardEffect.SetUp(
  76. canTargetCondition: CanSelectCardCondition,
  77. canTargetCondition_ByPreSelecetedList: null,
  78. canEndSelectCondition: null,
  79. canNoSelect: () => true,
  80. selectCardCoroutine: SelectCardCoroutine,
  81. afterSelectCardCoroutine: null,
  82. message: "Select 1 card to play.",
  83. maxCount: maxCount,
  84. canEndNotMax: false,
  85. isShowOpponent: true,
  86. mode: SelectCardEffect.Mode.Custom,
  87. root: SelectCardEffect.Root.Trash,
  88. customRootCardList: null,
  89. canLookReverseCard: true,
  90. selectPlayer: card.Owner,
  91. cardEffect: activateClass);
  92. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  93. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  94. yield return StartCoroutine(selectCardEffect.Activate());
  95. IEnumerator SelectCardCoroutine(CardSource cardSource)
  96. {
  97. selectedCards.Add(cardSource);
  98. yield return null;
  99. }
  100. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  101. cardSources: selectedCards,
  102. activateClass: activateClass,
  103. payCost: false,
  104. isTapped: false,
  105. root: SelectCardEffect.Root.Trash,
  106. activateETB: false));
  107. }
  108. }
  109. }
  110. }
  111. }
  112. return cardEffects;
  113. }
  114. }