BT2_035.cs 3.5 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT2_035 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OnAllyAttack)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect("DP -2000", CanUseCondition, card);
  17. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  18. activateClass.SetIsInheritedEffect(true);
  19. cardEffects.Add(activateClass);
  20. string EffectDiscription()
  21. {
  22. return "[When Attacking] If you have 3 or more yellow Tamers in play, 1 of your opponent's Digimon gets -2000 DP for the turn.";
  23. }
  24. bool CanSelectPermanentCondition(Permanent permanent)
  25. {
  26. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  27. }
  28. bool CanUseCondition(Hashtable hashtable)
  29. {
  30. return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
  31. }
  32. bool CanActivateCondition(Hashtable hashtable)
  33. {
  34. if (CardEffectCommons.IsExistOnBattleArea(card))
  35. {
  36. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  37. {
  38. if (card.Owner.GetBattleAreaPermanents().Count((permanent) => permanent.TopCard.CardColors.Contains(CardColor.Yellow) && permanent.IsTamer) >= 3)
  39. {
  40. return true;
  41. }
  42. }
  43. }
  44. return false;
  45. }
  46. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  47. {
  48. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  49. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  50. selectPermanentEffect.SetUp(
  51. selectPlayer: card.Owner,
  52. canTargetCondition: CanSelectPermanentCondition,
  53. canTargetCondition_ByPreSelecetedList: null,
  54. canEndSelectCondition: null,
  55. maxCount: maxCount,
  56. canNoSelect: false,
  57. canEndNotMax: false,
  58. selectPermanentCoroutine: SelectPermanentCoroutine,
  59. afterSelectPermanentCoroutine: null,
  60. mode: SelectPermanentEffect.Mode.Custom,
  61. cardEffect: activateClass);
  62. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -2000.", "The opponent is selecting 1 Digimon that will get DP -2000.");
  63. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  64. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  65. {
  66. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -2000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
  67. }
  68. }
  69. }
  70. return cardEffects;
  71. }
  72. }