| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- public class BT2_041 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Suspend your all Tamers and DP -4000", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Suspend all of your yellow Tamers. For each Tamer you suspend this way, activate the following effect: - 1 of your opponent's Digimon gets -4000 DP for the turn.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => !permanent.IsSuspended && permanent.TopCard.CardColors.Contains(CardColor.Yellow) && permanent.IsTamer))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (isExistOnField(card))
- {
- if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard()))
- {
- List<Permanent> tappedPermanents = new List<Permanent>();
- foreach (Permanent permanent in card.Owner.GetBattleAreaPermanents())
- {
- if (!permanent.IsSuspended && permanent.TopCard.CardColors.Contains(CardColor.Yellow) && permanent.IsTamer)
- {
- tappedPermanents.Add(permanent);
- }
- }
- if (tappedPermanents.Count >= 1)
- {
- Hashtable hashtable = new Hashtable();
- hashtable.Add("CardEffect", activateClass);
- yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(tappedPermanents, hashtable).Tap());
- }
- int actionCount = tappedPermanents.Count((permanent) => permanent.IsSuspended);
- for (int i = 0; i < actionCount; i++)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -4000.", "The opponent is selecting 1 Digimon that will get DP -4000.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -4000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
- }
- }
- }
- }
- }
- }
- }
- if (timing == EffectTiming.None)
- {
- int count()
- {
- return card.Owner.GetBattleAreaPermanents().Count((permanent) => permanent.IsTamer);
- }
- bool Condition()
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (count() >= 1)
- {
- return true;
- }
- }
- }
- return false;
- }
- cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect<Func<int>>(changeValue: () => 1000 * count(), isInheritedEffect: false, card: card, condition: Condition));
- }
- return cardEffects;
- }
- }
|